by Maarten Goldstein, Aug 26, 2003 7:35pm PDT
Valve's Erik Johnson has posted a Steam status update on the official Steam forums, mentioning that the beta testing period for the content delivery system is coming to an end. This means that soon, the entire Half-Life userbase will be converted to Steam. Here's what that means
This means that we will be resetting the Steam account database from scratch. After this, you will need to have a valid CD-Key to access games via Steam, so you will want to treat your Steam account as permanent. One CD-Key will grant you access to all of the games currently available in the Steam beta. The Friends database will remain intact, so if you create an account with the same name when the beta ends, you will retain your Friends list.
The next step will be to release the remaining three Half-Life 2 movies, fix the remaining issues with the Riot Shield in Counter-Strike, and any remaining issues with Steam. This will happen almost immediately after the Steam beta ends.
Read more »
by Steve Gibson, Jul 31, 2003 3:18pm PDT
The long awaited Natural Selection v2.0 for Half-Life client has been released this afternoon. You can grab the 116meg client download from FileShack of course. Here is the zany message included with the release:
The Kharaa presence has been detected. Repeat: the Kharaa presence has been detected. Somewhere onboard the aliens have already begun to breed. We have just received notice that a Frontiersmen response craft will be docking in moments. They represent the height of small squad technology, and the peak of modern military training -- but even so, the outcome cannot be predicted. We expect the fighting to be intense, and the casualties high. Luck and victory to us all. [download]
Read more »
by Maarten Goldstein, Jul 31, 2003 7:52am PDT
There's an update for dedicated Windows and Linux Half-Life servers, taking care of a nasty crash bug that was recently uncovered. Both files are small additions for the full dedicated server files.
Read more »
by Maarten Goldstein, Jul 24, 2003 10:22am PDT
by Maarten Goldstein, Jul 23, 2003 1:35pm PDT
HomeLAN Fed has posted a news story with info and screenshots from Underworld: Bloodline, a new class based multiplayer mod for Half-Life created by Neil Manke of They Hunger fame among other mods. The mod, which will be released this week, will serve as promotional tool for the vampire/werewolf action movie Underworld.
Read more »
by Maarten Goldstein, Jul 02, 2003 7:24am PDT
The Natural Selection team have announced the release date of version 2.0 of their Half-Life RTS/FPS mod, July 31st. Version 2.0 simplifies the resource model, has new alien upgrades, there's improved visuals, four new maps are included, the commander mode has been changed and there's a tournament mode.
Read more »
by Maarten Goldstein, May 02, 2003 12:54pm PDT
Valve has released a new non-beta build of their Half-Life dedicated server files. There are 4.1.1.0/3.1.1.0 to 4.1.1.1/3.1.1.1 updates for Windows and Linux, and the full 4.1.1.1/3.1.1.1 downloads are available for Windows and Linux as well.
Read more »
by Maarten Goldstein, Apr 04, 2003 6:38pm PST
by Maarten Goldstein, Apr 04, 2003 7:00am PST
GameSpy attended a press event last night where people from Activision, Valve Software and the Day of Defeat team were showing off the retail version of the popular WW2 Half-Life modification. Instead of just taking the current mod and putting that in the box, the retail version of Day of Defeat (out in May) will feature new content.
After several years of success as a modification, Valve Software hired several members of the team in the summer of 2002 to work on the game internally, with other members continuing to work from locations around the globe. The retail version of Day of Defeat will contain nine brand-new maps, as well as revamped versions of 6 current DoD levels. According to Valve's Doug Lombardi and DoD player animator John Morello II, almost everything has been touched, especially in the art department. Other major additions for the retail version: a British team has been added for the Allies, and a particle system has been added to the current Half-Life code base.
Current online players will be able to get the new content, patches will be released to get the mod and retail version in sync. Also mentioned in the article is that "Activision will not only be publishing Day of Defeat as a standalone game, but this will mark the beginning of a partnership with Valve Software spanning several games."
Read more »
by Maarten Goldstein, Mar 27, 2003 7:09am PST
The official Natural Selection website has been updated, offering a version 1.1 changelog which might be interesting for the fans of this Half-Life mod. There's no release date for the new version.
Read more »
by Maarten Goldstein, Jan 25, 2003 9:28am PST
by Maarten Goldstein, Jan 25, 2003 9:23am PST
The official Natural Selection website now has a new server patch for this popular Half-Life mod, updating it to 1.04. They promise the next update, 1.1, will feature new content and such.
Read more »
by Maarten Goldstein, Nov 27, 2002 11:30am PST
by Maarten Goldstein, Nov 17, 2002 8:40am PST
by Maarten Goldstein, Nov 16, 2002 9:43am PST
HomeLAN Fed's Saturday morning mod interview is with Charlie Cleveland, team leader on the Natural Selection mod for Half-Life. JCal asks Charlie what surprised him during development of the mod, any features that didn't make it, reaction to the mod, patch plans and more.
Read more »
Comment on this story