by Andrew Yoon, Oct 11, 2012 2:45pm PDT
City Interactive's CryEngine-powered World War II shooter Enemy Front has lost its designer, Stuart Black. Citing "various internal and external feedback," City Interactive CEO Marek Tyminski revealed that they are taking a "different approach to the gameplay" than originally envisioned, and will work instead with Mark Bristol.
Of course, he added that "we are very happy with the progress of the game and look forward to showing it off in the months to come."
Read more: The fate of Stuart Black »
by Jeff Mattas, May 08, 2012 6:00am PDT
World War II is still one of the most ubiquitous settings for first-person shooters. Largely based on runs from Normandy to Berlin, they typically try to harness the tone of films like Saving Private Ryan or the miniseries, Band of Brothers, highlighting the real-world conflicts and sacrifices of what journalist Tom Brokaw dubbed "The Greatest Generation." Enemy Front, the new game being developed by Stuart Black at City Interactive, is going for a decidedly different approach that provides an over-the-top feel more akin to the classic action hero style of war movies.
Read more: A man on a mission »
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