by Alice O'Connor, Oct 30, 2012 6:45am PDT
Update: with Rockstar confirmation and pre-order details.
Spare a thought for the poor video game store employee who'll be receiving a stern talking-to after sharing a photo of Grand Theft Auto V promo materials stating it'll launch in spring 2013, ahead of any official announcement. But Rockstar made it official today, probably getting a bit of a nudge from the leak.
Read more: Pre-orders to begin November 5 »
by Andrew Yoon, Oct 24, 2012 10:30am PDT
by John Keefer, Aug 24, 2012 7:15am PDT
Rockstar continues with the Grand Theft Auto 5 media deluge, dumping four more action shots on us featuring everything from a helicopter-car chase to a biplane flying through a canyon. I'm particularly intrigued by the night shot of a soon-to-be-dead bad guy taking pot shots at a police chopper.
Read more: 10 in one week »
by John Keefer, Aug 23, 2012 8:00pm PDT
Happy Friday, Shack.
I am hereby declaring Fridays as DGAS Day in preparation for the weekends. I will open the floor to you scrubs for any gaming topic for discussion. It won't be confined to topics addressed in the Morning Keefinated. You can ask me questions and I'll try to address it. Keep it civilized. I've enjoyed the discussion these posts have started. So we'll kick this off as a more in-depth Chatty feature each Friday. We'll see how it goes.
Read more: Darn nice GTA 5 screens »
by John Keefer, Aug 22, 2012 7:15am PDT
by Alice O'Connor, Aug 20, 2012 7:15am PDT
Having recently teased that jets would return in Grand Theft Auto 5, Rockstar today showed off one of the metallic birds we'll get to fly around Los Santos in its open-world murder simulator--a honking great fighter jet. The revelation comes from a trio of new screenshots, which also show a shiny automobile and another mode of transport missed in GTA IV, a bicycle.
Read more: "More to come this week" »
by Andrew Yoon, Aug 01, 2012 4:30pm PDT
by Andrew Yoon, Jul 12, 2012 10:00am PDT
One feature absent from Grand Theft Auto 4 was planes. Sure, you could ride around in a helicopter--but that just isn't the same! A new Q&A with Rockstar Games reveals that player-controllable planes were intentionally removed from the game because the world of Liberty City was simply "not big enough for planes to work properly."
See: New screenshots »
by Jeff Mattas, Apr 09, 2012 10:30am PDT
A rumor about the projected launch window for Rockstar North's latest video game opus, Grand Theft Auto V, is making the rounds. Though Rockstar has yet to confirm or deny the associated speculation, character animator Alex O'Dwyer recently posted information to both his LinkedIn profile and CV (Curriculum Vitae), indicating that the game is planned to launch in October.
Read more: Reasonable, but unconfirmed speculation »
by Garnett Lee, Mar 23, 2012 4:15pm PDT
by Alice O'Connor, Mar 23, 2012 8:15am PDT
by Shack Staff, Dec 26, 2011 5:00pm PST
There's a lot to be excited for in 2012, and the Shacknews staff each have five games on their radar. The editorial team at Shacknews outlines their most anticipated games of 2012 individually, starting with staff writer and indie expert Jeff Mattas.
BioShock Infinite
The next title from developer Irrational Games, Bioshock Infinite, pulls the series out of the ocean setting of the first title and places it above the clouds in the floating city of Columbia in an alternate version of 1912. In Bioshock fashion, the floating city has degenerated into dystopia due to a war of ideals amongst its citizenry. The conflict between the Columbia's two remaining factions--the theocratic Founders and the Vox Populi (Latin for "Voice of the People")--remain, and players will find themselves in the middle of a philosophical conflict that seems to bear more than passing similarities to the ones on display in modern American politics.
Read more: The rest of Jeff's picks for 2012 »
by Andrew Yoon, Nov 18, 2011 7:45am PST
Rockstar Games, like the rest of the industry, has been learning about what makes DLC successful. For example, the sizable expansion packs for Grand Theft Auto IV may have been too big and too expensive for their own good. "Maybe $10 is a more exciting price point," Rockstar co-founder Dan Houser admitted.
Grand Theft Auto IV's two expansion packs--The Lost and Damned and The Ballad of Gay Tony--greatly underperformed, in spite of critical acclaim. "I think the two GTA episodes, from a creative standpoint, were absolutely fantastic. We are very, very, very proud of them."
Read more: Max Payne 3 DLC plans »
by Andrew Yoon, Nov 07, 2011 7:15am PST
It's been over seven years since Rockstar put San Andreas on the digital map. And like the Hollywood denizens parodied in Rockstar's games, the city only looks better with age. YouTube user CreativityZone has recreated the Grand Theft Auto V debut trailer entirely in the San Andreas engine, and it gives us a good idea of how far technology has come.
Little may be known about the upcoming sequel (you can read our theories here), but one thing is very clear: this is a much, much prettier game.
Watch: Side-by-side comparison »
by Xav de Matos, Nov 04, 2011 6:00pm PDT
Only a few blocks off the beach that inspired the virtual clone in seen in its opening, the Grand Theft Auto V trailer sparked the imagination when the Weekend Confirmed crew sat down to record this week's show. James Stevenson of Insomniac Games and Ariel Angelotti of Q-Games join Jeff and Garnett to speculate about the potential for Rockstar's next entry in the series before moving on to a number of other games, including two from their respective studios. Producer Dave Mabee hops on the mic to add his take on Ratchet and Clank: All 4 One, and then it's on to PixelJunk Sidescroller. Lord of the Rings: War in the North and The Elder Scrolls V: Skyrim also square off, and there's an update on the latest news including the $50 price tag for Resident Evil on the 3DS. Wrap it all up with Finishing Moves and it's another epic Weekend Confirmed in the books.
Listen: Episode Weekend Confirmed 85 »
Comment on this story