FTL: Faster Than Light

PC, LINUX, MAC, IPAD / Simulation / Release: Sep 14, 2012 / ESRB: U

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PSA: FTL: Faster Than Light now on iPad

PSA: FTL: Faster Than Light now on iPad

Update: Details regarding the current state of FTL's Android version have been added.

Subset Games has officially released FTL: Faster Than Light on iPad, as promised last week. The iOS version includes the new Advanced Edition content, which is set to come to PC tomorrow in a free automatic update.

Read more: The current state of FTL on Android »

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FTL: Advanced Edition for iPad & PC releases April 3

FTL: Advanced Edition for iPad & PC releases April 3

Subset Games has announced a release date for FTL: Faster Than Light on iPad and the free FTL: Advanced Edition expansion. Both are set to deploy on April 3.

Read more: 2nd-gen iPad or better required »

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FTL: Advanced Edition adding Hard Mode, Clone Bay

FTL: Advanced Edition adding Hard Mode, Clone Bay

The stresses of FTL mean captains can become awfully attached to their crew, whether as individuals with their own names or simply as walking stat buffs, so their deaths can be tragic. Handily, the upcoming Enhanced Edition revamp will introduce a Clone Bay to bring lost crew back as good as new. Or, well, almost. It's not quite that simple, of course.

Read more: Less scrap and tougher enemies in Hard Mode »

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FTL: Advanced Edition adds new robotic race

FTL: Advanced Edition adds new robotic race

FTL: Faster Than Light is getting its Advanced Edition update early next year, and developer Subset Games has outlined a few more additions that will be coming with it. Most notably, it will add a new scavenger race called the Lanius.

Read more: Robotic lifeforms suck oxygen, don't need life support »

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FTL: Advanced Edition coming early 2014 to PC and iPad

FTL: Advanced Edition coming early 2014 to PC and iPad

Shacknews, as well as its community, really enjoyed FTL: Faster Than Light. The starship management roguelike finished 7th in our Best of 2012 list, thanks to its uncanny ability to make you feel like an inept starship captain. If the fun of the original game is starting to wear down a tad, Subset Games is ready to launch you right back into space with a free expansion called FTL: Advanced Edition.

Read more: Changes and iPad edition detailed »

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FTL designer talks about tablet port, and why a new game won't happen any time soon

FTL designer talks about tablet port, and why a new game won't happen any time soon

FTL: Faster Than Light was one of the big surprise hits of last year, earning a spot on our top 10 games of the year. We caught up with the game's designer, Justin Ma, who explained the appeal of the game, and plans for a tablet version.

Perhaps one of the central tenants of the game is its difficulty. Even in "easy," the game can be incredibly challenging. However, Ma says that if the game were any easier, it just wouldn't work. "I think if the game were any easier, it would simply not be fun," he told Shacknews. "You'd play it maybe play two, three times and then win it, and then you wouldn't put any effort to learn the mechanics."

Read more: How Kickstarter is delaying their next game »

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FTL devs on things they would change

FTL devs on things they would change

FTL: Faster than Light was one of the best games of 2012. However, in a retrospective talk at GDC 2013, developer Subset Games talked about things they would change, if given the chance to start over.

Justin Ma and Matthew Davis said that they realized that some of the ship unlocks were too difficult because of the randomness involved. Given the chance to do it again, they said that they would have eased some of the requirements needed to do the unlocks, specifically mentioning the tedious three-step process to unlock the Crystal Ship.

Read more: 'Terrible' jump animation »

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Countdown to the IGF 2013: FTL - Faster Than Light

Countdown to the IGF 2013: FTL - Faster Than Light

The Independent Games Festival (IGF) is a celebration of gaming's hidden gems. On March 27th, five games will compete to win the Seumas McNally Grand Prize. Every weekday until then, Shacknews will be highlighting a finalist, exploring what makes each game so unique.


Who hasn't imagined owning a spaceship, exploring the galaxy with an eager crew? FTL: Faster Than Light lets us live out that life... while reminding us that jumping around space ain't no picnic.

Inspired by sci-fi TV shows like Star Trek, BSG, and Firefly, developer Subset Games created a roguelike adventure where your vessel will constantly come under surprising new obstacles. Go after a rescue beacon, only to be infected by a mysterious disease. Make a FTL jump, only to land right next to the sun. Try to fight against space pirates, all whilst your engine is on fire and half your crew has been jettisoned into space by a hull breach. Whoops.

Read more: Kick you when you're down »

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Best of 2012: #7 - FTL: Faster Than Light

Best of 2012: #7 - FTL: Faster Than Light

Space is pretty big, they say, and filled with stuff. No one is sure quite what that stuff is, but experts are cautiously optimistic that it's "pretty wild." FTL: Faster Than Light is ostensibly a game about voyaging across space, but the roguelike's real exploration is of systems closer to home: the many ways you are inept and ruin things. It's a game about accepting that you'll cock it up and kill your friends, but maybe just save the galaxy one day.

Read more: Why FTL made our Top 10 »

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Weekend Confirmed 131 - Wii U, Borderlands 2, FTL, Black Mesa

Weekend Confirmed 131 - Wii U, Borderlands 2, FTL, Black Mesa

On this week's episode of Weekend Confirmed, Garnett Lee, Jeff Mattas, and Andrew Yoon are joined by Insomniac's James Stevenson. The show begins with some thoughts about the new PlayStation "Super Slim" console, and there are a number of games to talk about. Borderlands 2, FTL, Halo 4, and Black Mesa are just some of the titles the team discusses, and there's even some more pontificating about the upcoming Wii U launch lineup. And, of course, the crew's Finishing Moves bring it all home.

Listen: Weekend Confirmed Episode 131 »

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IGF 2012 Main Competition finalists announced

IGF 2012 Main Competition finalists announced

The finalists for the 14th annual Independent Games Festival's Main Competition have been announced, highlighting some of the greatest indie games to come out in the past year. Indie game fans might notice a couple of familiar titles like the oft-nominated platforming adventure Fez (by Polytron) and Alexander Bruce's mind-melting first person puzzler, Antichamber. That said, the IGF juries have selected a number of less-exposed titles that are well-deserving of some recognition.

Read more: Stiff competition »

"kind of weird that most of the games under "Technical Excellence" are retro lo-fi games"
- spiderfill    See all 6 comments




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