Half-Life

PS2, PC / Action / Release: Nov 14, 2001 / ESRB: M

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Machiavellian Interview

Related Topics – Half-Life, half-life, Interview

HomeLAN Fed has conducted an interview with Phil Daniels, president of Maverick Developments. They are currently working on Machiavellian, an action adventure FPS using the Half-Life engine.

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"an action adventure FPS using the Half-Life engine *sigh*"
- Incendiary Penis    See all 2 comments


Action HL B5 Released

Related Topics – Half-Life, half-life

Thanks to Phalex and Corey for the word that Beta 5 of Action Half-Life has been released. There is a Windows and Linux release, the Windows download is 90mb, the Linux one is 94mb. Phalex included some mirror sites with his email, which is nice as the official site seems down at the moment.

Windows - Jolt.co.uk - Servebeer.com
- Gamigo.de - Multiplayer.it - Extremeplayers.de Linux - BlueYonder.co.uk - Extreme Players - Multiplayer.it - Gamigo.de
- Jolt.co.uk

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"Yeah well I like it. AHL always was a nice diversion from CS, at least for me. It definitely ..."
- *TerraFORM    See all 34 comments


Action HL B5 Movie

Related Topics – Half-Life, half-life

Fileplanet is hosting a 9.3mb movie showing some ingame action from the upcoming beta 5 release of the Action Half-Life mod. Also, on Planet Half-Life are four screenshots. Beta 5 should be out soon.

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"I wish the action team did what they did best, action QUAKE AHL sucks vs AQ2"
- abrasion    See all 5 comments


Gabe Newell Interview

Related Topics – Half-Life, half-life, Interview, Valve

Trepidation Software has scored an interview with Gabe Newell, who is the Managing Director at Valve these days. If you are looking for new info on Valve's future products, this interview is not for you. However, Gabe does answers questions about his time at Microsoft, how Valve got involved with Sierra, if there were any particular features in Half-Life that were hard to implement and what he is particularly proud of in the game. They also ask him if his life has been affected in any way after the release of the game, what his opinion of bunny hopping is, if Valve plans to make games outside of the Half-Life/Team Fortress world, if there's any TF2 info he can share (no) and a few other things.

How did Valve become involved with Sierra? We were going around talking to publishers about the ideas we had for Half-Life. It turns out that most of them thought we were on crack, although they were polite enough at the time. I had a friend who knew Ken Williams, the founder of Sierra, and he kept telling me that we should go pitch Sierra. I was skeptical that Sierra would be interested, but it turned out that Ken had just barely failed to get the publishing rights to Doom and was really interested in making up for that mistake. He had been around enough Microsoft people to realize that we weren't as insane as we came across to other game publishers, and he pretty much signed up Half-Life on the spot.

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"Well, we're trying to establish ourselves as a community site in Half-Life, and maybe one day in ..."
- jdavis    See all 26 comments


Desert Crisis Released

Related Topics – Half-Life, half-life

The first version of the Desert Crisis mod for Half-Life has been released. Release 1.0 is a 97mb download, and various mirrors are available. You can read more about this multiplayer class based modification here.

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"Never heard of this one. I shall d/l it when I get home! Anyone else play it yet?"
- batkiwi    See all 5 comments


On Day of Defeat Install

Related Topics – Half-Life, half-life

The Day of Defeat site has word that if you're having problems installing version 2.0, remember to delete the old version first. You need a fresh install or you'll have problems.

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"Look guys, FUCK please can someone help me get "sway / bob" from me / environment rather than ..."
- abrasion    See all 8 comments


Day of Defeat 2.0 Released

Related Topics – Half-Life, half-life

As promised (though a bit later), version 2.0 of the Day of Defeat mod for Half-Life has been released. It's a 138mb download, so it might take you a while. You can grab it from Fileplanet, FileFront, Patchez.de and various other mirrors as listed on the DoD site. Day of Defeat 2.0 features ten new maps, a new machine gunner class, new weapon models, and more.

You can also find mirrors for the Linux server on the Day of Defeat website. Update: I can finally offer you a Fileshack mirror of the Windows release. You need an account to download.

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"Well, I liked it a lot. GJ DoD team! I can't aim for shit now though, gotta relearn that!"
- KinetiK    See all 141 comments


Day of Defeat 2.0 Today

Related Topics – Half-Life, half-life

After a cryptic message yesterday, the Day of Defeat team has now confirmed the 2.0 release is today. The new version should be available at 5pm CST.

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"WHERE IS IT? Damn IRC to hell, just release the download already."
- i am the baker    See all 39 comments


Half-Life Mod Interview

Related Topics – Half-Life, half-life, Interview

Got word of an online radio interview tonight at 10PM CST. Rantradio and Redphive are working together to broadcast an interview with Gooseman (Counter-Strike) and Mugsy (Day of Defeat). These interviews will be broadcast during the The Sean Kennedy Show on Rantradio.

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"iv down loaded hl1019 and it freezes up carnt get pasted start menu."
- garybob    See all 4 comments


No Steamy HL

Related Topics – Half-Life, half-life, Steam, Valve

CS Nation is reporting that the next releases of Half-Life and Counter-Strike will not come with Steam. Steam is Valve's content delivery system, but is not really friendly for the bandwidth impaired.

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"Actually, what steam is is as a content delivery system is that IT DOES NOT require owning ..."
- crazywigga    See all 16 comments


HL ETC2 Released

Related Topics – Half-Life, half-life

Half-Life mapper David Johnston (creator of de_dust among other maps) let us know he has released a new single mission pack for Half-Life, ETC2. ETC2 comes 2.5 years after the release of the first ETC. It's a 13.5mb download.

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"~~~ Whilst hundreds of excellent releases for games that aren't Half-Life get ignored by the ..."
- Shambler    See all 16 comments


Valve Job Openings

Related Topics – Half-Life, half-life, Valve

Want to work at Valve? There are four job openings. Thanks The Warthog.

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"I expected to see: "Person Who Will Start Doing Work #1" "Person Who Will Start Doing Work ..."
- James1006    See all 25 comments


Half-Life Cheating Q&A

Related Topics – Half-Life, half-life, Steam, Valve

As you might know, Valve has recently started testing new builds of Half-Life and Counter-Strike. Besides testing their Steam system, they are also implementing some new anti-cheat measures. Erik Johnson was kind enough to answer a few questions about Valve's effort to stop cheating. You can check out the Q&A right here.

- First of all, why did it take Valve so long to counter rampant cheating in its games? [Erik Johnson] Valve has actually been working on cheating for some time, like keeping our network protocol secure and issuing unique WonIDs to every person playing online. We've only recently begun to talk about it in a public forum. ...

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"I feel that stiffer - more reliable counter strike anti cheating mesures must be enacted, ..."
- vbui    See all 57 comments


Natural Selection Interview

Related Topics – Half-Life, half-life, Interview

HomeLAN's Saturday morning interview is with Charles Cleveland of the Natural Selection mod for Half-Life. Natural Selection is a mix between an FPS and a RTS, and features a sci-fi setting. JCal asks about the idea behind the mod, the weapons for both sides, levels and settings, what are the important gameplay elements, what it was like to go to the Half-Life mod expo, the current status of the mod and a few other things.

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Opera Update

Related Topics – Half-Life, half-life

It's been quiet around the Opera mod for Half-Life for a while but there's a lenghty update on the official site. Basically they are working on all kinds new things and the project isn't dead. A few new screenshots are included as well.

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"The thing I didn't like about The Opera was that the stunts were way too stiff. For example, ..."
- Kiriakos    See all 5 comments




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