Beyond: Two Souls

PS3 / Action Adventure / Release: Oct 8, 2013 / ESRB: RP

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Rumor: PS4 Director's Cut of Beyond: Two Souls in the works

Rumor: PS4 Director's Cut of Beyond: Two Souls in the works

Could a PS4 version of Beyond: Two Souls be in the works? NeoGAF user Dragonbane discovered references to a "Director's Cut" version of the game in a programmer's portfolio, since removed. The enhanced re-release would incorporate new scenes, including a scene where players control Jodie as a baby.

See: Jodie rendered on PS4 »

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Beyond: Two Souls also becomes a million-seller

Beyond: Two Souls also becomes a million-seller

Quantic Dream's Beyond: Two Souls has also reached million-seller status--much like its predecessor, Heavy Rain. According to the developer, the game reached the milestone "shortly before Christmas 2013."

Read more: Produced by original creative director »

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Weekend Confirmed 187 - Pokemon X & Y, The Wolf Among Us, Beyond: Two Souls

Weekend Confirmed 187 - Pokemon X & Y, The Wolf Among Us, Beyond: Two Souls

For this edition of Weekend Confirmed, we have two crews for you! We start the show with the Weekend Confirmed X crew of hosts Garnett Lee and Jeff Cannata and the Shacknews duo of Andrew Yoon and Ozzie Mejia reacting to the Watch Dogs delay and how that affects the decision to jump on to next-gen on launch day. That's followed by some early discussion of Pokemon X and Y before jumping into discussion of Telltale's The Wolf Among Us. After the first hour, we switch to Weekend Confirmed Y, with Insomniac's James Stevenson jumping in for a discussion on some of the latest board games before Jeff and Andrew debate their respective views on Beyond: Two Souls. The show wraps up with a new round of Finishing Moves before Andrew and Ozzie switch chairs once more for the post-show Tailgate.

Listen: Weekend Confirmed Episode 187 »

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Weekend Confirmed 186 - Battlefield 4 beta, Beyond: Two Souls

Weekend Confirmed 186 - Battlefield 4 beta, Beyond: Two Souls

It's a power trio for this edition of Weekend Confirmed. Hosts Garnett Lee and Jeff Cannata are joined by Shacknews' Ozzie Mejia and they briefly muse about last week's League of Legends World Championship, as they all consider jumping back into the world of Riot's MOBA phenomenon. Discussion turns to Grand Theft Auto Online, including some listener stories about their experience in the game. Then everyone talks about the upcoming next-generation of consoles and the Battlefield 4 beta before Jeff talks about his brief experience with Beyond: Two Souls and Ozzie reels off the best of what he saw at this year's IndieCade. And to send you into your weekend, everyone breaks out a new round of Finishing Moves before the post-show Tailgate.

Listen: Weekend Confirmed Episode 186 »

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Sony president still 'excited' for Beyond dev's next game

Sony president still 'excited' for Beyond dev's next game

We weren't particularly fond of Beyond: Two Souls. And it appears many critics are torn on Quantic Dream's anticipated follow-up to Heavy Rain. In spite of tepid critical reaction, Sony is still excited for the team's next game set for PS4.

Read more: Sony 'reassured' on Quantic's next game »

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Beyond: Two Souls review: caged ambitions

Beyond: Two Souls review: caged ambitions

Some would argue that an artist is only as good as his tools. For Beyond: Two Souls, writer and director David Cage has been given resources that would make any director--Hollywood or not--jealous. Cage has at his disposal some of the best visual tech of the generation, a stunning motion capture suite, and two Academy Award-nominated actors. Sony has pulled out all the stops.

The end result is a game that improves upon nearly every aspect of Quantic Dream's first PS3 effort, Heavy Rain. Beyond leaps over the uncanny valley thanks to its new engine and motion capture tech. Gone are the awkwardly-accented performances, only to be replaced by Ellen Page and Willem Dafoe. Even the gameplay has been significantly improved, moving away from the QTE button-mashing that defined Heavy Rain. Every aspect of Beyond is a generational leap. Too bad it's all wasted on a story that isn't worth telling.

Read more: The subtlety of an explosion »

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Beyond: Two Souls gets exclusive training missions at GameStop

Beyond: Two Souls gets exclusive training missions at GameStop

Imagine if your favorite movie had a Special Edition featuring an additional scene only accessible at Walmart. That's exactly what Sony's proposing with its release of Beyond: Two Souls. By pre-ordering the game at GameStop, you'll get an automatic upgrade to the Special Edition, which includes an exclusive playable scene.

So, what is this scene? "Training missions."

Read more: Other Special Edition bonuses »

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Interview: Breaking gaming expectations with Beyond: Two Souls

Interview: Breaking gaming expectations with Beyond: Two Souls

In a very real sense, failure is not an option in David Cage's games. There is no "game over" when you fail to hit the timing in a quicktime event. Choices have consequences, but it's not a "Choose Your Own Adventure" book. Flipping to the wrong page won't result in the death of the main character.

Instead, in both Heavy Rain and Cage's newest game, Beyond: Two Souls, the story simply progresses uninterrupted until it reaches its logical conclusion, whatever that might be. For that reason, Beyond, the story of a girl literally attached at the hip to an invisible creature named Aiden set over the course of 15 years, can go in any number of directions. If Beyond's main character Jodie is captured by the police, for instance the game doesn't reload from the most recent checkpoint, it just continues to the police department. The story keeps moving, no matter what happens.

Read more: Striving to become more than games »

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Beyond: Two Souls preview: Mean Girls

Beyond: Two Souls preview: Mean Girls

On a very rare occasion, I get nostalgic for adolescence. I had all the time in the world to play games, I think, and I didn't have to worry about money. Then I play a scene in Beyond: Two Souls, and I remember, "Oh yeah, being a teenager was the worst."

One such scene takes place during a party straight out of Carrie. Jodie Holmes, trapped on a military base for pretty much her entire life because he has a bizarre extra-dimensional creature named Aiden following her around like an abusive boyfriend, is excited to finally make some friends. The analyst in charge of her case, Nathan Dawkins (played with a dry but warm sense of paternalism by Willem Dafoe), hands her a rare book of stories by Edgar Allen Poe and tells her to have a good time.

Read more: She's All That »

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Beyond: Two Souls demo planned, early access coming September 24

Beyond: Two Souls demo planned, early access coming September 24

You'll be able to try out Beyond: Two Souls through a downloadable demo. Sony announced that players will be able to try out two scenes from Quantic Dream's next project as early as September 24.

Read more: Experiments and escape »

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Beyond: Two Souls wheels out Ellen Page and Willem Dafoe

Beyond: Two Souls wheels out Ellen Page and Willem Dafoe

"You might as well just give up, Aiden," Ellen Page's character tells her ghost pal in a new Beyond: Two Souls trailer. "This date is going on." Yes, as if it's not bad enough being hunted by the government, Jodie has spirits from the mists trying to stop her doing kisses.

"This entity protects her and cares about her but it also interferes with her life," Page herself explains in the trailer, which also has Willem Dafoe gabbing about the game and their characters.

Watch: A relatable core, in spite of ghosts »

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Hans Zimmer and Lorne Balfe composing Beyond: Two Souls soundtrack

Hans Zimmer and Lorne Balfe composing Beyond: Two Souls soundtrack

It stars Ellen Paige and Willem Dafoe. It went to Tribeca Film Festival. And now, it has a soundtrack from Hans Zimmer and Lorne Balfe. We're pretty sure Beyond: Two Souls is officially a movie now.

Zimmer and Balfe, who collaborated on Inception and The Dark Knight movies, are working on Quantic Dream's upcoming PS3 adventure.

Listen: the making of the soundtrack »

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Beyond: Two Souls adds touch controls and 'multiplayer'

Beyond: Two Souls adds touch controls and 'multiplayer'

Beyond: Two Souls is the latest game to join in on the tablet-connected trend. Quantic Dream's adventure can be entirely controlled via a connected touch device. Through the "Beyond Touch" app, players will be able to forgo the DualShock to play through a touch interface. Undoubtedly, this is an attempt to appeal to gamers that are less comfortable with the complicated sticks and buttons of a traditional game controller.

Read more: Two player support inspired by Heavy Rain »

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Beyond: Two Souls trailer talks 'gameplay'

Beyond: Two Souls trailer talks 'gameplay'

David Cage and Quantic Dream may have cinematic aspirations, but they're still making video games. A new Beyond: Two Souls video developer diary delves into the nebulous concept of "gameplay," including how it's worked on improving controls and UI since Heavy Rain. Also, it offers delightful glimpses at Ellen Page's teenage goth phase.

Watch: Waggling the old analogue sticks »

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Beyond: Two Souls 'making of' video focuses on Page and Dafoe

Beyond: Two Souls 'making of' video focuses on Page and Dafoe

Beyond: Two Souls from Quantic Dream relies heavily on the performances of Willem Dafoe and Ellen Page to relate the supernatural story. So it's not surprising that the first "Making of" trailer for the game focuses on the two actors and how they approach their performances in the game.

Watch: Lots of time in front of the camera »

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