IndieCade 2011: Desktop Dungeons
The first free prototype of indie developer QCF Design's Desktop Dungeons was released early in 2010. After undergoing numerous tweaks, additions, and fixes, the team decided to develop sort of an "ultimate" version of the game, which includes innumerable updates, enhanced presentation, and basically just more of the sorts of features that made the alpha version so popular among fans in the first place.
I had a chance to get my hands on the most recent build of the game at IndieCade 2011 and chat with developer Marc Luck about how development of the Desktop Dungeons beta is coming along, as well as what fans can expect from their future dungeon-crawls.
Killzone: Mercenary shoots onto Vita on September 10
Trion Worlds hit with more layoffs, Defiance team impacted
Ratchet & Clank: Full Frontal Assault defending Vita next week
Game & Wario was originally going to be pre-installed on Wii U
The Last of Us digital download lets you start playing sooner
Weekend Confirmed 165 - Metro: Last Light, Fuse



Comment on this story