by Steve Watts, May 10, 2013 7:00am PDT
Bungie has a way with expansive worlds and fiction--just look at the Halo series. So we expected the same from Destiny, and the company has started to show its hand, sharing more details on the world, story, and the three classes.
Read more: Warlocks, Titans, and Hunters »
by Steve Watts, Apr 29, 2013 11:00am PDT
by Steve Watts, Feb 21, 2013 1:25am PST
by Andrew Yoon, Feb 19, 2013 1:30pm PST
by Andrew Yoon, Feb 17, 2013 6:30pm PST
First-person shooters aren't exactly the most accessible genre in the market. Even multi-platinum franchises like Halo and Call of Duty skew relatively "hardcore." However, Bungie wants to appeal to an even larger audience with Destiny, and plans on doing so by making it accessible for even novice gamers.
"If you have the basic coordination to play a shooter, you can experience all Destiny has to offer," Bungie co-founder Jason Jones explained. "All core activities can be able to be enjoyed by a novice player, even as we we get into those complex six-player activities, like raids."
Read more: But what about advanced players? »
by Andrew Yoon, Feb 17, 2013 3:00pm PST
"From the developers of Halo and the publisher of Call of Duty."
That's a tagline you're going to see a lot of in the coming months, as Activision begins revving up the marketing machine for Bungie's next game, Destiny. But what does it mean to be from "the publisher of Call of Duty?" Does that really affect the game in any way? According to both parties, the answer is yes.
Read more: Multiplatform and multiplayer tech »
by Andrew Yoon, Feb 17, 2013 1:00pm PST
Bungie's upcoming Destiny will feature a highly crafted narrative experience, one that you can experience as a traditional "campaign." However, even if you're playing the game single-player, you will need an online connection. "To play Destiny, you need to be connected," Bungie's Pete Parsons succinctly noted.
Read more: It's 'okay' to go solo »
by Andrew Yoon, Feb 17, 2013 10:00am PST
Every AAA game aims to set a new benchmark. Some games will aim to have the best graphics, others the biggest worlds. Others, still, try to reinvent genres--or create new ones entirely. Destiny is the epitome of AAA game development: it aims to be nothing less than the biggest world ever created for a video game, while reinventing the FPS. Bungie's aspirations are so extraordinary, it's not difficult to dismiss it all as hyperbole. Clearly, the team has proven itself through the original Halo games--but Destiny takes their ambition to a whole new level.
Read more: The many inspirations of Destiny »
by John Keefer, Feb 15, 2013 10:59am PST
by Steve Watts, Feb 12, 2013 12:45pm PST
We've seen little hints of Bungie's "Destiny" from leaks and clever easter eggs, but the company finally seems primed to pull the veil off. The developer has started up an alternate-reality game, welcoming fans to uncover the mysteries and (presumably) unearth some secrets about the game, with some details expected to be revealed on February 17.
Read more: A seven-day countdown »
by Steve Watts, Nov 30, 2012 9:30am PST
Halo 3: ODST was one of Bungie's last games before separating from Microsoft to work on its next universe. Apparently, the company knew what it was planning for the future well in advance--so much so that it sneaked an easter egg into the now-three year old game.
Read more: 'Destiny Awaits' »
by John Keefer, Nov 27, 2012 5:00pm PST
by Steve Watts, Aug 07, 2012 10:45am PDT
Bungie's next game still hasn't been formally announced, but the company is already reaching out to beta testers for the upcoming title, codenamed Destiny. The company assures eager fans that more invites are coming as well.
Read more: 'Your time may yet come' »
by John Keefer, Jul 09, 2012 6:00am PDT
Music legend Paul McCartney told his fans that he is working with Bungie on the music for an as yet unannounced game, releasing a photo of himself chatting with Bungie composer Marty O'Donnell. We can only assume the collaboration involves the project codenamed "Destiny".
Read more: McCartney 'excited' »
by Andrew Yoon, May 21, 2012 4:15pm PDT
In 2010, Halo developer Bungie signed a deal with Activision--an exclusive 10-year partnership "to bring Bungie's next big action game universe to market." Little has surfaced about the new project since.
As a consequence of Activision's ongoing litigation with former Modern Warfare developers at Infinity Ward, details of the publisher's agreement with Bungie have surfaced. While specifics could have changed since the contract was signed in 2010, the original contract lays out a plan for four sci-fi "action shooter" games from Bungie, codenamed "Destiny," released every other year, beginning in late 2013.
Read more: Eight games until 2020? »
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