by Chris Faylor, Mar 03, 2010 10:30am PST
Electronic Arts has laid off members of the development team responsible for Steven Spielberg's block-knocker series Boom Blox, though it appears that the team's last project--a Project Natal title--may live on at Harry Potter developer EA Bright Light.
"The Boom Blox team was laid off today," now-former Electronic Arts Los Angeles senior software engineer Jeff Dixon wrote on LinkedIn, as noted by Blue's News. When reached for details, Dixon told the site that a total of fourteen employees had been cut. Read more »
by Chris Faylor, Feb 09, 2010 9:10am PST
Both the Xbox 360 and PlayStation 3 motion-tracking add-ons coming in late 2010 will launch alongside support from publisher Electronic Arts, the company has affirmed.
"With respect to the motion control games on [Project] Natal / Xbox and the Sony Motion Controller, we will be supporting both of those platforms at launch," explained EA COO John Schappert in a conference call. "We don't have any titles to announce right now on those, but we will be supporting those and we are hopeful on those." Read more »
by Chris Faylor, Dec 23, 2008 1:28pm PST
In celebration of the holiday season, Electronic Arts today sent out some new cheat codes for EALA's ball-throwing, block-pulling Wii physics game Boom Blox.
"At the Boom Blox title screen, hit up, right, down, left on the D-pad button," the company instructed. "Type in the [case-sensitive] codes below using the keyboard." Read more »
by Blake Ellison, Oct 01, 2008 3:01pm PDT
Japanese Association of Psychiatric Hospitals wants to see Dementium: The Ward, a Nintendo DS survival horror FPS set in a deranged hospital, taken off the shelves.
The association, which represents almost all Japanese psychiatric hospitals, claimed the game "fosters prejudice and discrimination" according to Japan's Sankei Shimbun newspaper. It added that "the game uses the tradition of psychiatry in name but uses imagery of attacking patients" and requested that the game's website be pulled along with the game. Read more »
by Aaron Linde and Chris Faylor, Jul 29, 2008 2:21pm PDT
Following a not so impressive first month on retail shelves, EALA and Steven Spielberg's physics-driven puzzle action title Boom Blox has sold over 450,000 copies since launch, publisher Electronic Arts revealed today.
The news arose from an investor conference call held this afternoon, in which EA CFO Eric Brown said the title met the publisher's expectations since its launch in early May. Read more »
by Chris Faylor, Jun 17, 2008 1:35pm PDT
Despite critical acclaim, EA LA and Steven Spielberg's physics-driven puzzle action title Boom Blox (Wii) only sold 60,000 units during its first month at US retailers,
sales-tracking firm NPD informed GameDaily.
Read more »
by Nick Breckon, Apr 30, 2008 2:30pm PDT
EA today released a new video of the Spielberg-produced, EA LA developed Wii title Boom Blox.
You can do a lot of things in Boom Blox, but I'll let The Voice speak to that.
Read more »
by Chris Faylor, Apr 15, 2008 3:00am PDT
by Chris Faylor, Apr 10, 2008 4:15pm PDT
EA Los Angeles and Steven Spielberg's physics-driven puzzle Boom Blox (Wii) will arrive in North America on May 6, Kotaku reports, with the European version set to drop on May 9.
Revealed back in February, the block-tumbling title has over 300 levels, with players able to make their own stages in Create Mode and share them with online friends through WiiConnect24.
Read more »
by Maarten Goldstein, Feb 07, 2008 7:23am PST
by Chris Faylor, Feb 06, 2008 7:58am PST
Electronic Arts has pulled back the curtain on Boom Blox, the first of several EA Los Angeles-developed titles stemming from the company's collaboration with renowned director and producer Steven Spielberg.
Due out in May, the Wii-exclusive action-puzzler features over 300 levels, with players able to make their own stages in Create Mode and share them with online friends through WiiConnect24. Read more »
"I would call this an unfortunate outcome of the Wii getting swamped by god awful crappy gimmicky ..."
- BigT See all 8 comments