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DOOM 3: Resurrection of Evil

PC, XBOX / Action / Release: Apr 4, 2005 / ESRB: M

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DOOM 3: Resurrection of Evil Tips & Tricks

    There are currently no pc Tips & Tricks for DOOM 3: Resurrection of Evil.

  • Secret Web site and code

    On the Phobos Labs Sector 2 level, located in the Commons area, play all five levels of the Martian Buddy Blaster mini-game. Upon winning. you will receive a message in your personal PDA giving you this link: http://www.martianbuddy.com/blaster.html. This is one of two ways to get the code (634) for lockers #116 and #117 in the Delta Labs. The second method is to get the Patrick Hook PDA.

  • Bridge Code

    The code for the bridge is 281.

DOOM 3: Resurrection of Evil Cheat Codes

  • Teleport player to the next func_static with a GUI

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    nextGUITeleport player to the next func_static with a GUI
  • x/y size of player's bounding box

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_bboxwidthx/y size of player's bounding box
  • pm_bobpitch

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_bobpitchpm_bobpitch
  • pm_bobroll

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_bobrollpm_bobroll
  • pm_bobup

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_bobuppm_bobup
  • Bob much faster when crouched

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_crouchbobBob much faster when crouched
  • Height of player's bounding box while crouched

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_crouchheight Height of player's bounding box while crouched
  • Time it takes for player's view to change from standing to crouching

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_crouchrate Time it takes for player's view to change from standing to crouching
  • Speed the player can move while crouched

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_crouchspeed Speed the player can move while crouched
  • Height of player's view while crouched

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_crouchviewheight Height of player's view while crouched
  • Height of player's bounding box while dead

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_deadheight Height of player's bounding box while dead
  • Height of player's view while dead

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_deadviewheight Height of player's view while dead
  • Approximate height the player can jump

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_jumpheight Approximate height the player can jump
  • Amount player's view can look down

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_maxviewpitch Amount player's view can look down
  • Write .tgas of the final normal maps for debugging

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_writeNormalTGAWrite .tgas of the final normal maps for debugging
  • Write .TGAs of the final palletized normal maps for debugging

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_writeNormalTGAPalletizedWrite .TGAs of the final palletized normal maps for debugging
  • Write .DDS files if necessary

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_writePrecompressedTexturesWrite .DDS files if necessary
  • Milliseconds the player can go without air before damage starts

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_air Milliseconds the player can go without air before damage starts
  • Set the given model on the player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    playerModel Set the given model on the player
  • Load next map on the server

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    nextMapLoad next map on the server
  • No clipping

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    noclipNo clipping
  • Disable collision detection for the player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    noclipDisable collision detection for the player
  • Ignored by most enemies

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    notargetIgnored by most enemies
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    notargetNot Known
  • Disable player as a target

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    notargetDisable player as a target
  • overlaygui

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    overlayguioverlaygui
  • Print tokenized string

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    parsePrint tokenized string
  • parsewait

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    parsewaitparsewait
  • path

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pathpath
  • List search paths

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pathList search paths
  • playcmddemo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    playcmddemoplaycmddemo
  • Play back a command demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    playCmdDemoPlay back a command demo
  • playdemo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    playdemoplaydemo
  • Play back a demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    playDemoPlay back a demo
  • playermodel

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    playermodelplayermodel
  • Write .TGAs of the non normal maps for debugging

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_writeTGAWrite .TGAs of the non normal maps for debugging
  • Always run (reverse _speed button) in multi-player mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_alwaysRunAlways run (reverse _speed button) in multi-player mode
  • Show next animation frame on test model

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    nextFrameShow next animation frame on test model
  • Amount player's view can look up; negative values are up

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_minviewpitch Amount player's view can look up; negative values are up
  • Draw camera from POV of player model; 1 = always, 2 = when dead

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_modelView <1 or 2>Draw camera from POV of player model; 1 = always, 2 = when dead
  • Speed the player can move while in noclip

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_noclipspeed Speed the player can move while in noclip
  • Height of player's bounding box while standing

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_normalheight Height of player's bounding box while standing
  • Height of player's view while standing

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_normalviewheight Height of player's view while standing
  • Bob faster when running

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_runbobBob faster when running
  • pm_runpitch

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_runpitchpm_runpitch
  • pm_runroll

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_runrollpm_runroll
  • Speed the player can move while running

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_runspeed Speed the player can move while running
  • Size of the spectator bounding box

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_spectatebbox Size of the spectator bounding box
  • Speed the player can move while spectating

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_spectatespeed Speed the player can move while spectating
  • Length of time player can run

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_stamina Length of time player can run
  • Rate that player regains stamina; divide pm_stamina by this number to determine how to fully recharg

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_staminarate Rate that player regains stamina; divide pm_stamina by this number to determine how to fully recharge.
  • When stamina is below this value, player slows to a walk

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_staminathreshold When stamina is below this value, player slows to a walk
  • Maximum height player can step up without jumping

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_stepsize Maximum height player can step up without jumping
  • Show next animation on test model

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    nextAnimShow next animation on test model
  • nextanim

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    nextanimnextanim
  • Angle change scale when holding _speed button

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_anglespeedkeyAngle change scale when holding _speed button
  • Look around with mouse (reverse _mlook button)

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_freeLookLook around with mouse (reverse _mlook button)
  • Enable mouse input

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_mouseEnable mouse input
  • Pitch change speed when holding _lookUp or _lookDown button

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_pitchspeedPitch change speed when holding _lookUp or _lookDown button
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_restartNot Known
  • Restart the input system

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_restartRestart the input system
  • Yaw change speed when holding _left or _right button

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    in_yawspeedYaw change speed when holding _left or _right button
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    keeptestmodelNot Known
  • Keep last test model in the game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    keepTestModelKeep last test model in the game
  • Kick client by connection number

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    kickKick client by connection number
  • Kill current target; suicide if no one is targeted

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killKill current target; suicide if no one is targeted
  • Kill the player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killKill the player
  • Kill all monsters in current level

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killmonstersKill all monsters in current level
  • Valid skins (including flushing referenced pak files); decreased if over 0

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    mod_validSkinsValid skins (including flushing referenced pak files); decreased if over 0
  • modulatelights

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    modulatelightsmodulatelights
  • Modify shader parms on all lights

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    modulateLightsModify shader parms on all lights
  • Third person view

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdPersonThird person view
  • Use .DDS files if present

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_usePrecompressedTexturesUse .DDS files if present
  • Enable IK

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ik_enableEnable IK
  • g_viewNodalX

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_viewNodalXg_viewNodalX
  • g_viewNodalZ

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_viewNodalZg_viewNodalZ
  • Show available memory

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    game_memoryShow available memory
  • Display game class info

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    game_memoryDisplay game class info
  • Cause a game error

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gameErrorCause a game error
  • Kick player from multi-player game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gameKick Kick player from multi-player game
  • Kick indicated player name

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gameKick Kick indicated player name
  • Print current view position

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    getviewposPrint current view position
  • Display graphics card details

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gfxinfoDisplay graphics card details
  • Show graphics info

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gfxInfoShow graphics info
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    giveNot Known
  • Spawn indicated item

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give Spawn indicated item
  • Full weapons and ammunition

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give allFull weapons and ammunition
  • Full ammunition for current weapons

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give ammoFull ammunition for current weapons
  • Armor to 125

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give armorArmor to 125
  • Classic 1995 version

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give doom95Classic 1995 version
  • g_vehicleVelocity

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_vehicleVelocityg_vehicleVelocity
  • Round bad sizes down to nearest power of two

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_roundDownRound bad sizes down to nearest power of two
  • Name of log file; if empty "qconsole.log" will be used

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ilFileNameName of log file; if empty "qconsole.log" will be used
  • Set the maximum texture anisotropy if available

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_anisotropy Set the maximum texture anisotropy if available
  • Maximum MB reserved for temporary loading of full-sized precompressed images

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_cacheMegs Maximum MB reserved for temporary loading of full-sized precompressed images
  • Maximum KB of precompressed files to read at specification time

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_cacheMinK Maximum KB of precompressed files to read at specification time
  • See texture MIP usage

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_colorMipLevelsSee texture MIP usage
  • Control texture downsampling

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_downSizeControl texture downsampling
  • Control normal map downsampling

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_downSizeBumpControl normal map downsampling
  • Control normal map downsample limit

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_downSizeBumpLimitControl normal map downsample limit
  • Control diffuse map downsample limit

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_downSizeLimitControl diffuse map downsample limit
  • Control specular downsampling

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_downSizeSpecularControl specular downsampling
  • Control specular downsampled limit

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_downSizeSpecularLimitControl specular downsampled limit
  • Change texture filtering on mipmapped images

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_filterChange texture filtering on mipmapped images
  • image_forceDownSize

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_forceDownSizeimage_forceDownSize
  • Ignore high quality setting on materials

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_ignoreHighQualityIgnore high quality setting on materials
  • Change lod bias on mipmapped images

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_lodbiasChange lod bias on mipmapped images
  • If 0, dynamically load all images

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_preload <0 or 1>If 0, dynamically load all images
  • Health to 100

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give healthHealth to 100
  • All keys

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give keysAll keys
  • Mouse pitch scale

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    m_pitchMouse pitch scale
  • Show mouse movement

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    m_showMouseRateShow mouse movement
  • Number of samples blended for mouse viewing

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    m_smoothNumber of samples blended for mouse viewing
  • Mouse strafe movement scale

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    m_strafeScaleMouse strafe movement scale
  • Number of samples blended for mouse moving

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    m_strafeSmoothNumber of samples blended for mouse moving
  • Mouse yaw scale

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    m_yawMouse yaw scale
  • Make an ambient map

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    makeAmbientMapMake an ambient map
  • Process giant images

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    MakeMegaTextureProcess giant images
  • Load a map

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    mapLoad a map
  • Play indicated map

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    map Play indicated map
  • Create memory dump

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    memoryDumpCreate memory dump
  • Create a compressed memory dump

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    memoryDumpCompressedCreate a compressed memory dump
  • Allow alpha/intensity/luminance luminance+alpha

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_useAllFormatsAllow alpha/intensity/luminance luminance+alpha
  • If 1, do background load image caching

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_useCache <0 or 1>If 1, do background load image caching
  • If 0, force everything to high quality

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_useCompression <0 or 1>If 0, force everything to high quality
  • If 2, use rxgb compression for normal maps; if 1, use 256 color compression for normal maps if avail

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_useNormalCompression <0-2>If 2, use rxgb compression for normal maps; if 1, use 256 color compression for normal maps if available
  • If 1, buffer log; if 2, flush after each print

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    logFile <1 or 2>If 1, buffer log; if 2, flush after each print
  • Localize maps

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    localizeMapsLocalize maps
  • BFG

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give weapon_bfgBFG
  • Chainsaw

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give weapon_chainsawChainsaw
  • Machine gun

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give weapon_machinegunMachine gun
  • Plasmagun

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give weapon_plasmagunPlasmagun
  • Rocket launcher

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give weapon_rocketlauncherRocket launcher
  • If 1, print number of outstanding background loads

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_showBackgroundLoads<0 or 1>If 1, print number of outstanding background loads
  • Remove all monsters

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killMonstersRemove all monsters
  • Kill all moving enemies

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killmoveablesKill all moving enemies
  • Remove all moveables

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killMoveablesRemove all moveables
  • Kill all non-moving enemies

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killragdollsKill all non-moving enemies
  • Remove all ragdolls

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    killRagdollsRemove all ragdolls
  • Scan LAN for servers

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    LANScanScan LAN for servers
  • Show LCP solver failures

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    lcp_showFailuresShow LCP solver failures
  • List Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    listActiveEntitiesList active game entities
    listAFList articulated figures
    listanimslistanims
    listAudiosList audios
    listBindsList key bindings
    listClassesList game classes
    listCmdsList commands
    listcollisionmodelslistcollisionmodels
    listCvarsList cvars
    listDeclsList all decls
    listDictKeysList all keys used by dictionaries
    listDictValuesList all values used by dictionaries
    listEmailsList emails
    listentitiesNot Known
    listentitydefsLists indicated def file settings
    listFXList FX systems
    listGameCmdsList game commands
    listGuisList GUIs
    listHuffmanFrequenciesList decl text character frequencies
    listimageslistimages
    listlightdefsLists indicated def file settings
    listlineslistlines
    listmaterialslistmaterials
    listModelDefsList model defs
    listmodelslistmodels
    listmodeslistmodes
    listmonstersLists images of monsters
    listParticlesList particle systems
    listPDAsList PDAs
    listRenderEntityDefsList the entity defs
    listRendererCmdsList renderer commands
    listRenderLightDefsList the light defs
    listServersList scanned servers
    listskinslistskins
    listSoundCmdsList sound commands
    listSoundDecodersList active sound decoders
    listsoundslistsounds
    listsoundshaderslistsoundshaders
    listSpawnArgsList the spawn args of an entity
    listSystemCmdsList system commands
    listTablesList tables
    listthreadslistthreads
    listToolCmdsList tool commands
    listTypeInfoList type info
    listvertexcachelistvertexcache
    listVideosList videos
  • Load a game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    loadGameLoad a game
  • Localize GUIs

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    localizeGuisLocalize GUIs
  • Write batch file for offline compression of .DDS files

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    image_useOfflineCompressionWrite batch file for offline compression of .DDS files
  • Combine model surfaces with the same material

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_mergeModelSurfacesCombine model surfaces with the same material
  • Color the pixels contained in the frustum

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_showFrustumPixelsColor the pixels contained in the frustum
  • only draw a single side (0 to 5) of points lights

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_singleSideonly draw a single side (0 to 5) of points lights
  • Cull geometry to individual side frustums

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_useCullingCull geometry to individual side frustums
  • Draw offscreen

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_usePbufferDraw offscreen
  • Width of screen space shadow sampling screenFraction for testing fill rate; the resolution of entire

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_viewResolutionWidth of screen space shadow sampling screenFraction for testing fill rate; the resolution of entire screen can be changed
  • Scale value for stencil shadow drawing

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_shadowPolygonFactorScale value for stencil shadow drawing
  • Bias value added to depth test for stencil shadow drawing

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_shadowPolygonOffsetBias value added to depth test for stencil shadow drawing
  • Enable shadows

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_shadowsEnable shadows
  • Show Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_showAllocReport alloc/free counts
    r_showCullReport sphere and box culling stats
    r_showDefsReport number of modeDefs and lightDefs in view
    r_showDemoReport reads and writes to the demo file
    r_showDepthDisplay contents of the depth buffer and the depth range
    r_showDominantTriDraw lines from vertexes to center of dominant triangles
    r_showDynamicReport stats on dynamic surface generation
    r_showEdgesDraw the sil edges
    r_showEntityScissorsShow entity scissor rectangles
    r_showImages <0-2>1 = show all images instead of rendering, 2 = show in proportional size
    r_showIntensity Draw screen colors based on intensity; red = 0, green = 128, blue = 255
    r_showInteractionFrustums <0-3>1 = show frustum for each interaction, 2 = also draw lines to light origin, 3 = also draw entity bbox
    r_showInteractionsReport interaction generation activity
    r_showInteractionScissors <0-2>1 = show screen rectangle which contains the interaction frustum, 2 = also draw construction lines
    r_showLightCount <0-3>1 = colors surfaces based on light count, 2 = also count everything through walls, 3 = also print overdraw
    r_showLights <0-3>1 = just print volumes numbers, highlighting ones covering the view, 2 = also draw planes of each volume, 3 = also draw edges of each volume
    r_showLightScaleReport scale factor applied to drawing for overbrights
    r_showLightScissorsShow light scissor rectangles
    r_showMegaTextureDisplay all the level images
    r_showMegaTextureLabelsDraw colored blocks in each tile
    r_showMemoryPrint frame memory utilization
    r_showNormalsDraw wireframe normals
    r_showOverDraw <0-3>1 = geometry overdraw, 2 = light interaction overdraw, 3 = geometry and light interaction overdraw
    r_showPortalsDraw portal outlines in color based on passed/not passed
    r_showPrimitivesReport drawsurf/index/vertex counts
    r_showShadowCount <0-4>Color screen based on shadow volume depth complexity, 2 or greater = print overdraw count based on stencil index values, 3 = only show turboshadows, 4 = only show static shadows
    r_showShadows <0-2>1 = visualize the stencil shadow volumes, 2 = draw filled in
    r_showSilhouetteHighlight edges that are casting shadow planes
    r_showSkel<0-2>Draw skeleton when model animates, 1 = draw model with skeleton, 2 = draw skeleton only
    r_showSmpShow which end (front or back) is blocking
    r_showSurfaceInfoShow surface material name under crosshair
    r_showSurfacesReport surface/light/shadow counts
    r_showTangentSpace <0-3>Shade triangles by tangent space; 1 = use 1st tangent vector, 2 = use 2nd tangent vector, 3 = use normal vector
    r_showTexturePolarityShade triangles by texture area polarity
    r_showTextureVectors If greater than 0, draw each triangles texture (tangent) vectors
    r_showTraceShow intersection of an eye trace with the world
    r_showTris <0-3>Enable wireframe rendering of the world; 1 = only draw visible ones, 2 = draw all front facing, 3 = draw all
    r_showUnsmoothedTangents <0-1>if 1, put all nVidia register combiner programming in display lists
    r_showUpdatesReport entity and light updates and ref counts
    r_showVertexCacheNot Known
    r_showVertexColorDraw all triangles with the solid vertex color
    r_showViewEntitys <0-2>1 = displays the bounding boxes of all view models, 2 = print index numbers
  • Single Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_singleAreaOnly draw the portal area the view is actually in
    r_singleEntitySuppress all but one entity
    r_singleLightSuppress all but one light
    r_singleSurfaceSuppress all but one surface on each entity
    r_singleTriangleOnly draw a single triangle per primitive
  • Skip Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_skipAmbientBypass all non-interaction drawing
    r_skipBackEndDo not draw anything
    r_skipBlendLightsSkip all blend lights
    r_skipBumpUse flat surface instead of the bump map
    r_skipCopyTextureDo all rendering, but do not actually copyTexSubImage2D
    r_skipDeformsLeave all deform materials in their original state
    r_skipDiffuseUse black for diffuse
    r_skipDynamicTexturesDo not dynamically create textures
    r_skipFogLightsSkip all fog lights
    r_skipFrontEndBypass all front end work, but 2D GUI rendering still draws
    r_skipGuiShaders <0-3>1 = skip all gui elements on surfaces, 2 = skip drawing but still handle events, 3 = draw but skip events
    r_skipInteractionsSkip all light/surface interaction drawing
    r_skipLightScaleDo not do any post-interaction light scaling
    r_skipMegaTextureOnly use the lowest level image
    r_skipNewAmbientBypass all vertex/fragment program ambient drawing
    r_skipOverlaysSkip overlay surfaces
    r_skipParticles <0-1>1 = skip all particle systems
    r_skipPostProcessSkip all post-process renderings
    r_skipRenderSkip 3D rendering, but pass 2D
    r_skipRenderContextNull the rendering context during backend 3D rendering
    r_skipROQSkip ROQ decoding
    r_skipSpecularUse black for specular1
    r_skipSubviews <0 or 1>1 = don't render any GUI elements on surfaces
    r_skipSuppressIgnore the per-view suppressions
    r_skipTranslucentSkip the translucent interaction rendering
    r_skipUpdates <0 or 1>1 = do not accept any entity or light updates, making everything static
  • Slop Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_slopNormal Merge normals that dot less than this
    r_slopTexCoord Merge texture coordinates this far apart
    r_slopVertex Merge xyz coordinates this far apart
  • subviews

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_subviewOnly <0 or 1>1 = do not render main view, allowing subviews to be debugged
  • Changes wglSwapIntarval

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_swapIntervalChanges wglSwapIntarval
  • Vertically scale USGS data

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_terrainScaleVertically scale USGS data
  • Test Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_testARBProgramExperiment with vertex/fragment programs
    r_testGamma if over 0, draw a grid pattern to test gamma levels
    r_testGammaBias if over 0 draw a grid pattern to test gamma levels
    r_testStepGamma if over 0 draw a grid pattern to test gamma levels
  • Build shadows in screen space instead of on surfaces

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_screenSpaceShadowBuild shadows in screen space instead of on surfaces
  • Set to 0, 1, 4, or 16

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_samples Set to 0, 1, 4, or 16
  • Video mode number

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_modeVideo mode number
  • Number of antialiasing samples

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_multiSamplesNumber of antialiasing samples
  • Near Z clip plane distance

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_nearNear Z clip plane distance
  • Polygon offset parameter

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_offsetfactorPolygon offset parameter
    r_offsetunitsPolygon offset parameter
  • Perform index reorganization to optimize vertex use

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_orderIndexesPerform index reorganization to optimize vertex use
  • Hardware specific renderer path to use

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_rendererHardware specific renderer path to use
  • Scale factor for jitter bias

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_biasScaleScale factor for jitter bias
  • Oversize FOV for point light side matching

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_frustomFOVOversize FOV for point light side matching
  • Scale factor for jitter offset

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_jitterScaleScale factor for jitter offset
  • Pixel dimensions for each shadow buffer, 64 - 2048

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_lightResolutionPixel dimensions for each shadow buffer, 64 - 2048
  • Use GL_LINEAR instead of GL_NEAREST on shadow maps

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_linearFilterUse GL_LINEAR instead of GL_NEAREST on shadow maps
  • Do not draw any occluders

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_noShadowsDo not draw any occluders
  • 0 = front faces; 1 = back faces; 2 = midway between them

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_occluderFacing<0-3>0 = front faces; 1 = back faces; 2 = midway between them
  • polygonOffset factor for drawing shadow buffer

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_polyOfsFactorpolygonOffset factor for drawing shadow buffer
  • polygonOffset units for drawing shadow buffer

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_polyOfsUnitspolygonOffset units for drawing shadow buffer
  • Randomly offset jitter texture each draw

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_sb_randomizeRandomly offset jitter texture each draw
  • Use Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_useCachedDynamicModelsCache snapshots of dynamic models
    r_useClippedLightScissors <0-2>0 = full screen when near clipped, 1 = exact when near clipped, 2 = exact always
    r_useCombinerDisplayListsPut all nVidia register combiner programming in display lists
    r_useConstantMaterialsUse pre-calculated material registers if possible
    r_useCulling <0-2>0 = none, 1 = sphere, 2 = sphere and box
    r_useDeferredTangentsDefer tangents calculations after deform
    r_useDepthBoundsTestUse depth bounds test to reduce shadow fill
    r_useEntityCallbacks If 0, issue the callback immediately at update time, rather than deferring
    r_useEntityCulling <0 or 1>0 = none, 1 = box
    r_useEntityScissors <0 or 1>1 = Use custom scissor rectangle for each entity
    r_useExternalShadows <0-2>1 = skip drawing caps when outside the light volume, 2 = force to no caps for testing
    r_useFrustumFarDistance if not 0, force the view frustum far distance to this distance
    r_useIndexBuffersUse ARB_vertex_buffer_object for indexes
    r_useInfiniteFarZUse the no-far-clip-plane trick
    r_useInteractionCulling <0 or 1>1 = cull interactions
    r_useInteractionScissors <0-2>1 = use a custom scissor rectangle for each shadow interaction, 2 = also crop using portal scissors
    r_useInteractionTableCreate a full entityDefs * lightDefs table to make finding interactions faster
    r_useLightCulling <0 or 3>0 = none, 1 = box, 2 = exact clip of polyhedron faces, 3 = also areas
    r_useLightPortalFlowUse a more precise area reference determination
    r_useLightScissors <0 or 1>1 = use custom scissor rectangle for each light
    r_useNodeCommonChildrenStop pushing reference bounds early when possible
    r_useNV20MonoLightsUse pass optimization for mono lights
    r_useOptimizedShadowsUse the dmap generated static shadow volumes
    r_usePortals<0 or 1>1 = use portals to perform area culling, otherwise draw everything
    r_usePreciseTriangleInteractions <0 or 1>1 = do winding clipping to determine if each ambiguous tri should be lit
    r_useScissorScissor clip as portals and lights are processed
    r_useShadowCullingTry to cull shadows from partially visible lights
    r_useShadowProjectedCullDiscard triangles outside light volume before shadowing
    r_useShadowSurfaceScissorScissor shadows by the scissor rect of the interaction surfaces
    r_useShadowVertexProgramDo the shadow projection in the vertex program on capable cards
    r_useSilRemapConsider verts with the same XYZ, but different ST the same for shadows
    r_useStateCachingAvoid redundant state changes in GL_*() calls
    r_useTripleTextureARBCards with 3+ texture units do a two pass instead of three pass
    r_useTurboShadowUse infinite projection with W technique for dynamic shadows
    r_useTwoSidedStencilDo stencil shadows in one pass with different ops on each side
    r_useVertexBuffersUse ARB_vertex_buffer_object for vertexes
  • Radiant Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    radiant_ALTEdgeDragNot Known 2
    radiant_AngleSpeedNot Known 3
    radiant_AutosaveNot Known 4
    radiant_AutosaveMinutesNot Known 5
    radiant_camerawindowNot Known 6
    radiant_CamXYUpdateNot Known 7
    radiant_ChaseMouseNot Known 8
    radiant_CubicClippingNot Known 9
    radiant_CubicScaleNot Known 10
    radiant_entityModeNot Known 11
    radiant_EntityShowNot Known 12
    radiant_HiColorTexturesNot Known 13
    radiant_InspectorDockedDialogsNot Known 14
    radiant_InspectorsWindowNot Known 15
    radiant_LastMapNot Known 16
    radiant_LastProjectNot Known 17
    radiant_LoadLastNot Known 18
    radiant_LoadLastMapNot Known 19
    radiant_LoadShadersNot Known 20
    radiant_MainWindowPlaceNot Known 21
    radiant_ModelPathNot Known 22
    radiant_MoveSpeedNot Known 23
    radiant_NewFaceGrabNot Known 24
    radiant_NewLightStyleNot Known 25
    radiant_NewMapFormatNot Known 26
    radiant_NewRightClickNot Known 27
    radiant_NewTextureWindowStuffNot Known 28
    radiant_NewVertexNot Known 29
    radiant_NoClampNot Known 30
    radiant_NoStippleNot Known 31
    radiant_QE4PaintNot Known 32
    radiant_QE4StyleWindowsNot Known 33
    radiant_RadiantMapPathNot Known 34
    radiant_RotateLockNot Known 35
    radiant_RotationNot Known 36
    radiant_RunBeforeNot Known 37
    radiant_SavedInfoNot Known 38
    radiant_SelectWholeEntitiesKeyNot Known 39
    radiant_SizePaintingNot Known 40
    radiant_SnapshotsNot Known 41
    radiant_SnapTNot Known 42
    radiant_StatusPointSizeNot Known 43
    radiant_SwitchClipKeyNot Known 44
    radiant_TextureLockNot Known 45
    radiant_TextureQualityNot Known 46
    radiant_TextureScaleNot Known 47
    radiant_TextureScrollbarNot Known 48
    radiant_texwindowNot Known 49
    radiant_UndoLevelsNot Known 50
    radiant_UseDisplayListsNot Known 51
    radiant_UseGLLightingNot Known 52
    radiant_UseTextureBarNot Known 53
    radiant_WideToolBarNot Known 54
    radiant_xywindowNot Known 55
    radiant_XZVISNot Known 56
    radiant_xzwindowNot Known 57
    radiant_YZVISNot Known 58
    radiant_yzwindowNot Known 59
    radiant_ZClipBottomNot Known 60
    radiant_ZClipEnabledNot Known 61
    radiant_ZClipTopNot Known 62
    radiant_ZVISNot Known 63
    radiant_zwindowNot Known 64
    r_vertexBufferMegsNot Known 1
  • Time Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    timeCmdDemoTime a command demo
    timeDemoTime a demo
    timedemo demo1.demoBenchmark test
    timeDemoQuitTime a demo and quits
    timescale Scales the time
  • Toggle Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    toggleNot Known
  • Touch Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    touchTouch a decl
    touchFileTouch a file
    touchFileListTouch a list of files
    touchfxNot Known
    touchGuiTouch a gui
    touchmaterialNot Known
    touchModelTouch a model
    touchparticleNot Known
    touchskinNot Known
    touchsoundNot Known
  • trigger

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    triggerTrigger an entity
  • UI Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ui_autoReloadAuto reload weapon
    ui_autoSwitchAuto switch weapon
    ui_namePlayer name
    ui_readyPlayer is ready to start playing
    ui_showGunShow gun
    ui_skinPlayer skin
    ui_spectatePlay or spectate
    ui_teamPlayer team
  • Unbind Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    unbindNot Known
    unbindallNot Known
    unbindRagdoll Unbind selected ragdoll
  • Miscellaneous Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    updateUICause sync down of game-modified userinfo
    vid_restartUpdate to previously entered screen resize code
    vstrNot Known
    waitDelay remaining buffered commands one or more frames
  • Weapon Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    weapnextAdvance to next weapon slot
    weaponNot Known
    weaponsplatPuts bloodsplat on your gun
    weapprevReturn to previous weapon slot
  • Map Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    whereShow location and map name
  • Win Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    win_allowMultipleInstancesAllow multiple instances running concurrently
    win_notaskkeysDisable Windows task keys
    win_outputDebugStringNot Known
    win_outputEditStringNot Known
    win_timerUpdateAllow game to be updated while dragging window
    win_usernameWindows user name
    win_viewlogNot Known
    win_xposHorizontal position of window
    win_yposVertical position of window commands
  • Write Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    writeCmdDemoWrite a command demo
    writeconfigNot Known
    writeGameStateWrite game state
    writeprecacheNot Known
  • Power Up Codes

    Use the following entry with the spawn code.

    CodeEffect
    powerup_adrenalineAdrenaline
    powerup_invisibilityInvisibility
    powerup_megahealthMegahealth
  • Weapon Codes

    Use the following weapon name entry with the give code.

    CodeEffect
    weapon_chaingunchaingun
    weapon_grenadegrenade
    weapon_pistolpistol
    weapon_soulcube soulcube
  • Ammo Codes

    Use the following ammunition name entry with the give code.

    CodeEffect
    ammo_belt_smallbelt small
    ammo_bfg_smallbfg small
    ammo_bullets_largebullets large
    ammo_bullets_smallbullets small
    ammo_cells_largecells large
    ammo_cells_smallcells small
    ammo_clip_largeclip large
    ammo_clip_smallclip small
    ammo_grenage_smallgrenage small
    ammo_rockets_largerockets large
    ammo_rockets_smallrockets small
    ammo_shells_large shells large
    ammo_shells_smallshells small
  • Item Codes

    Use the following item name entry with the give code.

    CodeEffect
    pda admin_banksbanks
    pda admin_dorweilerdorweiler
    pda admin_mosesmoses
    pda admin_simonssimons
    pda alphalabs1_bergerberger
    pda alphalabs1_krietmankrietman
    pda alphalabs1_lipsitzlipsitz
    pda alphalabs1_smithsmith
    pda alphalabs2_chinchin
    pda alphalabs2_connorsconnors
    pda alphalabs3_abramsabrams
    pda alphalabs3_lamialamia
    pda alphalabs3_nelsonnelson
    pda alphalabs3_pootapoota
    pda alphalabs4_kaczynskipda alphalabs4_kaczynski
    pda caverns1_codycody
    pda comm1_blakeblake
    pda comm1_finchfinch
    pda comm1_wolfewolfe
    pda commoutside_holidayholiday
    pda commoutside_ridgeridge
    pda cpuboss_tooloosetooloose
    pda cpu_batesbates
    pda cpu_haskellhaskell
    pda delta1_moramora
    pda delta1_priceprice
    pda delta2a_cinderscinders
    pda delta2a_raleighraleigh
    pda delta2a_wilsonwilson
    pda delta2b_bullmanbullman
    pda delta2b_eriksonerikson
    pda delta2b_mcneilmcneil
    pda delta2b_stemmonsstemmons
    pda delta3_ceranocerano
    pda delta3_leelee
    pda delta3_shultzshultz
    pda delta4_gilbertgilbert
    pda delta5_jacksonjackson
    pda delta5_swannswann
    pda enpro_chasarchasar
    pda enpro_hammerhammer
    pda enpro_raadraad
    pda hell_garlickgarlick
    pda hell_heberthebert
    pda marscity2_caseoncaseon
    pda marscity2_duncanduncan
    pda marscity2_stantonstanton
    pda marscity2_tysontyson
    pda mc1_bernecheberneche
    pda mcunderground_bastonbaston
    pda mcunderground_delahuedelahue
    pda mcunderground_ryanryan
    pda mcunderground_youngyoung
    pda monorail_cullencullen
    pda monorail_hardingharding
    pda monorail_hollieshollies
    pda monorail_rossross
    pda recycling1_garzagarza
    pda recycling1_sadowayjsadowayj
    pda recycling2_johnsonjohnson
    pda recycling2_moenmoen
    pda site3_davisdavis
    pda site3_rogersrogers
    video bfgvideo bfg
    video chaingunvideo chaingun
    video demon_museumvideo demon museum
    video epd (download videodisc with content)video epd (download videodisc with content)
    video hydroconvideo hydrocon
    video ian_reportvideo ian report
    video ipn_newsvideo ipn news
    video mfsvideo mfs
    video plasmagunvideo plasmagun
    video recyclingvideo recycling
    video soulcubevideo soulcube
    video tablets video tablets
  • Locker Codes

    Enter the code to unlock the corresponding locker

    CodeEffect
    134Locker 034 Machinegun Ammo, Chain Gun Ammo
    492Locker 009 Security Armor, Machinegun Ammo, Chain Gun Ammo
    516Locker 029 Security Armor, Machinegun Ammo
    634Locker 116 Shotgun Shells, Plasma Cells
    714Locker 042 Shotgun Shells, Chain Gun Ammo
    769Locker 105 Pistol Rounds, Shotgun Shells, Hand Grenades
    937Locker 407 Pistol Rounds, Shotgun Shells, Small Med-kit
  • Test Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    testanimNot Known
    testblendNot Known
    testBoneFxTest an FX system bound to a joint
    testbumpNot Known
    testdamageNot Known
    testDeathTest death
    testfxNot Known
    testguiNot Known
    testimageNot Known
    testlightNot Known
    testmapNot Known
    testmodelNot Known
    testparticleNot Known
    testParticleStopTimeTest particle stop time on a test model
    testPointLightTest a point light
    testSaveWrite out a test savegame
    testSaveGameTest a save game for a level
    testshaderNot Known
    testShaderParmSet a shaderParm on an existing testModel
    testsimdNot Known
    testSkinTest a skin on an existing testModel
    testSoundTest a sound
    testtraceNot Known
    testVideo Display given cinematic
    testwipeNot Known
  • Miscellaneous Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    saveGameSave a game
    saveLightsSave all lights to the .map file
    saveMoveablesSave all moveables to the .map file
    saveParticlesSave all lights to the .map file
    saveRagdollsSave all ragdoll poses to the .map file
    saveSelectedSave the selected entity to the .map file
    sayText chat
    say Send message to everyone in multi-player
    sayTeamTeam text chat
    screenshotNot Known
    scriptNot Known
    sensitivityMouse view sensitivity
    serverForceReadyForce all players ready
    serverInfoShow server info
    serverMapRestartRestart current game
    serverNextMapChange to next map
    setNot Known
    setaNot Known
    setMachineSpecDetect system capabilities and sets com_machineSpec to appropriate value
    setsNot Known
    setstepgammaNot Known
    settSet a cvar and flags it as tool
    setuNot Known
    setviewposNot Known
    showDictMemoryShow memory used by dictionaries
    showInteractionMemoryShow memory used by interactions
    showStringMemoryShow memory used by strings
    showTriSurfMemoryShow memory used by triangle surfaces
    showViewNotesShow any view notes for the current map, successive calls will cycle to the next note
    sizedownResize screen to smaller view
    sizeupResize screen to larger view; no effect if in fullscreen
    si_fragLimitFrag limit
    si_gameType Set game type to: singleplayer, deathmatch, tourney, team dm or last man
    si_map Map to be played next on server
    si_versionEngine version
    si_warmupDo pre-game warmup
    spawnSpawn a game entity
    spawn Spawn indicated model
    spawnserverNot Known
    startBuildPrepare to make a build
    statusDisplay game status
    stoprecordingStop recording game demo
    sys_archNot Known
    sys_cpustringNot Known
    sys_langNot Known
    s_doorDistanceAdd Reduce sound volume with this distance when going through a door
    s_dotbias2Not Known
    s_dotbias6Not Known
    s_drawSoundsNot Known
    s_force22kHzNot Known
    s_globalFractionVolume to all speakers when not spatialized
    s_maxSoundsPerShaderNot Known
    s_meterTopTimeNot Known
    s_minVolume2Not Known
    s_minVolume6Not Known
    s_musictrackNot Known
    s_noSoundNot Known
    s_numberOfSpeakers Set number of speakers
    s_playDefaultSoundPlay beep for missing sounds
    s_quadraticFalloffNot Known
    s_realTimeDecodingNot Known
    s_restartNot Known
    s_reverseNot Known
    s_showLevelMeterNot Known
    s_showlevelmeter 1Toggle sound level display
    s_showStartSoundNot Known
    s_singleEmittermute All sounds but this emitter
    s_spatializationDecayNot Known
    s_subFraction Set volume to subwoofer in Dolby 5.1
    s_useOcclusionNot Known
    s_volume_dB Set volume in dB
    takeViewNotesTake notes about the current map from the current view
    takeViewNotes2Extended take view notes
    teleportTeleport player to an entity location
  • Show Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    rb_showActiveShow rigid bodies that are not at rest
    rb_showBodiesShow rigid bodies
    rb_showInertiaShow the inertia tensor of each rigid body
    rb_showMassShow the mass of each rigid body
    rb_showTimingsShow rigid body cpu usage
    rb_showVelocityShow the velocity of each rigid body
  • Demo Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    recordcmddemorecordcmddemo
    recorddemoStart recording game demo
    recordViewNotesRecord current view position with notes
  • Export Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    reexportmodelsNot Known
  • Respawn all dead enemies and destroyed objects

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    regenerateworldRespawn all dead enemies and destroyed objects
  • Regenerates all interactions

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    regenerateWorldRegenerates all interactions
  • Reload Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    reloadNot Known 1
    reloadanimsNot Known 2
    reloadARBprogramsReload ARB programs
    reloadCgProgramsReload CG programs
    reloadDeclsReload decls
    reloadEngineReload engine down to including the file system
    reloadentitydefsreloadentitydefs
    reloadfxreloadfx
    reloadguisreloadguis
    reloadimagesNot Known
    reloadLanguageReload language dict
    reloadmodelsreloadmodels
    reloadScriptReload scripts
    reloadshadersreloadshaders
    reloadsoundsreloadsounds
    reloadsoundshadersNot Known
    reloadSurfaceReload the decl and images for selected surface
  • Remove Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    removeRemove an entity
    removelineremoveline
  • Render Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    renderbumprenderbump
    renderbumpflatrenderbumpflat
  • Report Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    reportImageDuplicationCheck all referenced images for duplications
    reportSurfaceAreasList all used materials sorted by surface area
    rescanSIRescan serverinfo cvars and tell game
  • Reset Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    resetreset
  • Roq Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    roqroq
  • runaas

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    runaasrunaas
  • Map Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    runAASCompile an AAS file for a map
    runAASDirCompile AAS files for all maps in a folder
  • runreach

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    runreachrunreach
  • Calculate reachability for an AAS file

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    runReachCalculate reachability for an AAS file
  • Cache Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    s_cacheinfoNot Known
    s_cacheinvalidateNot Known
    s_constantAmplitudeNot Known
  • Spawn Codes

    Use the following monster name entry with the spawn code.

    CodeEffect
    monster_boss_cyberdemonCyberdemon
    monster_boss_guardianGuardian
    monster_boss_guardian_seekerGuardian's Seeker
    monster_boss_sabaothSabaoth
    monster_boss_vagaryVagary
    monster_demon_archvileArchvile
    monster_demon_cherubCherub
    monster_demon_hellknightHellknight
    monster_demon_impImp
    monster_demon_maggotMaggot
    monster_demon_mancubusMancubus
    monster_demon_pinkyPinky
    monster_demon_revenantRevenant
    monster_demon_tickTick
    monster_demon_triteTrite
    monster_demon_wraithWraith
    monster_flying_cacodemonCacodemon
    monster_flying_lostsoulLostsoul
    monster_zombie_ maint_flashlightZombie wth flashlight
    monster_zombie_bernieFlaming Zombie
    monster_zombie_commandoCommando Zombie
    monster_zombie_commando_cgunCommando Zombie with chaingun
    monster_zombie_fat2Fat Zombie
    monster_zombie_fat_wrenchFat Zombie with wrench
    monster_zombie_jumpsuitZombie in jumpsuit
    monster_zombie_jumpsuit_eatingZombie eating
    monster_zombie_labcoatZombie in labcoat
    monster_zombie_limbZombie missing limb
    monster_zombie_maintZombie
    monster_zombie_maint2Zombie
    monster_zombie_maint_baldBald zombie
    monster_zombie_maint_nojawZombie with no jaw
    monster_zombie_maint_skinnySkinny zombie
    monster_zombie_maint_wrenchZombie with Wrench
    monster_zombie_pipeZombie with a pipe
    monster_zombie_sawyerChainsaw zombie
    monster_zombie_skinnySkinny zombie
    monster_zombie_suit_bloodymouthBloody mouthed zombie
    monster_zombie_suit_neckstumpHeadless zombie
    monster_zombie_suit_skinnySkinny zombie in suit
    monster_zombie_tshirt_baldBald Zombie in T-shirt
    monster_zombie_tshirt_blownZombie in T-shirt
    monster_zsec_machinegunZ-sec Zombie with machine gun
    monster_zsec_pistolZ-sec Zombie with pistol
    monster_zsec_shieldZ-sec Zombie with shield
    monster_zsec_shotgunZ-sec Zombie with shotgun
  • Draw only a specific level

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_megaTextureLevelDraw only a specific level
  • Toggle third person view

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdperson <0 or 1>Toggle third person view
  • Print a material

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printMaterialPrint a material
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printmodeNot Known
  • Print model info

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printModelPrint model info
  • Print a model def

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printModelDefsPrint a model def
  • Print a particle system

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printParticlePrint a particle system
  • Print a PDA

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printPDAPrint a PDA
  • printshader

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printshaderprintshader
  • Print a skin

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printSkinPrint a skin
  • Print a sound shader

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printSoundShaderPrint a sound shader
  • Print a table

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printTablePrint a table
  • Print an Video

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printVideoPrint an Video
  • Prompt and set the CD Key

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    promptKeyPrompt and set the CD Key
  • Exit game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    quitExit game
  • Quit the game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    quitQuit the game
  • Change gamma tables

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_brightnessChange gamma tables
  • Set brightness level

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_brightness Set brightness level
  • Print an FX system

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printFXPrint an FX system
  • Print an entity def

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printEntityDefPrint an entity def
  • Direction of camera from player in third person in degrees; 0 = behind player, 180 = in front

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdPersonAngle <0-180>Direction of camera from player in third person in degrees; 0 = behind player, 180 = in front
  • Clip third person view into world space

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdPersonClipClip third person view into world space
  • Enable third person view when player dies

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdPersonDeathEnable third person view when player dies
  • Height of camera from normal view height in third person

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdPersonHeight Height of camera from normal view height in third person
  • Camera distance from player in third person

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_thirdPersonRange Camera distance from player in third person
  • Use cylinder approximation instead of bounding box for player collision detection

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_usecylinderUse cylinder approximation instead of bounding box for player collision detection
  • Bob slowly when walking

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_walkbobBob slowly when walking
  • Player's walking speed

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    pm_walkspeed Player's walking speed
  • poplight

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    poplightpoplight
  • Remove last created light

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    popLightRemove last created light
  • prevanim

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    prevanimprevanim
  • Show previous animation on test model

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    prevAnimShow previous animation on test model
  • Show previous animation frame on test model

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    prevFrameShow previous animation frame on test model
  • Print an articulated figure

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printAFPrint an articulated figure
  • Print an Audio

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printAudioPrint an Audio
  • Print an email

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    printEmailPrint an email
  • arbfp1, fp30

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_cgFragmentProfilearbfp1, fp30
  • arbvp1, vp20, vp30

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_cgVertexProfilearbvp1, vp20, vp30
  • Fraction to smear across neighbors

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_hdr_bloomFractionFraction to smear across neighbors
  • Maximum light scale

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_hdr_exposureMaximum light scale
  • Monitor gamma power

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_hdr_gammaMonitor gamma power
  • Random dither in monitor space

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_hdr_monitorDitherRandom dither in monitor space
  • Use a floating point rendering buffer

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_hdr_useFloatsUse a floating point rendering buffer
  • Random debugging without defining new vars

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_ignoreRandom debugging without defining new vars
    r_ignore2Random debugging without defining new vars
  • Ignore GL errors

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_ignoreGLErrorsIgnore GL errors
  • Ignore the fragment program extension

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_inhibitFragmentProgramIgnore the fragment program extension
  • Randomly subpixel jitter the projection matrix

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_jitterRandomly subpixel jitter the projection matrix
  • Offset of joint names when r_showskel is set to 1

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_jointNameOffsetOffset of joint names when r_showskel is set to 1
  • Size of joint names when r_showskel is set to 1

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_jointNameScaleSize of joint names when r_showskel is set to 1
  • Light all the back faces, even when they would be shadowed

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_lightAllBackFacesLight all the back faces, even when they would be shadowed
  • All light intensities are multiplied by this

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_lightScaleAll light intensities are multiplied by this
  • Soft-shadow sampling

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_lightSourceRadiusSoft-shadow sampling
  • Allow moving the view point without changing the composition of the scene, including culling

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_lockSurfacesAllow moving the view point without changing the composition of the scene, including culling
  • Number of frames to emit GL logs

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_logFileNumber of frames to emit GL logs
  • opengl32, etc.

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_glDriver opengl32, etc.
  • Set gamma level

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_gamma <0-3>Set gamma level
  • Compare all surface bounds with precalculated ones

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_checkBoundsCompare all surface bounds with precalculated ones
  • Force screen

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_clear <1, 2, or R G B value>Force screen clear every frame; 1 = purple, 2 = black, R G B = custom
  • Custom screen height

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_customHeight Custom screen height
  • Custom screen width

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_customWidth Custom screen width
  • Step size of arrow cone line rotation in degrees

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_debugArrowStep Step size of arrow cone line rotation in degrees
  • Perform depth test on debug lines

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_debugLineDepthTestPerform depth test on debug lines
  • Width of debug lines

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_debugLineWidth Width of debug lines
  • Draw a filled polygon

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_debugPolygonFilledDraw a filled polygon
  • Used during development to show IHV's their problems

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_demonstrateBugUsed during development to show IHV's their problems
  • Optional display refresh rate option for vid mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_displayRefreshOptional display refresh rate option for vid mode
  • Force a call to glFinish() every frame

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_finishForce a call to glFinish() every frame
  • Scale flare deforms from the material def

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_flareSizeScale flare deforms from the material def
  • Draw all images to screen after registration

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_forceLoadImagesDraw all images to screen after registration
  • Draw to front buffer for debugging

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_frontBufferDraw to front buffer for debugging
  • 0 = windowed, 1 = full screen

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_fullscreen <0 or 1>0 = windowed, 1 = full screen
  • Change gamma tables

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_gammaChange gamma tables
  • Override all materials

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    r_materialOverrideOverride all materials
  • Show IK debug lines

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ik_debugShow IK debug lines
  • Set hardware classification to medium quality,

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_machineSpec 1Set hardware classification to medium quality,
  • Show engine timings

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_speedsShow engine timings
  • Print time in milliseconds with each console print

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_timestampPrints 1Print time in milliseconds with each console print
  • Print time in seconds with each console print

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_timestampPrints 2Print time in seconds with each console print
  • Update the load size after loading a map

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_updateLoadSizeUpdate the load size after loading a map
  • Hold last amount of detected video RAM

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_videoRamHold last amount of detected video RAM
  • Wipe Seconds

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_wipeSecondsWipe Seconds
  • Cube Images

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    combinecubeimagesCube Images
  • Combine six images for roq compression

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    combineCubeImagesCombine six images for roq compression
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    compressdemoNot Known
  • Compress a demo file

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    compressDemoCompress a demo file
  • Draw internal edges green

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_drawInternalDraw internal edges green
  • Collision mask

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_drawMaskCollision mask
  • Draw polygon and edge normals

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_drawNormalsDraw polygon and edge normals
  • Test Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_testAngleAngle
    cm_testBoxBox
    cm_testBoxRotationBoxRotation
    cm_testCollisionCollision
    cm_testLengthLength
    cm_testModelModel
    cm_testOriginOrigin
    cm_testRadiusRadius
    cm_testRandomManyRandomMany
    cm_testResetReset
    cm_testRotationRotation
    cm_testTimesTimes
    cm_testWalkWalk
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    collisionmodelinfoNot Known
  • Show collision model info

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    collisionModelInfoShow collision model info
  • Skip the renderer completely

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_skipRendererSkip the renderer completely
  • Skip Game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_skipGameDrawSkip Game
  • Set hardware classification to high quality,

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_machineSpec 2Set hardware classification to high quality,
  • Set hardware classification to ultra quality

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_machineSpec 3Set hardware classification to ultra quality
  • Make a build

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_makingBuild 1Make a build
  • Marker for memory stats

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_memoryMarkerMarker for memory stats
  • Tic

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_minTicsTic
  • Run one game tick every async thread update

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_preciseTicRun one game tick every async thread update
  • Preload Demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_preloadDemosPreload Demo
  • Purge everything between level loads

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_purgeAllPurge everything between level loads
  • Angle

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showAnglesAngle
  • Show async network stats

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showAsyncStatsShow async network stats
  • Show Demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showDemoShow Demo
  • Show frame rate

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showFPSShow frame rate
  • Show framerate

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showfps 1Show framerate
  • Show total and per frame memory usage

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showMemoryUsageShow total and per frame memory usage
  • show sound deCodesrs

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showSoundDecodersshow sound decoders
  • Show Tic

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_showTicsShow Tic
  • Use ~ to toggle console

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_allowConsoleUse ~ to toggle console
  • Sample input from the async thread

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_asyncInputSample input from the async thread
  • Disconnect from a game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    disconnectDisconnect from a game
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    dmapNot Known
  • Compile map

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    dmapCompile map
  • Skip to last level

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    doomhellSkip to last level
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    echoNot Known
  • Print indicated text

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    echo Print indicated text
  • Launch in-game Articulated Figure Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editAFsLaunch in-game Articulated Figure Editor
  • Launch in-game Declaration Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editDeclsLaunch in-game Declaration Editor
  • Launch GUI Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editGUIsLaunch GUI Editor
  • Change lighting

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editlightChange lighting
  • Launch in-game Light Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editLightsLaunch in-game Light Editor
  • Open the in-game editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editorOpen the in-game editor
  • Launch level editor Radiant

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editorLaunch level editor Radiant
  • Launch in-game Particle Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editParticlesLaunch in-game Particle Editor
  • Launch in-game PDA Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editPDAsLaunch in-game PDA Editor
  • Launch in-game Script Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editScriptsLaunch in-game Script Editor
  • Disables connection for current multi-player game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    disconnectDisables connection for current multi-player game
  • Print on the console but not onscreen when console is displayed

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    con_noPrintPrint on the console but not onscreen when console is displayed
  • Mix sound from the async thread

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_asyncSoundMix sound from the async thread
  • Demo Height

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_aviDemoHeightDemo Height
  • Demo Samples

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_aviDemoSamplesDemo Samples
  • Demo Tics

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_aviDemoTicsDemo Tics
  • Demo Width

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_aviDemoWidthDemo Width
  • compress Demos

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_compressDemoscompress Demos
  • Compress saved games

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_compressSaveGameCompress saved games
  • Tic

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_fixedTicTic
  • Force generic platform independent SIMD

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_forceGenericSIMDForce generic platform independent SIMD
  • Guide

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_guidGuide
  • Record journal

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_journal 1Record journal
  • Play back journal

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_journal 2Play back journal
  • Log Demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_logDemosLog Demo
  • Set hardware classification

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_machineSpecSet hardware classification
  • Set hardware classification to not detected,

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_machineSpec -1Set hardware classification to not detected,
  • Set hardware classification to low quality,

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    com_machineSpec 0Set hardware classification to low quality,
  • Change sounds in editor area

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editsoundsChange sounds in editor area
  • Draw filled polygons

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_drawFilledDraw filled polygons
  • _attack

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    _attack_attack
  • Write .AVI for a command demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aviCmdDemoWrite .AVI for a command demo
  • Save demo in .AVI format

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    avidemoSave demo in .AVI format
  • Write .AVI for a demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aviDemoWrite .AVI for a demo
  • Write .AVI for the current game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aviGameWrite .AVI for the current game
  • Game benchmark

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    benchmarkGame benchmark
  • Benchmark

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    benchmarkBenchmark
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    bindNot Known
  • Bind command to a key

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    bindBind command to a key
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    bindlistNot Known
  • Bind ragdoll at the current drag position

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    bindRagdollBind ragdoll at the current drag position
  • Bind a key, but unbinds it first if there are more than two binds

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    bindunbindtwoBind a key, but unbinds it first if there are more than two binds
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    blinklineNot Known
  • Blink a debug line

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    blinklineBlink a debug line
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    centerviewNot Known
  • Center view

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    centerviewCenter view
  • Check if new version of the game is available

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    checkNewVersionCheck if new version of the game is available
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    addlineNot Known
  • Core to game chat lines

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    addChatLineCore to game chat lines
  • _back

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    _back_back
  • Weapon Slot Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    _button0Switch to indicated weapon slot 1
    _button1Switch to indicated weapon slot 2
    _button2Switch to indicated weapon slot 3
    _button3Switch to indicated weapon slot 4
    _button4Switch to indicated weapon slot 5
    _button5Switch to indicated weapon slot 6
    _button6Switch to indicated weapon slot 7
    _button7Switch to indicated weapon slot 8
  • goal Area

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_goalAreagoal Area
  • pull Player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_pullPlayerpull Player
  • random Pull Player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_randomPullPlayerrandom Pull Player
  • show Areas

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_showAreasshow Areas
  • show Fly Path

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_showFlyPathshow Fly Path
  • show Hide Area

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_showHideAreashow Hide Area
  • show Path

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_showPathshow Path
  • show Push Into Area

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_showPushIntoAreashow Push Into Area
  • show Wall Edges

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_showWallEdgesshow Wall Edges
  • test

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aas_testtest
  • stats

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aasstatsstats
  • Show AAS stats

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    aasStatsShow AAS stats
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    addarrowNot Known
  • Adds debug arrow

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    addarrowAdds debug arrow
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clearNot Known
  • Clear the console

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clearClear the console
  • Draw movement information for monsters

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_debugMoveDraw movement information for monsters
  • Enable blocked fail safe handling

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_blockedFailSafeEnable blocked fail safe handling
  • Use constraint matrix symmetry

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_useSymmetryUse constraint matrix symmetry
  • Use linear time algorithm for tree-like structures

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_useLinearTimeUse linear time algorithm for tree-like structures
  • Use impulse-based joint friction

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_useJointImpulseFrictionUse impulse-based joint friction
  • Use impulse-based contact friction

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_useImpulseFrictionUse impulse-based contact friction
  • Scale time

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_timeScaleScale time
  • Test for bodies initially stuck in solid

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_testSolidTest for bodies initially stuck in solid
  • Skip Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_skipFrictionSkip friction
    af_skipLimitsSkip joint limits
    af_skipSelfCollisionSkip self collision detection
  • Show Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_showActiveShow structures of articulated figures not at rest
    af_showBodiesShow bodies
    af_showBodyNamesShow body names
    af_showConstrainedBodiesShow two bodies constrained by the highlighted constraint
    af_showConstraintNamesShow constraint names
    af_showConstraintsShow constraints
    af_showInertiaShow the inertia tensor of each body
    af_showLimitsShow joint limits
    af_showMassShow mass of each body
    af_showPrimaryOnlyShow primary constraints only
    af_showTimingsShow articulated figure CPU usage
    af_showTotalMassShow the total mass of each articulated figure
    af_showTreesShow tree-like structures
    af_showVelocityShow velocity of each body
  • Max Codes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_maxAngularVelocity:Maximum angular velocity
    af_maxLinearVelocityMaximum linear velocity
  • Scale the joint friction

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_jointFrictionScaleScale the joint friction
  • Name of the constraint to highlight

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_highlightConstraintName of the constraint to highlight
  • Name of the body to highlight

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_highlightBodyName of the body to highlight
  • Force the given friction value

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_forceFrictionForce the given friction value
  • Scale contact friction

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    af_contactFrictionScaleScale contact friction
  • Display script calls for the specified monster entity number

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_debugScriptDisplay script calls for the specified monster entity number
  • Draw trajectory tests for monsters

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_debugTrajectoryDraw trajectory tests for monsters
  • clearlights

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clearlightsclearlights
  • Clear all lights

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clearLightsClear all lights
  • Drop current weapon

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clientDropWeaponDrop current weapon
  • In-game GUI message mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clientMessageModeIn-game GUI message mode
  • Voice chats

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clientVoiceChatVoice chats
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clientVoiceChatNot Known
  • Team voice chats

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    clientVoiceChatTeamTeam voice chats
  • Close the view showing any notes for this map

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    closeViewNotesClose the view showing any notes for this map
  • Cull back facing polygons

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_backFaceCulCull back facing polygons
  • Debug collision detection

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_debugCollisionDebug collision detection
  • Color used to draw the collision models

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cm_drawColorColor used to draw the collision models
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_testPredictPathNot Known
  • Draw path_* entities

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_showPaths:Draw path_* entities
  • Draw obstacle avoidance information for monsters and player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_showObstacleAvoidance 2Draw obstacle avoidance information for monsters and player
  • Draw obstacle avoidance information for monsters.

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_showObstacleAvoidance 1Draw obstacle avoidance information for monsters.
  • Draw attack cones for monsters

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    ai_showCombatNodesDraw attack cones for monsters
  • Add debug line

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    addlineAdd debug line
  • fs_debug

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_debugfs_debug
  • g_showviewpos

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showviewposg_showviewpos
  • g_skill

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_skillg_skill
  • g_skipFX

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_skipFXg_skipFX
  • g_skipParticles

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_skipParticlesg_skipParticles
  • Skip damage and other view effects

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_skipViewEffectsSkip damage and other view effects
  • Let spectators talk to everyone during game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_spectatorChatLet spectators talk to everyone during game
  • g_stopTime

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_stopTimeg_stopTime
  • Draw arrows over teammates in team deathmatch

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_TDMArrowsDraw arrows over teammates in team deathmatch
  • g_testDeath

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testDeathg_testDeath
  • g_testHealthVision

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testHealthVisiong_testHealthVision
  • Test model animation; 0 = cycle anime with origin reset, 1 = cycle anim with fixed origin, 2 = cycle

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testModelAnimateTest model animation; 0 = cycle anime with origin reset, 1 = cycle anim with fixed origin, 2 = cycle anim with continuous origin, 3 = frame by frame with continuous origin, 4 = play anime once
  • Number of frames to blend

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testModelBlendNumber of frames to blend
  • Test model rotation speed

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testModelRotateTest model rotation speed
  • Test particle visualation; set by the particle editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testParticleTest particle visualation; set by the particle editor
  • Name of the particle being tested by the particle editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testParticleNameName of the particle being tested by the particle editor
  • Name of material to draw over screen

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_testPostProcessName of material to draw over screen
  • Draw trigger entities (orange) and their targets (green); disabled triggers are gray.

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showTriggersDraw trigger entities (orange) and their targets (green); disabled triggers are gray.
  • Display current animation and frame number for testmodels.

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showTestModelFrameDisplay current animation and frame number for testmodels.
  • fs_devpath

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_devpathfs_devpath
  • fs_game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_gamefs_game
  • fs_restrict

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_restrictfs_restrict
  • fs_savepath

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_savepathfs_savepath
  • Armor takes this percentage of damage

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_armorProtection Armor takes this percentage of damage
  • Armor takes this percentage of damage in MP

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_armorProtectionMP Armor takes this percentage of damage in MP
  • Maintain even teams

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_balanceTDMMaintain even teams
  • g_blobSize

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_blobSizeg_blobSize
  • g_blobTime

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_blobTimeg_blobTime
  • Show blood splats, sprays, and gibs

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_bloodEffectsShow blood splats, sprays, and gibs
  • Skip updating entities not marked 'cinematic' '1' during cinematics

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_cinematicSkip updating entities not marked 'cinematic' '1' during cinematics
  • Set seconds to allow game to run when skipping cinematic

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_cinematicMaxSkipTime Set seconds to allow game to run when skipping cinematic
  • Pregame countdown in seconds

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_countDown Pregame countdown in seconds
  • Set how much health to take in nightmare mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_healthTakeAmt Set how much health to take in nightmare mode
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showPVSNot Known
  • Draw entities and their targets; hidden entities are gray

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showTargetsDraw entities and their targets; hidden entities are gray
  • When non-zero, shows entities whose think functions exceeded the number of milliseconds specified

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_timeEntities When non-zero, shows entities whose think functions exceeded the number of milliseconds specified
  • scale damage and armor dynamically to keep player alive more often

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_useDynamicProtectionscale damage and armor dynamically to keep player alive more often
  • Draw boxes around monsters that targeted player

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showEnemiesDraw boxes around monsters that targeted player
  • g_showEntityInfo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showEntityInfog_showEntityInfo
  • g_showHud

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showHudg_showHud
  • Enable shadow of player model

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showPlayerShadowEnable shadow of player model
  • Enable display of player hit percentage

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showProjectilePctEnable display of player hit percentage
  • Toggle hit % to HUD

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showprojectilepct 1Toggle hit % to HUD
  • g_vehicleForce

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_vehicleForceg_vehicleForce
  • Shotgun

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    give weapon_shotgunShotgun
  • God mode1

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    godGod mode1
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gui_configServerRateNot Known
    gui_debugNot Known
    gui_editNot Known
  • Gametype filter

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gui_filter_gameTypeGametype filter
  • Password filter

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gui_filter_passwordPassword filter
  • Players filter

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gui_filter_playersPlayers filter
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    gui_mediumFontLimitNot Known
    gui_smallFontLimitNot Known
  • Send heartbeat to master servers

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    HeartbeatSend heartbeat to master servers
  • Show help

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    helpShow help
  • g_showCollisionWorld

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showCollisionWorldg_showCollisionWorld
  • g_showCollisionTraces

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showCollisionTracesg_showCollisionTraces
  • Set how low can health get taken in nightmare mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_healthTakeLimit Set how low can health get taken in nightmare mode
  • Set how often to take health in nightmare mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_healthTakeTime Set how often to take health in nightmare mode
  • g_kickAmplitude

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_kickAmplitudeg_kickAmplitude
  • g_kickTime

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_kickTimeg_kickTime
  • g_knockback

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_knockbackg_knockback
  • g_maxShowDistance

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_maxShowDistanceg_maxShowDistance
  • g_monsters

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_monstersg_monsters
  • Control the weapon sway in MP

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_mpWeaponAngleScale Control the weapon sway in MP
  • Show muzzle flashes

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_muzzleFlash <0 or 1>Show muzzle flashes
  • If nightmare mode is allowed

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_nightmare <0 or 1>If nightmare mode is allowed
  • Game password

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_password Game password
  • Show dynamic lights on projectiles

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_projectileLightsShow dynamic lights on projectiles
  • Draw boxes around thinking entities; dormant entities (outside of PVs) are yellow, non-dormant are g

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showActiveEntitiesDraw boxes around thinking entities; dormant entities (outside of PVs) are yellow, non-dormant are green
  • Enable ejected shells from weapon

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showBrassEnable ejected shells from weapon
  • Display current frame number for camera when playing cinematics

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showcamerainfoDisplay current frame number for camera when playing cinematics
  • g_showCollisionModels

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_showCollisionModelsg_showCollisionModels
  • Hitch the game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    hitchHitch the game
  • fs_copyfiles

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_copyfilesfs_copyfiles
  • launch in-game Sound Editor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    editSoundslaunch in-game Sound Editor
  • Crash game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    crashCrash game
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cvar_restartNot Known
  • Restart the cvar system

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cvar_restartRestart the cvar system
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    cvarlistNot Known
  • Apply damage to an entity

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    damageApply damage to an entity
  • Launch script debugger

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    debuggerLaunch script debugger
  • Print parses

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    decl_show 1Print parses
  • Print parses and references developer

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    decl_show 2Print parses and references developer
  • Delete selected entity

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    deleteSelectedDelete selected entity
  • Hold [Enter] to zoom view

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    demoshotHold [Enter] to zoom view
  • Save screenshot for a demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    demoShotSave screenshot for a demo
  • Load a map in developer mode

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    devmapLoad a map in developer mode
  • Open directory

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    dirOpen directory
  • List a folder

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    dirList a folder
  • List a folder with sub-folders

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    dirtreeList a folder with sub-folders
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    dirtyfeetNot Known
  • Crashes game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    crashCrashes game
  • Connect to a server

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    connectConnect to a server
  • EntityPlacement

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    EntityPlacementEntityPlacement
  • envshot

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    envshotenvshot
  • Take an environment shot

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    envshotTake an environment shot
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    errorNot Known
  • Cause an error

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    errorCause an error
  • exec

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    execexec
  • Execute a config file

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    execExecute a config file
  • Execute appropriate config files and sets cvars based on com_machineSpec

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    execMachineSpecExecute appropriate config files and sets cvars based on com_machineSpec
  • Exit game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    exitExit game
  • Exit command demo

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    exitCmdDemoExit command demo
  • exportmodels

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    exportmodelsexportmodels
  • Time messages displayed when console is displayed

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    con_notifyTimeTime messages displayed when console is displayed
  • Speed at which the console moves

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    con_speed Speed at which the console moves
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    condumpNot Known
  • Dump the console text to a file

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    conDumpDump the console text to a file
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    connectNot Known
  • Disassembles script

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    disasmScriptDisassembles script
  • Export models

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    exportmodelsExport models
  • g_dvFrequency

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dvFrequencyg_dvFrequency
  • g_dvTime

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dvTimeg_dvTime
  • Edit entity mode; 0 = off, 1 = lights, 2 = sounds, 3 = articulated figures, 4 = particle systems, 5

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_editEntityMode <0-7>Edit entity mode; 0 = off, 1 = lights, 2 = sounds, 3 = articulated figures, 4 = particle systems, 5 = monsters, 6 = entity names, 7 = entity models.
  • g_exportMask

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_exportMaskg_exportMask
  • Toggle disable buffer file writing for save games

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_flushSave <0 or 1>Toggle disable buffer file writing for save games
  • Not Known

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_fovNot Known
  • Display timing information for each game frame

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_frametimeDisplay timing information for each game frame
  • Score review time in seconds at end game

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_gameReviewPauseScore review time in seconds at end game
  • fillrate

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fillratefillrate
  • Finish the build process

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    finishBuildFinish the build process
  • flashlight

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    flashlightflashlight
  • focussoundseditor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    focussoundseditorfocussoundseditor
  • Freeze everything on screen

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    freezeFreeze everything on screen
  • Freeze game for indicated number of seconds

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    freeze Freeze game for indicated number of seconds
  • fs_basepath

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_basepathfs_basepath
  • fs_caseSensitiveOS

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_caseSensitiveOSfs_caseSensitiveOS
  • g_dvAmplitude

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dvAmplitudeg_dvAmplitude
  • g_dropItemRotation

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dropItemRotationg_dropItemRotation
  • Scale final damage on player by this factor

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_damageScale Scale final damage on player by this factor
  • Display information on which animations are playing on specified entity; -1 disables

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugAnim Display information on which animations are playing on specified entity; -1 disables
  • Check for models with bounds over 2048

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugBoundsCheck for models with bounds over 2048
  • g_debugCinematic

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugCinematicg_debugCinematic
  • g_debugDamage

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugDamageg_debugDamage
  • g_debugMove

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugMoveg_debugMove
  • g_debugMover

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugMoverg_debugMover
  • g_debugScript

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugScriptg_debugScript
  • g_debugTriggers

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugTriggersg_debugTriggers
  • g_debugWeapon

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_debugWeapong_debugWeapon
  • Show decals (bullet holes, etc.)

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_decalsShow decals (bullet holes, etc.)
  • Disassemble script into base/script disasm.txt when script is compiled

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_disasmDisassemble script into base/script disasm.txt when script is compiled
  • Show double vision when taking damage

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_doubleVisionShow double vision when taking damage
  • g_dragDamping

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dragDampingg_dragDamping
  • Allow dragging physics objects around by placing the crosshair over them and holding [Fire]

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dragEntityAllow dragging physics objects around by placing the crosshair over them and holding [Fire]
  • g_dragShowSelection

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    g_dragShowSelectiong_dragShowSelection
  • fs_cdpath

    Press [Ctrl] + [Alt] + ~ to display the console window. Then, submit the code to activate the corresponding cheat function.

    CodeEffect
    fs_cdpathfs_cdpath
  • Invincibility

    Enter the following while playing the game.

    CodeEffect
    Hold L and press X, Y, B, AInvincibility **REMEMBER The code cannot be enabled until you take the elevator after being attacked at the start of the game When a new area is loaded, the code must be re-enabled to regain its effect
  • Ultimate Doom and Doom 2 Codes (Collector's Edition Only)

    Enter the following while playing the game.

    CodeEffect
    Hold L and press A(2), B(2).End level
    Hold L and press A(4).Toggle God and Degreelessness mode
    Hold L and press A, B, A, B.All weapons, health, keys, and armor
    Hold L and press B(2), A(2).Chainsaw
    Hold L and press B(4).All weapons, ammunition, and armor
    Hold L and press X(2), Y(2)Invisibility
    Hold L and press X(3), Y.Berserk mode
    Hold L and press X(4).Temporary invincibility
    Hold L and press X, Y(3).Radiation Suit
    Hold L and press Y(3), X.Light Amplification Goggles
    Hold L and press Y(4).Full map
  • Locker Combinations

    The following are combinations to the storage lockers found in the game.

    CodeEffect
    Locker 009 - 492Security Armor, Machinegun Ammo, Chain Gun Ammo
    Locker 029 - 516Security Armor, Machinegun Ammo
    Locker 034 - 134Machinegun Ammo, Chain Gun Ammo
    Locker 035 - 134Pistol Rounds, Shotgun Shells, Armor Shards
    Locker 042 - 714Shotgun Shells, Chain Gun Ammo
    Locker 105 - 769Pistol Rounds, Shotgun Shells, Hand Grenades
    Locker 116 - 634Shotgun Shells, Plasma Cells
    Locker 117 - 634Shotgun Shells, Chain Gun Ammo
    Locker 407 - 937Pistol Rounds, Shotgun Shells, Small Med-kit
    Locker 408 - 937 Shotgun Shells
    Sarge's Locker - 428Sarge's Locker

DOOM 3: Resurrection of Evil Unlockables

    There are currently no pc Unlockables for DOOM 3: Resurrection of Evil.

    There are currently no xbox Unlockables for DOOM 3: Resurrection of Evil.

DOOM 3: Resurrection of Evil Achievements

    There are currently no pc Achievements for DOOM 3: Resurrection of Evil.

    There are currently no xbox Achievements for DOOM 3: Resurrection of Evil.