DOOM 3: Resurrection of Evil
PC, XBOX / Action / Release: Apr 4, 2005 / ESRB: M
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DOOM 3: Resurrection of Evil Tips & Tricks
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Secret Web site and code
On the Phobos Labs Sector 2 level, located in the Commons area, play all five levels of the Martian Buddy Blaster mini-game. Upon winning. you will receive a message in your personal PDA giving you this link: http://www.martianbuddy.com/blaster.html. This is one of two ways to get the code (634) for lockers #116 and #117 in the Delta Labs. The second method is to get the Patrick Hook PDA.
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Bridge Code
The code for the bridge is 281.
There are currently no pc Tips & Tricks for DOOM 3: Resurrection of Evil.
DOOM 3: Resurrection of Evil Cheat Codes
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Teleport player to the next func_static with a GUI
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect nextGUI Teleport player to the next func_static with a GUI -
x/y size of player's bounding box
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_bboxwidth x/y size of player's bounding box -
pm_bobpitch
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_bobpitch pm_bobpitch -
pm_bobroll
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_bobroll pm_bobroll -
pm_bobup
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_bobup pm_bobup -
Bob much faster when crouched
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_crouchbob Bob much faster when crouched -
Height of player's bounding box while crouched
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_crouchheight Height of player's bounding box while crouched -
Time it takes for player's view to change from standing to crouching
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_crouchrate Time it takes for player's view to change from standing to crouching -
Speed the player can move while crouched
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_crouchspeed Speed the player can move while crouched -
Height of player's view while crouched
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_crouchviewheight Height of player's view while crouched -
Height of player's bounding box while dead
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_deadheight Height of player's bounding box while dead -
Height of player's view while dead
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_deadviewheight Height of player's view while dead -
Approximate height the player can jump
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_jumpheight Approximate height the player can jump -
Amount player's view can look down
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_maxviewpitch Amount player's view can look down -
Write .tgas of the final normal maps for debugging
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_writeNormalTGA Write .tgas of the final normal maps for debugging -
Write .TGAs of the final palletized normal maps for debugging
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_writeNormalTGAPalletized Write .TGAs of the final palletized normal maps for debugging -
Write .DDS files if necessary
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_writePrecompressedTextures Write .DDS files if necessary -
Milliseconds the player can go without air before damage starts
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_air Milliseconds the player can go without air before damage starts -
Set the given model on the player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect playerModel Set the given model on the player -
Load next map on the server
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect nextMap Load next map on the server -
No clipping
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect noclip No clipping -
Disable collision detection for the player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect noclip Disable collision detection for the player -
Ignored by most enemies
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect notarget Ignored by most enemies -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect notarget Not Known -
Disable player as a target
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect notarget Disable player as a target -
overlaygui
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect overlaygui overlaygui -
Print tokenized string
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect parse Print tokenized string -
parsewait
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect parsewait parsewait -
path
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect path path -
List search paths
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect path List search paths -
playcmddemo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect playcmddemo playcmddemo -
Play back a command demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect playCmdDemo Play back a command demo -
playdemo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect playdemo playdemo -
Play back a demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect playDemo Play back a demo -
playermodel
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect playermodel playermodel -
Write .TGAs of the non normal maps for debugging
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_writeTGA Write .TGAs of the non normal maps for debugging -
Always run (reverse _speed button) in multi-player mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_alwaysRun Always run (reverse _speed button) in multi-player mode -
Show next animation frame on test model
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect nextFrame Show next animation frame on test model -
Amount player's view can look up; negative values are up
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_minviewpitch Amount player's view can look up; negative values are up -
Draw camera from POV of player model; 1 = always, 2 = when dead
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_modelView <1 or 2> Draw camera from POV of player model; 1 = always, 2 = when dead -
Speed the player can move while in noclip
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_noclipspeed Speed the player can move while in noclip -
Height of player's bounding box while standing
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_normalheight Height of player's bounding box while standing -
Height of player's view while standing
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_normalviewheight Height of player's view while standing -
Bob faster when running
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_runbob Bob faster when running -
pm_runpitch
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_runpitch pm_runpitch -
pm_runroll
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_runroll pm_runroll -
Speed the player can move while running
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_runspeed Speed the player can move while running -
Size of the spectator bounding box
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_spectatebbox Size of the spectator bounding box -
Speed the player can move while spectating
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_spectatespeed Speed the player can move while spectating -
Length of time player can run
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_stamina Length of time player can run -
Rate that player regains stamina; divide pm_stamina by this number to determine how to fully recharg
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_staminarate Rate that player regains stamina; divide pm_stamina by this number to determine how to fully recharge. -
When stamina is below this value, player slows to a walk
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_staminathreshold When stamina is below this value, player slows to a walk -
Maximum height player can step up without jumping
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_stepsize Maximum height player can step up without jumping -
Show next animation on test model
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect nextAnim Show next animation on test model -
nextanim
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect nextanim nextanim -
Angle change scale when holding _speed button
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_anglespeedkey Angle change scale when holding _speed button -
Look around with mouse (reverse _mlook button)
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_freeLook Look around with mouse (reverse _mlook button) -
Enable mouse input
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_mouse Enable mouse input -
Pitch change speed when holding _lookUp or _lookDown button
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_pitchspeed Pitch change speed when holding _lookUp or _lookDown button -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_restart Not Known -
Restart the input system
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_restart Restart the input system -
Yaw change speed when holding _left or _right button
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect in_yawspeed Yaw change speed when holding _left or _right button -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect keeptestmodel Not Known -
Keep last test model in the game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect keepTestModel Keep last test model in the game -
Kick client by connection number
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect kick Kick client by connection number -
Kill current target; suicide if no one is targeted
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect kill Kill current target; suicide if no one is targeted -
Kill the player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect kill Kill the player -
Kill all monsters in current level
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect killmonsters Kill all monsters in current level -
Valid skins (including flushing referenced pak files); decreased if over 0
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect mod_validSkins Valid skins (including flushing referenced pak files); decreased if over 0 -
modulatelights
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect modulatelights modulatelights -
Modify shader parms on all lights
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect modulateLights Modify shader parms on all lights -
Third person view
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdPerson Third person view -
Use .DDS files if present
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_usePrecompressedTextures Use .DDS files if present -
Enable IK
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ik_enable Enable IK -
g_viewNodalX
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_viewNodalX g_viewNodalX -
g_viewNodalZ
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_viewNodalZ g_viewNodalZ -
Show available memory
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect game_memory Show available memory -
Display game class info
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect game_memory Display game class info -
Cause a game error
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gameError Cause a game error -
Kick player from multi-player game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gameKick Kick player from multi-player game -
Kick indicated player name
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gameKick Kick indicated player name -
Print current view position
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect getviewpos Print current view position -
Display graphics card details
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gfxinfo Display graphics card details -
Show graphics info
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gfxInfo Show graphics info -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give Not Known -
Spawn indicated item
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give Spawn indicated item -
Full weapons and ammunition
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give all Full weapons and ammunition -
Full ammunition for current weapons
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give ammo Full ammunition for current weapons -
Armor to 125
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give armor Armor to 125 -
Classic 1995 version
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give doom95 Classic 1995 version -
g_vehicleVelocity
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_vehicleVelocity g_vehicleVelocity -
Round bad sizes down to nearest power of two
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_roundDown Round bad sizes down to nearest power of two -
Name of log file; if empty "qconsole.log" will be used
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ilFileName Name of log file; if empty "qconsole.log" will be used -
Set the maximum texture anisotropy if available
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_anisotropy Set the maximum texture anisotropy if available -
Maximum MB reserved for temporary loading of full-sized precompressed images
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_cacheMegs Maximum MB reserved for temporary loading of full-sized precompressed images -
Maximum KB of precompressed files to read at specification time
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_cacheMinK Maximum KB of precompressed files to read at specification time -
See texture MIP usage
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_colorMipLevels See texture MIP usage -
Control texture downsampling
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_downSize Control texture downsampling -
Control normal map downsampling
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_downSizeBump Control normal map downsampling -
Control normal map downsample limit
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_downSizeBumpLimit Control normal map downsample limit -
Control diffuse map downsample limit
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_downSizeLimit Control diffuse map downsample limit -
Control specular downsampling
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_downSizeSpecular Control specular downsampling -
Control specular downsampled limit
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_downSizeSpecularLimit Control specular downsampled limit -
Change texture filtering on mipmapped images
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_filter Change texture filtering on mipmapped images -
image_forceDownSize
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_forceDownSize image_forceDownSize -
Ignore high quality setting on materials
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_ignoreHighQuality Ignore high quality setting on materials -
Change lod bias on mipmapped images
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_lodbias Change lod bias on mipmapped images -
If 0, dynamically load all images
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_preload <0 or 1> If 0, dynamically load all images -
Health to 100
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give health Health to 100 -
All keys
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give keys All keys -
Mouse pitch scale
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect m_pitch Mouse pitch scale -
Show mouse movement
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect m_showMouseRate Show mouse movement -
Number of samples blended for mouse viewing
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect m_smooth Number of samples blended for mouse viewing -
Mouse strafe movement scale
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect m_strafeScale Mouse strafe movement scale -
Number of samples blended for mouse moving
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect m_strafeSmooth Number of samples blended for mouse moving -
Mouse yaw scale
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect m_yaw Mouse yaw scale -
Make an ambient map
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect makeAmbientMap Make an ambient map -
Process giant images
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect MakeMegaTexture Process giant images -
Load a map
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect map Load a map -
Play indicated map
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect map Play indicated map -
Create memory dump
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect memoryDump Create memory dump -
Create a compressed memory dump
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect memoryDumpCompressed Create a compressed memory dump -
Allow alpha/intensity/luminance luminance+alpha
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_useAllFormats Allow alpha/intensity/luminance luminance+alpha -
If 1, do background load image caching
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_useCache <0 or 1> If 1, do background load image caching -
If 0, force everything to high quality
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_useCompression <0 or 1> If 0, force everything to high quality -
If 2, use rxgb compression for normal maps; if 1, use 256 color compression for normal maps if avail
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_useNormalCompression <0-2> If 2, use rxgb compression for normal maps; if 1, use 256 color compression for normal maps if available -
If 1, buffer log; if 2, flush after each print
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect logFile <1 or 2> If 1, buffer log; if 2, flush after each print -
Localize maps
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect localizeMaps Localize maps -
BFG
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give weapon_bfg BFG -
Chainsaw
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give weapon_chainsaw Chainsaw -
Machine gun
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give weapon_machinegun Machine gun -
Plasmagun
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give weapon_plasmagun Plasmagun -
Rocket launcher
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give weapon_rocketlauncher Rocket launcher -
If 1, print number of outstanding background loads
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_showBackgroundLoads<0 or 1> If 1, print number of outstanding background loads -
Remove all monsters
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect killMonsters Remove all monsters -
Kill all moving enemies
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect killmoveables Kill all moving enemies -
Remove all moveables
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect killMoveables Remove all moveables -
Kill all non-moving enemies
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect killragdolls Kill all non-moving enemies -
Remove all ragdolls
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect killRagdolls Remove all ragdolls -
Scan LAN for servers
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect LANScan Scan LAN for servers -
Show LCP solver failures
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect lcp_showFailures Show LCP solver failures -
List Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect listActiveEntities List active game entities listAF List articulated figures listanims listanims listAudios List audios listBinds List key bindings listClasses List game classes listCmds List commands listcollisionmodels listcollisionmodels listCvars List cvars listDecls List all decls listDictKeys List all keys used by dictionaries listDictValues List all values used by dictionaries listEmails List emails listentities Not Known listentitydefs Lists indicated def file settings listFX List FX systems listGameCmds List game commands listGuis List GUIs listHuffmanFrequencies List decl text character frequencies listimages listimages listlightdefs Lists indicated def file settings listlines listlines listmaterials listmaterials listModelDefs List model defs listmodels listmodels listmodes listmodes listmonsters Lists images of monsters listParticles List particle systems listPDAs List PDAs listRenderEntityDefs List the entity defs listRendererCmds List renderer commands listRenderLightDefs List the light defs listServers List scanned servers listskins listskins listSoundCmds List sound commands listSoundDecoders List active sound decoders listsounds listsounds listsoundshaders listsoundshaders listSpawnArgs List the spawn args of an entity listSystemCmds List system commands listTables List tables listthreads listthreads listToolCmds List tool commands listTypeInfo List type info listvertexcache listvertexcache listVideos List videos -
Load a game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect loadGame Load a game -
Localize GUIs
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect localizeGuis Localize GUIs -
Write batch file for offline compression of .DDS files
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect image_useOfflineCompression Write batch file for offline compression of .DDS files -
Combine model surfaces with the same material
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_mergeModelSurfaces Combine model surfaces with the same material -
Color the pixels contained in the frustum
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_showFrustumPixels Color the pixels contained in the frustum -
only draw a single side (0 to 5) of points lights
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_singleSide only draw a single side (0 to 5) of points lights -
Cull geometry to individual side frustums
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_useCulling Cull geometry to individual side frustums -
Draw offscreen
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_usePbuffer Draw offscreen -
Width of screen space shadow sampling screenFraction for testing fill rate; the resolution of entire
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_viewResolution Width of screen space shadow sampling screenFraction for testing fill rate; the resolution of entire screen can be changed -
Scale value for stencil shadow drawing
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_shadowPolygonFactor Scale value for stencil shadow drawing -
Bias value added to depth test for stencil shadow drawing
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_shadowPolygonOffset Bias value added to depth test for stencil shadow drawing -
Enable shadows
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_shadows Enable shadows -
Show Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_showAlloc Report alloc/free counts r_showCull Report sphere and box culling stats r_showDefs Report number of modeDefs and lightDefs in view r_showDemo Report reads and writes to the demo file r_showDepth Display contents of the depth buffer and the depth range r_showDominantTri Draw lines from vertexes to center of dominant triangles r_showDynamic Report stats on dynamic surface generation r_showEdges Draw the sil edges r_showEntityScissors Show entity scissor rectangles r_showImages <0-2> 1 = show all images instead of rendering, 2 = show in proportional size r_showIntensity Draw screen colors based on intensity; red = 0, green = 128, blue = 255 r_showInteractionFrustums <0-3> 1 = show frustum for each interaction, 2 = also draw lines to light origin, 3 = also draw entity bbox r_showInteractions Report interaction generation activity r_showInteractionScissors <0-2> 1 = show screen rectangle which contains the interaction frustum, 2 = also draw construction lines r_showLightCount <0-3> 1 = colors surfaces based on light count, 2 = also count everything through walls, 3 = also print overdraw r_showLights <0-3> 1 = just print volumes numbers, highlighting ones covering the view, 2 = also draw planes of each volume, 3 = also draw edges of each volume r_showLightScale Report scale factor applied to drawing for overbrights r_showLightScissors Show light scissor rectangles r_showMegaTexture Display all the level images r_showMegaTextureLabels Draw colored blocks in each tile r_showMemory Print frame memory utilization r_showNormals Draw wireframe normals r_showOverDraw <0-3> 1 = geometry overdraw, 2 = light interaction overdraw, 3 = geometry and light interaction overdraw r_showPortals Draw portal outlines in color based on passed/not passed r_showPrimitives Report drawsurf/index/vertex counts r_showShadowCount <0-4> Color screen based on shadow volume depth complexity, 2 or greater = print overdraw count based on stencil index values, 3 = only show turboshadows, 4 = only show static shadows r_showShadows <0-2> 1 = visualize the stencil shadow volumes, 2 = draw filled in r_showSilhouette Highlight edges that are casting shadow planes r_showSkel<0-2> Draw skeleton when model animates, 1 = draw model with skeleton, 2 = draw skeleton only r_showSmp Show which end (front or back) is blocking r_showSurfaceInfo Show surface material name under crosshair r_showSurfaces Report surface/light/shadow counts r_showTangentSpace <0-3> Shade triangles by tangent space; 1 = use 1st tangent vector, 2 = use 2nd tangent vector, 3 = use normal vector r_showTexturePolarity Shade triangles by texture area polarity r_showTextureVectors If greater than 0, draw each triangles texture (tangent) vectors r_showTrace Show intersection of an eye trace with the world r_showTris <0-3> Enable wireframe rendering of the world; 1 = only draw visible ones, 2 = draw all front facing, 3 = draw all r_showUnsmoothedTangents <0-1> if 1, put all nVidia register combiner programming in display lists r_showUpdates Report entity and light updates and ref counts r_showVertexCache Not Known r_showVertexColor Draw all triangles with the solid vertex color r_showViewEntitys <0-2> 1 = displays the bounding boxes of all view models, 2 = print index numbers -
Single Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_singleArea Only draw the portal area the view is actually in r_singleEntity Suppress all but one entity r_singleLight Suppress all but one light r_singleSurface Suppress all but one surface on each entity r_singleTriangle Only draw a single triangle per primitive -
Skip Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_skipAmbient Bypass all non-interaction drawing r_skipBackEnd Do not draw anything r_skipBlendLights Skip all blend lights r_skipBump Use flat surface instead of the bump map r_skipCopyTexture Do all rendering, but do not actually copyTexSubImage2D r_skipDeforms Leave all deform materials in their original state r_skipDiffuse Use black for diffuse r_skipDynamicTextures Do not dynamically create textures r_skipFogLights Skip all fog lights r_skipFrontEnd Bypass all front end work, but 2D GUI rendering still draws r_skipGuiShaders <0-3> 1 = skip all gui elements on surfaces, 2 = skip drawing but still handle events, 3 = draw but skip events r_skipInteractions Skip all light/surface interaction drawing r_skipLightScale Do not do any post-interaction light scaling r_skipMegaTexture Only use the lowest level image r_skipNewAmbient Bypass all vertex/fragment program ambient drawing r_skipOverlays Skip overlay surfaces r_skipParticles <0-1> 1 = skip all particle systems r_skipPostProcess Skip all post-process renderings r_skipRender Skip 3D rendering, but pass 2D r_skipRenderContext Null the rendering context during backend 3D rendering r_skipROQ Skip ROQ decoding r_skipSpecular Use black for specular1 r_skipSubviews <0 or 1> 1 = don't render any GUI elements on surfaces r_skipSuppress Ignore the per-view suppressions r_skipTranslucent Skip the translucent interaction rendering r_skipUpdates <0 or 1> 1 = do not accept any entity or light updates, making everything static -
Slop Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_slopNormal Merge normals that dot less than this r_slopTexCoord Merge texture coordinates this far apart r_slopVertex Merge xyz coordinates this far apart -
subviews
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_subviewOnly <0 or 1> 1 = do not render main view, allowing subviews to be debugged -
Changes wglSwapIntarval
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_swapInterval Changes wglSwapIntarval -
Vertically scale USGS data
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_terrainScale Vertically scale USGS data -
Test Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_testARBProgram Experiment with vertex/fragment programs r_testGamma if over 0, draw a grid pattern to test gamma levels r_testGammaBias if over 0 draw a grid pattern to test gamma levels r_testStepGamma if over 0 draw a grid pattern to test gamma levels -
Build shadows in screen space instead of on surfaces
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_screenSpaceShadow Build shadows in screen space instead of on surfaces -
Set to 0, 1, 4, or 16
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_samples Set to 0, 1, 4, or 16 -
Video mode number
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_mode Video mode number -
Number of antialiasing samples
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_multiSamples Number of antialiasing samples -
Near Z clip plane distance
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_near Near Z clip plane distance -
Polygon offset parameter
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_offsetfactor Polygon offset parameter r_offsetunits Polygon offset parameter -
Perform index reorganization to optimize vertex use
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_orderIndexes Perform index reorganization to optimize vertex use -
Hardware specific renderer path to use
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_renderer Hardware specific renderer path to use -
Scale factor for jitter bias
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_biasScale Scale factor for jitter bias -
Oversize FOV for point light side matching
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_frustomFOV Oversize FOV for point light side matching -
Scale factor for jitter offset
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_jitterScale Scale factor for jitter offset -
Pixel dimensions for each shadow buffer, 64 - 2048
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_lightResolution Pixel dimensions for each shadow buffer, 64 - 2048 -
Use GL_LINEAR instead of GL_NEAREST on shadow maps
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_linearFilter Use GL_LINEAR instead of GL_NEAREST on shadow maps -
Do not draw any occluders
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_noShadows Do not draw any occluders -
0 = front faces; 1 = back faces; 2 = midway between them
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_occluderFacing<0-3> 0 = front faces; 1 = back faces; 2 = midway between them -
polygonOffset factor for drawing shadow buffer
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_polyOfsFactor polygonOffset factor for drawing shadow buffer -
polygonOffset units for drawing shadow buffer
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_polyOfsUnits polygonOffset units for drawing shadow buffer -
Randomly offset jitter texture each draw
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_sb_randomize Randomly offset jitter texture each draw -
Use Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_useCachedDynamicModels Cache snapshots of dynamic models r_useClippedLightScissors <0-2> 0 = full screen when near clipped, 1 = exact when near clipped, 2 = exact always r_useCombinerDisplayLists Put all nVidia register combiner programming in display lists r_useConstantMaterials Use pre-calculated material registers if possible r_useCulling <0-2> 0 = none, 1 = sphere, 2 = sphere and box r_useDeferredTangents Defer tangents calculations after deform r_useDepthBoundsTest Use depth bounds test to reduce shadow fill r_useEntityCallbacks If 0, issue the callback immediately at update time, rather than deferring r_useEntityCulling <0 or 1> 0 = none, 1 = box r_useEntityScissors <0 or 1> 1 = Use custom scissor rectangle for each entity r_useExternalShadows <0-2> 1 = skip drawing caps when outside the light volume, 2 = force to no caps for testing r_useFrustumFarDistance if not 0, force the view frustum far distance to this distance r_useIndexBuffers Use ARB_vertex_buffer_object for indexes r_useInfiniteFarZ Use the no-far-clip-plane trick r_useInteractionCulling <0 or 1> 1 = cull interactions r_useInteractionScissors <0-2> 1 = use a custom scissor rectangle for each shadow interaction, 2 = also crop using portal scissors r_useInteractionTable Create a full entityDefs * lightDefs table to make finding interactions faster r_useLightCulling <0 or 3> 0 = none, 1 = box, 2 = exact clip of polyhedron faces, 3 = also areas r_useLightPortalFlow Use a more precise area reference determination r_useLightScissors <0 or 1> 1 = use custom scissor rectangle for each light r_useNodeCommonChildren Stop pushing reference bounds early when possible r_useNV20MonoLights Use pass optimization for mono lights r_useOptimizedShadows Use the dmap generated static shadow volumes r_usePortals<0 or 1> 1 = use portals to perform area culling, otherwise draw everything r_usePreciseTriangleInteractions <0 or 1> 1 = do winding clipping to determine if each ambiguous tri should be lit r_useScissor Scissor clip as portals and lights are processed r_useShadowCulling Try to cull shadows from partially visible lights r_useShadowProjectedCull Discard triangles outside light volume before shadowing r_useShadowSurfaceScissor Scissor shadows by the scissor rect of the interaction surfaces r_useShadowVertexProgram Do the shadow projection in the vertex program on capable cards r_useSilRemap Consider verts with the same XYZ, but different ST the same for shadows r_useStateCaching Avoid redundant state changes in GL_*() calls r_useTripleTextureARB Cards with 3+ texture units do a two pass instead of three pass r_useTurboShadow Use infinite projection with W technique for dynamic shadows r_useTwoSidedStencil Do stencil shadows in one pass with different ops on each side r_useVertexBuffers Use ARB_vertex_buffer_object for vertexes -
Radiant Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect radiant_ALTEdgeDrag Not Known 2 radiant_AngleSpeed Not Known 3 radiant_Autosave Not Known 4 radiant_AutosaveMinutes Not Known 5 radiant_camerawindow Not Known 6 radiant_CamXYUpdate Not Known 7 radiant_ChaseMouse Not Known 8 radiant_CubicClipping Not Known 9 radiant_CubicScale Not Known 10 radiant_entityMode Not Known 11 radiant_EntityShow Not Known 12 radiant_HiColorTextures Not Known 13 radiant_InspectorDockedDialogs Not Known 14 radiant_InspectorsWindow Not Known 15 radiant_LastMap Not Known 16 radiant_LastProject Not Known 17 radiant_LoadLast Not Known 18 radiant_LoadLastMap Not Known 19 radiant_LoadShaders Not Known 20 radiant_MainWindowPlace Not Known 21 radiant_ModelPath Not Known 22 radiant_MoveSpeed Not Known 23 radiant_NewFaceGrab Not Known 24 radiant_NewLightStyle Not Known 25 radiant_NewMapFormat Not Known 26 radiant_NewRightClick Not Known 27 radiant_NewTextureWindowStuff Not Known 28 radiant_NewVertex Not Known 29 radiant_NoClamp Not Known 30 radiant_NoStipple Not Known 31 radiant_QE4Paint Not Known 32 radiant_QE4StyleWindows Not Known 33 radiant_RadiantMapPath Not Known 34 radiant_RotateLock Not Known 35 radiant_Rotation Not Known 36 radiant_RunBefore Not Known 37 radiant_SavedInfo Not Known 38 radiant_SelectWholeEntitiesKey Not Known 39 radiant_SizePainting Not Known 40 radiant_Snapshots Not Known 41 radiant_SnapT Not Known 42 radiant_StatusPointSize Not Known 43 radiant_SwitchClipKey Not Known 44 radiant_TextureLock Not Known 45 radiant_TextureQuality Not Known 46 radiant_TextureScale Not Known 47 radiant_TextureScrollbar Not Known 48 radiant_texwindow Not Known 49 radiant_UndoLevels Not Known 50 radiant_UseDisplayLists Not Known 51 radiant_UseGLLighting Not Known 52 radiant_UseTextureBar Not Known 53 radiant_WideToolBar Not Known 54 radiant_xywindow Not Known 55 radiant_XZVIS Not Known 56 radiant_xzwindow Not Known 57 radiant_YZVIS Not Known 58 radiant_yzwindow Not Known 59 radiant_ZClipBottom Not Known 60 radiant_ZClipEnabled Not Known 61 radiant_ZClipTop Not Known 62 radiant_ZVIS Not Known 63 radiant_zwindow Not Known 64 r_vertexBufferMegs Not Known 1 -
Time Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect timeCmdDemo Time a command demo timeDemo Time a demo timedemo demo1.demo Benchmark test timeDemoQuit Time a demo and quits timescale Scales the time -
Toggle Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect toggle Not Known -
Touch Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect touch Touch a decl touchFile Touch a file touchFileList Touch a list of files touchfx Not Known touchGui Touch a gui touchmaterial Not Known touchModel Touch a model touchparticle Not Known touchskin Not Known touchsound Not Known -
trigger
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect trigger Trigger an entity -
UI Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ui_autoReload Auto reload weapon ui_autoSwitch Auto switch weapon ui_name Player name ui_ready Player is ready to start playing ui_showGun Show gun ui_skin Player skin ui_spectate Play or spectate ui_team Player team -
Unbind Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect unbind Not Known unbindall Not Known unbindRagdoll Unbind selected ragdoll -
Miscellaneous Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect updateUI Cause sync down of game-modified userinfo vid_restart Update to previously entered screen resize code vstr Not Known wait Delay remaining buffered commands one or more frames -
Weapon Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect weapnext Advance to next weapon slot weapon Not Known weaponsplat Puts bloodsplat on your gun weapprev Return to previous weapon slot -
Map Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect where Show location and map name -
Win Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect win_allowMultipleInstances Allow multiple instances running concurrently win_notaskkeys Disable Windows task keys win_outputDebugString Not Known win_outputEditString Not Known win_timerUpdate Allow game to be updated while dragging window win_username Windows user name win_viewlog Not Known win_xpos Horizontal position of window win_ypos Vertical position of window commands -
Write Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect writeCmdDemo Write a command demo writeconfig Not Known writeGameState Write game state writeprecache Not Known -
Power Up Codes
Use the following entry with the spawn code.
Code Effect powerup_adrenaline Adrenaline powerup_invisibility Invisibility powerup_megahealth Megahealth -
Weapon Codes
Use the following weapon name entry with the give code.
Code Effect weapon_chaingun chaingun weapon_grenade grenade weapon_pistol pistol weapon_soulcube soulcube -
Ammo Codes
Use the following ammunition name entry with the give code.
Code Effect ammo_belt_small belt small ammo_bfg_small bfg small ammo_bullets_large bullets large ammo_bullets_small bullets small ammo_cells_large cells large ammo_cells_small cells small ammo_clip_large clip large ammo_clip_small clip small ammo_grenage_small grenage small ammo_rockets_large rockets large ammo_rockets_small rockets small ammo_shells_large shells large ammo_shells_small shells small -
Item Codes
Use the following item name entry with the give code.
Code Effect pda admin_banks banks pda admin_dorweiler dorweiler pda admin_moses moses pda admin_simons simons pda alphalabs1_berger berger pda alphalabs1_krietman krietman pda alphalabs1_lipsitz lipsitz pda alphalabs1_smith smith pda alphalabs2_chin chin pda alphalabs2_connors connors pda alphalabs3_abrams abrams pda alphalabs3_lamia lamia pda alphalabs3_nelson nelson pda alphalabs3_poota poota pda alphalabs4_kaczynski pda alphalabs4_kaczynski pda caverns1_cody cody pda comm1_blake blake pda comm1_finch finch pda comm1_wolfe wolfe pda commoutside_holiday holiday pda commoutside_ridge ridge pda cpuboss_tooloose tooloose pda cpu_bates bates pda cpu_haskell haskell pda delta1_mora mora pda delta1_price price pda delta2a_cinders cinders pda delta2a_raleigh raleigh pda delta2a_wilson wilson pda delta2b_bullman bullman pda delta2b_erikson erikson pda delta2b_mcneil mcneil pda delta2b_stemmons stemmons pda delta3_cerano cerano pda delta3_lee lee pda delta3_shultz shultz pda delta4_gilbert gilbert pda delta5_jackson jackson pda delta5_swann swann pda enpro_chasar chasar pda enpro_hammer hammer pda enpro_raad raad pda hell_garlick garlick pda hell_hebert hebert pda marscity2_caseon caseon pda marscity2_duncan duncan pda marscity2_stanton stanton pda marscity2_tyson tyson pda mc1_berneche berneche pda mcunderground_baston baston pda mcunderground_delahue delahue pda mcunderground_ryan ryan pda mcunderground_young young pda monorail_cullen cullen pda monorail_harding harding pda monorail_hollies hollies pda monorail_ross ross pda recycling1_garza garza pda recycling1_sadowayj sadowayj pda recycling2_johnson johnson pda recycling2_moen moen pda site3_davis davis pda site3_rogers rogers video bfg video bfg video chaingun video chaingun video demon_museum video demon museum video epd (download videodisc with content) video epd (download videodisc with content) video hydrocon video hydrocon video ian_report video ian report video ipn_news video ipn news video mfs video mfs video plasmagun video plasmagun video recycling video recycling video soulcube video soulcube video tablets video tablets -
Locker Codes
Enter the code to unlock the corresponding locker
Code Effect 134 Locker 034 Machinegun Ammo, Chain Gun Ammo 492 Locker 009 Security Armor, Machinegun Ammo, Chain Gun Ammo 516 Locker 029 Security Armor, Machinegun Ammo 634 Locker 116 Shotgun Shells, Plasma Cells 714 Locker 042 Shotgun Shells, Chain Gun Ammo 769 Locker 105 Pistol Rounds, Shotgun Shells, Hand Grenades 937 Locker 407 Pistol Rounds, Shotgun Shells, Small Med-kit -
Test Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect testanim Not Known testblend Not Known testBoneFx Test an FX system bound to a joint testbump Not Known testdamage Not Known testDeath Test death testfx Not Known testgui Not Known testimage Not Known testlight Not Known testmap Not Known testmodel Not Known testparticle Not Known testParticleStopTime Test particle stop time on a test model testPointLight Test a point light testSave Write out a test savegame testSaveGame Test a save game for a level testshader Not Known testShaderParm Set a shaderParm on an existing testModel testsimd Not Known testSkin Test a skin on an existing testModel testSound Test a sound testtrace Not Known testVideo Display given cinematic testwipe Not Known -
Miscellaneous Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect saveGame Save a game saveLights Save all lights to the .map file saveMoveables Save all moveables to the .map file saveParticles Save all lights to the .map file saveRagdolls Save all ragdoll poses to the .map file saveSelected Save the selected entity to the .map file say Text chat say Send message to everyone in multi-player sayTeam Team text chat screenshot Not Known script Not Known sensitivity Mouse view sensitivity serverForceReady Force all players ready serverInfo Show server info serverMapRestart Restart current game serverNextMap Change to next map set Not Known seta Not Known setMachineSpec Detect system capabilities and sets com_machineSpec to appropriate value sets Not Known setstepgamma Not Known sett Set a cvar and flags it as tool setu Not Known setviewpos Not Known showDictMemory Show memory used by dictionaries showInteractionMemory Show memory used by interactions showStringMemory Show memory used by strings showTriSurfMemory Show memory used by triangle surfaces showViewNotes Show any view notes for the current map, successive calls will cycle to the next note sizedown Resize screen to smaller view sizeup Resize screen to larger view; no effect if in fullscreen si_fragLimit Frag limit si_gameType Set game type to: singleplayer, deathmatch, tourney, team dm or last man si_map Map to be played next on server si_version Engine version si_warmup Do pre-game warmup spawn Spawn a game entity spawn Spawn indicated model spawnserver Not Known startBuild Prepare to make a build status Display game status stoprecording Stop recording game demo sys_arch Not Known sys_cpustring Not Known sys_lang Not Known s_doorDistanceAdd Reduce sound volume with this distance when going through a door s_dotbias2 Not Known s_dotbias6 Not Known s_drawSounds Not Known s_force22kHz Not Known s_globalFraction Volume to all speakers when not spatialized s_maxSoundsPerShader Not Known s_meterTopTime Not Known s_minVolume2 Not Known s_minVolume6 Not Known s_musictrack Not Known s_noSound Not Known s_numberOfSpeakers Set number of speakers s_playDefaultSound Play beep for missing sounds s_quadraticFalloff Not Known s_realTimeDecoding Not Known s_restart Not Known s_reverse Not Known s_showLevelMeter Not Known s_showlevelmeter 1 Toggle sound level display s_showStartSound Not Known s_singleEmitter mute All sounds but this emitter s_spatializationDecay Not Known s_subFraction Set volume to subwoofer in Dolby 5.1 s_useOcclusion Not Known s_volume_dB Set volume in dB takeViewNotes Take notes about the current map from the current view takeViewNotes2 Extended take view notes teleport Teleport player to an entity location -
Show Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect rb_showActive Show rigid bodies that are not at rest rb_showBodies Show rigid bodies rb_showInertia Show the inertia tensor of each rigid body rb_showMass Show the mass of each rigid body rb_showTimings Show rigid body cpu usage rb_showVelocity Show the velocity of each rigid body -
Demo Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect recordcmddemo recordcmddemo recorddemo Start recording game demo recordViewNotes Record current view position with notes -
Export Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect reexportmodels Not Known -
Respawn all dead enemies and destroyed objects
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect regenerateworld Respawn all dead enemies and destroyed objects -
Regenerates all interactions
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect regenerateWorld Regenerates all interactions -
Reload Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect reload Not Known 1 reloadanims Not Known 2 reloadARBprograms Reload ARB programs reloadCgPrograms Reload CG programs reloadDecls Reload decls reloadEngine Reload engine down to including the file system reloadentitydefs reloadentitydefs reloadfx reloadfx reloadguis reloadguis reloadimages Not Known reloadLanguage Reload language dict reloadmodels reloadmodels reloadScript Reload scripts reloadshaders reloadshaders reloadsounds reloadsounds reloadsoundshaders Not Known reloadSurface Reload the decl and images for selected surface -
Remove Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect remove Remove an entity removeline removeline -
Render Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect renderbump renderbump renderbumpflat renderbumpflat -
Report Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect reportImageDuplication Check all referenced images for duplications reportSurfaceAreas List all used materials sorted by surface area rescanSI Rescan serverinfo cvars and tell game -
Reset Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect reset reset -
Roq Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect roq roq -
runaas
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect runaas runaas -
Map Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect runAAS Compile an AAS file for a map runAASDir Compile AAS files for all maps in a folder -
runreach
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect runreach runreach -
Calculate reachability for an AAS file
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect runReach Calculate reachability for an AAS file -
Cache Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect s_cacheinfo Not Known s_cacheinvalidate Not Known s_constantAmplitude Not Known -
Spawn Codes
Use the following monster name entry with the spawn code.
Code Effect monster_boss_cyberdemon Cyberdemon monster_boss_guardian Guardian monster_boss_guardian_seeker Guardian's Seeker monster_boss_sabaoth Sabaoth monster_boss_vagary Vagary monster_demon_archvile Archvile monster_demon_cherub Cherub monster_demon_hellknight Hellknight monster_demon_imp Imp monster_demon_maggot Maggot monster_demon_mancubus Mancubus monster_demon_pinky Pinky monster_demon_revenant Revenant monster_demon_tick Tick monster_demon_trite Trite monster_demon_wraith Wraith monster_flying_cacodemon Cacodemon monster_flying_lostsoul Lostsoul monster_zombie_ maint_flashlight Zombie wth flashlight monster_zombie_bernie Flaming Zombie monster_zombie_commando Commando Zombie monster_zombie_commando_cgun Commando Zombie with chaingun monster_zombie_fat2 Fat Zombie monster_zombie_fat_wrench Fat Zombie with wrench monster_zombie_jumpsuit Zombie in jumpsuit monster_zombie_jumpsuit_eating Zombie eating monster_zombie_labcoat Zombie in labcoat monster_zombie_limb Zombie missing limb monster_zombie_maint Zombie monster_zombie_maint2 Zombie monster_zombie_maint_bald Bald zombie monster_zombie_maint_nojaw Zombie with no jaw monster_zombie_maint_skinny Skinny zombie monster_zombie_maint_wrench Zombie with Wrench monster_zombie_pipe Zombie with a pipe monster_zombie_sawyer Chainsaw zombie monster_zombie_skinny Skinny zombie monster_zombie_suit_bloodymouth Bloody mouthed zombie monster_zombie_suit_neckstump Headless zombie monster_zombie_suit_skinny Skinny zombie in suit monster_zombie_tshirt_bald Bald Zombie in T-shirt monster_zombie_tshirt_blown Zombie in T-shirt monster_zsec_machinegun Z-sec Zombie with machine gun monster_zsec_pistol Z-sec Zombie with pistol monster_zsec_shield Z-sec Zombie with shield monster_zsec_shotgun Z-sec Zombie with shotgun -
Draw only a specific level
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_megaTextureLevel Draw only a specific level -
Toggle third person view
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdperson <0 or 1> Toggle third person view -
Print a material
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printMaterial Print a material -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printmode Not Known -
Print model info
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printModel Print model info -
Print a model def
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printModelDefs Print a model def -
Print a particle system
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printParticle Print a particle system -
Print a PDA
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printPDA Print a PDA -
printshader
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printshader printshader -
Print a skin
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printSkin Print a skin -
Print a sound shader
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printSoundShader Print a sound shader -
Print a table
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printTable Print a table -
Print an Video
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printVideo Print an Video -
Prompt and set the CD Key
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect promptKey Prompt and set the CD Key -
Exit game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect quit Exit game -
Quit the game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect quit Quit the game -
Change gamma tables
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_brightness Change gamma tables -
Set brightness level
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_brightness Set brightness level -
Print an FX system
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printFX Print an FX system -
Print an entity def
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printEntityDef Print an entity def -
Direction of camera from player in third person in degrees; 0 = behind player, 180 = in front
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdPersonAngle <0-180> Direction of camera from player in third person in degrees; 0 = behind player, 180 = in front -
Clip third person view into world space
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdPersonClip Clip third person view into world space -
Enable third person view when player dies
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdPersonDeath Enable third person view when player dies -
Height of camera from normal view height in third person
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdPersonHeight Height of camera from normal view height in third person -
Camera distance from player in third person
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_thirdPersonRange Camera distance from player in third person -
Use cylinder approximation instead of bounding box for player collision detection
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_usecylinder Use cylinder approximation instead of bounding box for player collision detection -
Bob slowly when walking
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_walkbob Bob slowly when walking -
Player's walking speed
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect pm_walkspeed Player's walking speed -
poplight
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect poplight poplight -
Remove last created light
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect popLight Remove last created light -
prevanim
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect prevanim prevanim -
Show previous animation on test model
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect prevAnim Show previous animation on test model -
Show previous animation frame on test model
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect prevFrame Show previous animation frame on test model -
Print an articulated figure
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printAF Print an articulated figure -
Print an Audio
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printAudio Print an Audio -
Print an email
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect printEmail Print an email -
arbfp1, fp30
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_cgFragmentProfile arbfp1, fp30 -
arbvp1, vp20, vp30
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_cgVertexProfile arbvp1, vp20, vp30 -
Fraction to smear across neighbors
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_hdr_bloomFraction Fraction to smear across neighbors -
Maximum light scale
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_hdr_exposure Maximum light scale -
Monitor gamma power
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_hdr_gamma Monitor gamma power -
Random dither in monitor space
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_hdr_monitorDither Random dither in monitor space -
Use a floating point rendering buffer
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_hdr_useFloats Use a floating point rendering buffer -
Random debugging without defining new vars
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_ignore Random debugging without defining new vars r_ignore2 Random debugging without defining new vars -
Ignore GL errors
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_ignoreGLErrors Ignore GL errors -
Ignore the fragment program extension
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_inhibitFragmentProgram Ignore the fragment program extension -
Randomly subpixel jitter the projection matrix
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_jitter Randomly subpixel jitter the projection matrix -
Offset of joint names when r_showskel is set to 1
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_jointNameOffset Offset of joint names when r_showskel is set to 1 -
Size of joint names when r_showskel is set to 1
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_jointNameScale Size of joint names when r_showskel is set to 1 -
Light all the back faces, even when they would be shadowed
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_lightAllBackFaces Light all the back faces, even when they would be shadowed -
All light intensities are multiplied by this
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_lightScale All light intensities are multiplied by this -
Soft-shadow sampling
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_lightSourceRadius Soft-shadow sampling -
Allow moving the view point without changing the composition of the scene, including culling
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_lockSurfaces Allow moving the view point without changing the composition of the scene, including culling -
Number of frames to emit GL logs
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_logFile Number of frames to emit GL logs -
opengl32, etc.
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_glDriver opengl32, etc. -
Set gamma level
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_gamma <0-3> Set gamma level -
Compare all surface bounds with precalculated ones
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_checkBounds Compare all surface bounds with precalculated ones -
Force screen
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_clear <1, 2, or R G B value> Force screen clear every frame; 1 = purple, 2 = black, R G B = custom -
Custom screen height
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_customHeight Custom screen height -
Custom screen width
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_customWidth Custom screen width -
Step size of arrow cone line rotation in degrees
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_debugArrowStep Step size of arrow cone line rotation in degrees -
Perform depth test on debug lines
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_debugLineDepthTest Perform depth test on debug lines -
Width of debug lines
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_debugLineWidth Width of debug lines -
Draw a filled polygon
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_debugPolygonFilled Draw a filled polygon -
Used during development to show IHV's their problems
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_demonstrateBug Used during development to show IHV's their problems -
Optional display refresh rate option for vid mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_displayRefresh Optional display refresh rate option for vid mode -
Force a call to glFinish() every frame
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_finish Force a call to glFinish() every frame -
Scale flare deforms from the material def
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_flareSize Scale flare deforms from the material def -
Draw all images to screen after registration
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_forceLoadImages Draw all images to screen after registration -
Draw to front buffer for debugging
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_frontBuffer Draw to front buffer for debugging -
0 = windowed, 1 = full screen
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_fullscreen <0 or 1> 0 = windowed, 1 = full screen -
Change gamma tables
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_gamma Change gamma tables -
Override all materials
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect r_materialOverride Override all materials -
Show IK debug lines
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ik_debug Show IK debug lines -
Set hardware classification to medium quality,
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_machineSpec 1 Set hardware classification to medium quality, -
Show engine timings
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_speeds Show engine timings -
Print time in milliseconds with each console print
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_timestampPrints 1 Print time in milliseconds with each console print -
Print time in seconds with each console print
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_timestampPrints 2 Print time in seconds with each console print -
Update the load size after loading a map
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_updateLoadSize Update the load size after loading a map -
Hold last amount of detected video RAM
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_videoRam Hold last amount of detected video RAM -
Wipe Seconds
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_wipeSeconds Wipe Seconds -
Cube Images
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect combinecubeimages Cube Images -
Combine six images for roq compression
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect combineCubeImages Combine six images for roq compression -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect compressdemo Not Known -
Compress a demo file
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect compressDemo Compress a demo file -
Draw internal edges green
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_drawInternal Draw internal edges green -
Collision mask
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_drawMask Collision mask -
Draw polygon and edge normals
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_drawNormals Draw polygon and edge normals -
Test Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_testAngle Angle cm_testBox Box cm_testBoxRotation BoxRotation cm_testCollision Collision cm_testLength Length cm_testModel Model cm_testOrigin Origin cm_testRadius Radius cm_testRandomMany RandomMany cm_testReset Reset cm_testRotation Rotation cm_testTimes Times cm_testWalk Walk -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect collisionmodelinfo Not Known -
Show collision model info
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect collisionModelInfo Show collision model info -
Skip the renderer completely
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_skipRenderer Skip the renderer completely -
Skip Game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_skipGameDraw Skip Game -
Set hardware classification to high quality,
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_machineSpec 2 Set hardware classification to high quality, -
Set hardware classification to ultra quality
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_machineSpec 3 Set hardware classification to ultra quality -
Make a build
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_makingBuild 1 Make a build -
Marker for memory stats
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_memoryMarker Marker for memory stats -
Tic
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_minTics Tic -
Run one game tick every async thread update
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_preciseTic Run one game tick every async thread update -
Preload Demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_preloadDemos Preload Demo -
Purge everything between level loads
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_purgeAll Purge everything between level loads -
Angle
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showAngles Angle -
Show async network stats
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showAsyncStats Show async network stats -
Show Demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showDemo Show Demo -
Show frame rate
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showFPS Show frame rate -
Show framerate
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showfps 1 Show framerate -
Show total and per frame memory usage
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showMemoryUsage Show total and per frame memory usage -
show sound deCodesrs
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showSoundDecoders show sound decoders -
Show Tic
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_showTics Show Tic -
Use ~ to toggle console
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_allowConsole Use ~ to toggle console -
Sample input from the async thread
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_asyncInput Sample input from the async thread -
Disconnect from a game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect disconnect Disconnect from a game -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect dmap Not Known -
Compile map
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect dmap Compile map -
Skip to last level
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect doomhell Skip to last level -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect echo Not Known -
Print indicated text
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect echo Print indicated text -
Launch in-game Articulated Figure Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editAFs Launch in-game Articulated Figure Editor -
Launch in-game Declaration Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editDecls Launch in-game Declaration Editor -
Launch GUI Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editGUIs Launch GUI Editor -
Change lighting
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editlight Change lighting -
Launch in-game Light Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editLights Launch in-game Light Editor -
Open the in-game editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editor Open the in-game editor -
Launch level editor Radiant
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editor Launch level editor Radiant -
Launch in-game Particle Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editParticles Launch in-game Particle Editor -
Launch in-game PDA Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editPDAs Launch in-game PDA Editor -
Launch in-game Script Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editScripts Launch in-game Script Editor -
Disables connection for current multi-player game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect disconnect Disables connection for current multi-player game -
Print on the console but not onscreen when console is displayed
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect con_noPrint Print on the console but not onscreen when console is displayed -
Mix sound from the async thread
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_asyncSound Mix sound from the async thread -
Demo Height
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_aviDemoHeight Demo Height -
Demo Samples
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_aviDemoSamples Demo Samples -
Demo Tics
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_aviDemoTics Demo Tics -
Demo Width
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_aviDemoWidth Demo Width -
compress Demos
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_compressDemos compress Demos -
Compress saved games
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_compressSaveGame Compress saved games -
Tic
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_fixedTic Tic -
Force generic platform independent SIMD
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_forceGenericSIMD Force generic platform independent SIMD -
Guide
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_guid Guide -
Record journal
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_journal 1 Record journal -
Play back journal
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_journal 2 Play back journal -
Log Demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_logDemos Log Demo -
Set hardware classification
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_machineSpec Set hardware classification -
Set hardware classification to not detected,
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_machineSpec -1 Set hardware classification to not detected, -
Set hardware classification to low quality,
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect com_machineSpec 0 Set hardware classification to low quality, -
Change sounds in editor area
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editsounds Change sounds in editor area -
Draw filled polygons
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_drawFilled Draw filled polygons -
_attack
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect _attack _attack -
Write .AVI for a command demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aviCmdDemo Write .AVI for a command demo -
Save demo in .AVI format
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect avidemo Save demo in .AVI format -
Write .AVI for a demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aviDemo Write .AVI for a demo -
Write .AVI for the current game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aviGame Write .AVI for the current game -
Game benchmark
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect benchmark Game benchmark -
Benchmark
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect benchmark Benchmark -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect bind Not Known -
Bind command to a key
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect bind Bind command to a key -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect bindlist Not Known -
Bind ragdoll at the current drag position
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect bindRagdoll Bind ragdoll at the current drag position -
Bind a key, but unbinds it first if there are more than two binds
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect bindunbindtwo Bind a key, but unbinds it first if there are more than two binds -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect blinkline Not Known -
Blink a debug line
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect blinkline Blink a debug line -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect centerview Not Known -
Center view
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect centerview Center view -
Check if new version of the game is available
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect checkNewVersion Check if new version of the game is available -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect addline Not Known -
Core to game chat lines
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect addChatLine Core to game chat lines -
_back
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect _back _back -
Weapon Slot Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect _button0 Switch to indicated weapon slot 1 _button1 Switch to indicated weapon slot 2 _button2 Switch to indicated weapon slot 3 _button3 Switch to indicated weapon slot 4 _button4 Switch to indicated weapon slot 5 _button5 Switch to indicated weapon slot 6 _button6 Switch to indicated weapon slot 7 _button7 Switch to indicated weapon slot 8 -
goal Area
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_goalArea goal Area -
pull Player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_pullPlayer pull Player -
random Pull Player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_randomPullPlayer random Pull Player -
show Areas
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_showAreas show Areas -
show Fly Path
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_showFlyPath show Fly Path -
show Hide Area
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_showHideArea show Hide Area -
show Path
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_showPath show Path -
show Push Into Area
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_showPushIntoArea show Push Into Area -
show Wall Edges
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_showWallEdges show Wall Edges -
test
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aas_test test -
stats
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aasstats stats -
Show AAS stats
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect aasStats Show AAS stats -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect addarrow Not Known -
Adds debug arrow
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect addarrow Adds debug arrow -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clear Not Known -
Clear the console
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clear Clear the console -
Draw movement information for monsters
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_debugMove Draw movement information for monsters -
Enable blocked fail safe handling
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_blockedFailSafe Enable blocked fail safe handling -
Use constraint matrix symmetry
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_useSymmetry Use constraint matrix symmetry -
Use linear time algorithm for tree-like structures
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_useLinearTime Use linear time algorithm for tree-like structures -
Use impulse-based joint friction
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_useJointImpulseFriction Use impulse-based joint friction -
Use impulse-based contact friction
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_useImpulseFriction Use impulse-based contact friction -
Scale time
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_timeScale Scale time -
Test for bodies initially stuck in solid
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_testSolid Test for bodies initially stuck in solid -
Skip Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_skipFriction Skip friction af_skipLimits Skip joint limits af_skipSelfCollision Skip self collision detection -
Show Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_showActive Show structures of articulated figures not at rest af_showBodies Show bodies af_showBodyNames Show body names af_showConstrainedBodies Show two bodies constrained by the highlighted constraint af_showConstraintNames Show constraint names af_showConstraints Show constraints af_showInertia Show the inertia tensor of each body af_showLimits Show joint limits af_showMass Show mass of each body af_showPrimaryOnly Show primary constraints only af_showTimings Show articulated figure CPU usage af_showTotalMass Show the total mass of each articulated figure af_showTrees Show tree-like structures af_showVelocity Show velocity of each body -
Max Codes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_maxAngularVelocity: Maximum angular velocity af_maxLinearVelocity Maximum linear velocity -
Scale the joint friction
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_jointFrictionScale Scale the joint friction -
Name of the constraint to highlight
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_highlightConstraint Name of the constraint to highlight -
Name of the body to highlight
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_highlightBody Name of the body to highlight -
Force the given friction value
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_forceFriction Force the given friction value -
Scale contact friction
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect af_contactFrictionScale Scale contact friction -
Display script calls for the specified monster entity number
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_debugScript Display script calls for the specified monster entity number -
Draw trajectory tests for monsters
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_debugTrajectory Draw trajectory tests for monsters -
clearlights
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clearlights clearlights -
Clear all lights
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clearLights Clear all lights -
Drop current weapon
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clientDropWeapon Drop current weapon -
In-game GUI message mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clientMessageMode In-game GUI message mode -
Voice chats
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clientVoiceChat Voice chats -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clientVoiceChat Not Known -
Team voice chats
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect clientVoiceChatTeam Team voice chats -
Close the view showing any notes for this map
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect closeViewNotes Close the view showing any notes for this map -
Cull back facing polygons
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_backFaceCul Cull back facing polygons -
Debug collision detection
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_debugCollision Debug collision detection -
Color used to draw the collision models
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cm_drawColor Color used to draw the collision models -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_testPredictPath Not Known -
Draw path_* entities
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_showPaths: Draw path_* entities -
Draw obstacle avoidance information for monsters and player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_showObstacleAvoidance 2 Draw obstacle avoidance information for monsters and player -
Draw obstacle avoidance information for monsters.
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_showObstacleAvoidance 1 Draw obstacle avoidance information for monsters. -
Draw attack cones for monsters
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect ai_showCombatNodes Draw attack cones for monsters -
Add debug line
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect addline Add debug line -
fs_debug
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_debug fs_debug -
g_showviewpos
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showviewpos g_showviewpos -
g_skill
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_skill g_skill -
g_skipFX
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_skipFX g_skipFX -
g_skipParticles
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_skipParticles g_skipParticles -
Skip damage and other view effects
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_skipViewEffects Skip damage and other view effects -
Let spectators talk to everyone during game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_spectatorChat Let spectators talk to everyone during game -
g_stopTime
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_stopTime g_stopTime -
Draw arrows over teammates in team deathmatch
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_TDMArrows Draw arrows over teammates in team deathmatch -
g_testDeath
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testDeath g_testDeath -
g_testHealthVision
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testHealthVision g_testHealthVision -
Test model animation; 0 = cycle anime with origin reset, 1 = cycle anim with fixed origin, 2 = cycle
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testModelAnimate Test model animation; 0 = cycle anime with origin reset, 1 = cycle anim with fixed origin, 2 = cycle anim with continuous origin, 3 = frame by frame with continuous origin, 4 = play anime once -
Number of frames to blend
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testModelBlend Number of frames to blend -
Test model rotation speed
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testModelRotate Test model rotation speed -
Test particle visualation; set by the particle editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testParticle Test particle visualation; set by the particle editor -
Name of the particle being tested by the particle editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testParticleName Name of the particle being tested by the particle editor -
Name of material to draw over screen
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_testPostProcess Name of material to draw over screen -
Draw trigger entities (orange) and their targets (green); disabled triggers are gray.
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showTriggers Draw trigger entities (orange) and their targets (green); disabled triggers are gray. -
Display current animation and frame number for testmodels.
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showTestModelFrame Display current animation and frame number for testmodels. -
fs_devpath
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_devpath fs_devpath -
fs_game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_game fs_game -
fs_restrict
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_restrict fs_restrict -
fs_savepath
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_savepath fs_savepath -
Armor takes this percentage of damage
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_armorProtection Armor takes this percentage of damage -
Armor takes this percentage of damage in MP
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_armorProtectionMP Armor takes this percentage of damage in MP -
Maintain even teams
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_balanceTDM Maintain even teams -
g_blobSize
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_blobSize g_blobSize -
g_blobTime
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_blobTime g_blobTime -
Show blood splats, sprays, and gibs
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_bloodEffects Show blood splats, sprays, and gibs -
Skip updating entities not marked 'cinematic' '1' during cinematics
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_cinematic Skip updating entities not marked 'cinematic' '1' during cinematics -
Set seconds to allow game to run when skipping cinematic
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_cinematicMaxSkipTime Set seconds to allow game to run when skipping cinematic -
Pregame countdown in seconds
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_countDown Pregame countdown in seconds -
Set how much health to take in nightmare mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_healthTakeAmt Set how much health to take in nightmare mode -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showPVS Not Known -
Draw entities and their targets; hidden entities are gray
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showTargets Draw entities and their targets; hidden entities are gray -
When non-zero, shows entities whose think functions exceeded the number of milliseconds specified
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_timeEntities When non-zero, shows entities whose think functions exceeded the number of milliseconds specified -
scale damage and armor dynamically to keep player alive more often
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_useDynamicProtection scale damage and armor dynamically to keep player alive more often -
Draw boxes around monsters that targeted player
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showEnemies Draw boxes around monsters that targeted player -
g_showEntityInfo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showEntityInfo g_showEntityInfo -
g_showHud
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showHud g_showHud -
Enable shadow of player model
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showPlayerShadow Enable shadow of player model -
Enable display of player hit percentage
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showProjectilePct Enable display of player hit percentage -
Toggle hit % to HUD
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showprojectilepct 1 Toggle hit % to HUD -
g_vehicleForce
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_vehicleForce g_vehicleForce -
Shotgun
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect give weapon_shotgun Shotgun -
God mode1
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect god God mode1 -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gui_configServerRate Not Known gui_debug Not Known gui_edit Not Known -
Gametype filter
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gui_filter_gameType Gametype filter -
Password filter
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gui_filter_password Password filter -
Players filter
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gui_filter_players Players filter -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect gui_mediumFontLimit Not Known gui_smallFontLimit Not Known -
Send heartbeat to master servers
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect Heartbeat Send heartbeat to master servers -
Show help
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect help Show help -
g_showCollisionWorld
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showCollisionWorld g_showCollisionWorld -
g_showCollisionTraces
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showCollisionTraces g_showCollisionTraces -
Set how low can health get taken in nightmare mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_healthTakeLimit Set how low can health get taken in nightmare mode -
Set how often to take health in nightmare mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_healthTakeTime Set how often to take health in nightmare mode -
g_kickAmplitude
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_kickAmplitude g_kickAmplitude -
g_kickTime
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_kickTime g_kickTime -
g_knockback
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_knockback g_knockback -
g_maxShowDistance
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_maxShowDistance g_maxShowDistance -
g_monsters
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_monsters g_monsters -
Control the weapon sway in MP
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_mpWeaponAngleScale Control the weapon sway in MP -
Show muzzle flashes
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_muzzleFlash <0 or 1> Show muzzle flashes -
If nightmare mode is allowed
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_nightmare <0 or 1> If nightmare mode is allowed -
Game password
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_password Game password -
Show dynamic lights on projectiles
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_projectileLights Show dynamic lights on projectiles -
Draw boxes around thinking entities; dormant entities (outside of PVs) are yellow, non-dormant are g
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showActiveEntities Draw boxes around thinking entities; dormant entities (outside of PVs) are yellow, non-dormant are green -
Enable ejected shells from weapon
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showBrass Enable ejected shells from weapon -
Display current frame number for camera when playing cinematics
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showcamerainfo Display current frame number for camera when playing cinematics -
g_showCollisionModels
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_showCollisionModels g_showCollisionModels -
Hitch the game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect hitch Hitch the game -
fs_copyfiles
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_copyfiles fs_copyfiles -
launch in-game Sound Editor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect editSounds launch in-game Sound Editor -
Crash game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect crash Crash game -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cvar_restart Not Known -
Restart the cvar system
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cvar_restart Restart the cvar system -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect cvarlist Not Known -
Apply damage to an entity
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect damage Apply damage to an entity -
Launch script debugger
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect debugger Launch script debugger -
Print parses
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect decl_show 1 Print parses -
Print parses and references developer
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect decl_show 2 Print parses and references developer -
Delete selected entity
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect deleteSelected Delete selected entity -
Hold [Enter] to zoom view
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect demoshot Hold [Enter] to zoom view -
Save screenshot for a demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect demoShot Save screenshot for a demo -
Load a map in developer mode
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect devmap Load a map in developer mode -
Open directory
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect dir Open directory -
List a folder
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect dir List a folder -
List a folder with sub-folders
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect dirtree List a folder with sub-folders -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect dirtyfeet Not Known -
Crashes game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect crash Crashes game -
Connect to a server
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect connect Connect to a server -
EntityPlacement
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect EntityPlacement EntityPlacement -
envshot
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect envshot envshot -
Take an environment shot
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect envshot Take an environment shot -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect error Not Known -
Cause an error
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect error Cause an error -
exec
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect exec exec -
Execute a config file
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect exec Execute a config file -
Execute appropriate config files and sets cvars based on com_machineSpec
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect execMachineSpec Execute appropriate config files and sets cvars based on com_machineSpec -
Exit game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect exit Exit game -
Exit command demo
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect exitCmdDemo Exit command demo -
exportmodels
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect exportmodels exportmodels -
Time messages displayed when console is displayed
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect con_notifyTime Time messages displayed when console is displayed -
Speed at which the console moves
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect con_speed Speed at which the console moves -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect condump Not Known -
Dump the console text to a file
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect conDump Dump the console text to a file -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect connect Not Known -
Disassembles script
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect disasmScript Disassembles script -
Export models
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect exportmodels Export models -
g_dvFrequency
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dvFrequency g_dvFrequency -
g_dvTime
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dvTime g_dvTime -
Edit entity mode; 0 = off, 1 = lights, 2 = sounds, 3 = articulated figures, 4 = particle systems, 5
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_editEntityMode <0-7> Edit entity mode; 0 = off, 1 = lights, 2 = sounds, 3 = articulated figures, 4 = particle systems, 5 = monsters, 6 = entity names, 7 = entity models. -
g_exportMask
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_exportMask g_exportMask -
Toggle disable buffer file writing for save games
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_flushSave <0 or 1> Toggle disable buffer file writing for save games -
Not Known
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_fov Not Known -
Display timing information for each game frame
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_frametime Display timing information for each game frame -
Score review time in seconds at end game
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_gameReviewPause Score review time in seconds at end game -
fillrate
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fillrate fillrate -
Finish the build process
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect finishBuild Finish the build process -
flashlight
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect flashlight flashlight -
focussoundseditor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect focussoundseditor focussoundseditor -
Freeze everything on screen
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect freeze Freeze everything on screen -
Freeze game for indicated number of seconds
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect freeze Freeze game for indicated number of seconds -
fs_basepath
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_basepath fs_basepath -
fs_caseSensitiveOS
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_caseSensitiveOS fs_caseSensitiveOS -
g_dvAmplitude
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dvAmplitude g_dvAmplitude -
g_dropItemRotation
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dropItemRotation g_dropItemRotation -
Scale final damage on player by this factor
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_damageScale Scale final damage on player by this factor -
Display information on which animations are playing on specified entity; -1 disables
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugAnim Display information on which animations are playing on specified entity; -1 disables -
Check for models with bounds over 2048
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugBounds Check for models with bounds over 2048 -
g_debugCinematic
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugCinematic g_debugCinematic -
g_debugDamage
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugDamage g_debugDamage -
g_debugMove
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugMove g_debugMove -
g_debugMover
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugMover g_debugMover -
g_debugScript
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugScript g_debugScript -
g_debugTriggers
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugTriggers g_debugTriggers -
g_debugWeapon
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_debugWeapon g_debugWeapon -
Show decals (bullet holes, etc.)
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_decals Show decals (bullet holes, etc.) -
Disassemble script into base/script disasm.txt when script is compiled
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_disasm Disassemble script into base/script disasm.txt when script is compiled -
Show double vision when taking damage
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_doubleVision Show double vision when taking damage -
g_dragDamping
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dragDamping g_dragDamping -
Allow dragging physics objects around by placing the crosshair over them and holding [Fire]
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dragEntity Allow dragging physics objects around by placing the crosshair over them and holding [Fire] -
g_dragShowSelection
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect g_dragShowSelection g_dragShowSelection -
fs_cdpath
Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.
Code Effect fs_cdpath fs_cdpath -
Invincibility
Enter the following while playing the game.
Code Effect Hold L and press X, Y, B, A Invincibility **REMEMBER The code cannot be enabled until you take the elevator after being attacked at the start of the game When a new area is loaded, the code must be re-enabled to regain its effect -
Ultimate Doom and Doom 2 Codes (Collector's Edition Only)
Enter the following while playing the game.
Code Effect Hold L and press A(2), B(2). End level Hold L and press A(4). Toggle God and Degreelessness mode Hold L and press A, B, A, B. All weapons, health, keys, and armor Hold L and press B(2), A(2). Chainsaw Hold L and press B(4). All weapons, ammunition, and armor Hold L and press X(2), Y(2) Invisibility Hold L and press X(3), Y. Berserk mode Hold L and press X(4). Temporary invincibility Hold L and press X, Y(3). Radiation Suit Hold L and press Y(3), X. Light Amplification Goggles Hold L and press Y(4). Full map -
Locker Combinations
The following are combinations to the storage lockers found in the game.
Code Effect Locker 009 - 492 Security Armor, Machinegun Ammo, Chain Gun Ammo Locker 029 - 516 Security Armor, Machinegun Ammo Locker 034 - 134 Machinegun Ammo, Chain Gun Ammo Locker 035 - 134 Pistol Rounds, Shotgun Shells, Armor Shards Locker 042 - 714 Shotgun Shells, Chain Gun Ammo Locker 105 - 769 Pistol Rounds, Shotgun Shells, Hand Grenades Locker 116 - 634 Shotgun Shells, Plasma Cells Locker 117 - 634 Shotgun Shells, Chain Gun Ammo Locker 407 - 937 Pistol Rounds, Shotgun Shells, Small Med-kit Locker 408 - 937 Shotgun Shells Sarge's Locker - 428 Sarge's Locker
DOOM 3: Resurrection of Evil Unlockables
There are currently no pc Unlockables for DOOM 3: Resurrection of Evil.
There are currently no xbox Unlockables for DOOM 3: Resurrection of Evil.
DOOM 3: Resurrection of Evil Achievements
There are currently no pc Achievements for DOOM 3: Resurrection of Evil.
There are currently no xbox Achievements for DOOM 3: Resurrection of Evil.
