Call of Duty: Ghosts

PC, PS3, PS4, XB360, XBOX ONE, WIIU / Action / Release: Nov 5, 2013 / ESRB: M

Call of Duty: Ghosts producer talks about the (inevitable) sequel

By Andrew Yoon, Nov 06, 2013 2:00pm PST

Obviously, there's going to be another Call of Duty game. Infinity Ward producer Mark Rubin talked about their next game. Players that have finished the short campaign already have some idea what's going to happen, and Rubin confirms that they're already "working on" the sto...

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Call of Duty: Ghosts not declared biggest entertainment launch of the year

By Alice O'Connor, Nov 06, 2013 5:45am PST

For the past four years, the day after the launch of a new Call of Duty game has seen Activision boldly declaring its latest man-shooter the new biggest entertainment launch ever. This year, the broken record skipped. Perhaps due to staggering success of Grand Theft Auto V, ...

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Call of Duty Ghosts review: rank and file

By Ozzie Mejia, Nov 05, 2013 10:30am PST

Call of Duty: Ghosts is a capable, if unremarkable, entry into the series. It plays a little too safe with the campaign and multiplayer, but does add some cool new ideas, like the co-op Extinction mode and the customizable Squads.

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Call of Duty: Ghosts commercial features Vegas, Megan Fox, and explosions

By Andrew Yoon, Nov 02, 2013 4:30pm PDT

Another year means another Call of Duty means another big-budget Hollywood-style live action commercial. This year's commercial channels The...

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Call of Duty: Ghosts multiplayer video goes into 'Free Fall'

By Andrew Yoon, Oct 31, 2013 10:30am PDT

Call of Duty: Ghosts will launch with an exclusive multiplayer map for players that pre-order. "Free Fall" takes place in a collapsing skyscraper, and highlights Infinity Ward's take on that whole "levolution" concept.

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"This looks sweet! After the disappointment of BF4 (or at least it's been disappointing to me so ..."

- wytefang see all 4 comments

Call of Duty: Ghosts requires installation for single-player play on Xbox 360

By Andrew Yoon, Oct 30, 2013 2:30pm PDT

As is becoming increasingly common on Xbox 360, Call of Duty: Ghosts will require a hard drive installation.

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Call of Duty and Battlefield are higher-res on PS4 than Xbox One

By Andrew Yoon, Oct 30, 2013 2:00pm PDT

Initial reports pegged PlayStation 4 as more powerful than Xbox One. But, will the differences between the two consoles make much a difference? Apparently, two big multiplatform games both run at a higher resolution on PS4 than on Xbox One: Call of Duty and Battlefield.

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"Who cares? That's not his point. Go make your defensive posts about X1 now, instead. You're ..."

- Curike see all 87 comments

Call of Duty: Ghosts Extinction have players fighting aliens

By Andrew Yoon, Oct 28, 2013 6:30am PDT

Call of Duty: Ghosts will introduce a brand new game mode, one involving aliens.

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Call of Duty: Ghosts PC requires 64-bit Windows

By Andrew Yoon, Oct 23, 2013 9:15pm PDT

Will your PC be able to handle Call of Duty: Ghosts?

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Explosions: The Call of Duty: Ghosts launch trailer

By Andrew Yoon, Oct 21, 2013 10:15am PDT

Here's the gameplay launch trailer for Call of Duty: Ghosts. And why yes, there are explosions, thank you for asking.

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Call of Duty: Ghosts clan support outlined

By Steve Watts, Oct 10, 2013 11:00am PDT

Call of Duty: Ghosts is adding more clan revisions to the series, this time working cross-platform and with support on PC.

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Call of Duty: Ghosts will have dedicated servers on all platforms

By Andrew Yoon, Oct 07, 2013 2:45pm PDT

Call of Duty: Ghosts will have dedicated servers. And not just on PC--for all versions of the game. "Dedicated servers will be used on current gen, next gen and PC with Ghosts."

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Call of Duty: Ghosts trailer outlines Squads multiplayer modes

By Steve Watts, Oct 03, 2013 11:00am PDT

A new trailer for Call of Duty: Ghosts details the multiplayer modes available for your customized bot team in Squads.

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Call of Duty not representative of military life, says Ghosts producer

By Ozzie Mejia, Oct 01, 2013 3:45pm PDT

Call of Duty: Ghosts continues taking the series into Hollywood blockbuster territory. Part of the reason for that is because Activision and Infinity Ward can't imagine replicating the war stories told to them first-hand.

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Why Call of Duty: Ghosts discarded old multiplayer modes

By Ozzie Mejia, Sep 27, 2013 4:30pm PDT

Innovation can be difficult for Call of Duty after so many years, so Activision and Infinity Ward decided to start from scratch when thinking of new multiplayer modes for Ghosts.

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