by Maarten Goldstein, Nov 10, 2004 3:58pm PST
The official Battlefield Vietnam website has been updated with a new release of the Mod Development Toolkit. The new release includes several tutorials and new tools including a mod installer creator, a mod optimizer and a font maker.
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by Maarten Goldstein, Oct 25, 2004 3:45pm PDT
by Maarten Goldstein, Oct 16, 2004 9:26am PDT
by Maarten Goldstein, Oct 07, 2004 12:43pm PDT
As expected, EA has released the the Battlefield Vietnam 1.2 patch, adding a ton of new content to the game. For those with 1.1 installed already there is an incremental upgrade. For server files go here. Here's what's new map and vehicle wise.
NEW CONTENT AND FEATURES 3 new maps in Patch 1.2: -- Operation Cedar Falls is a new map that introduces tunnels to BFV. Minimap changes when inside tunnels, and teammate icons only appear if they are on the minimap the player is currently viewing (ie above ground or tunnels). Tunnel flags appear in the minimap as vertical flags, differentiating them from the regular horizontal flag.
-- Saigon 1968. Based during the Tet Offensive, the NVA have tunneled into the Saigon Sewer system in an effort to overtake the Presidential Palace.
-- Fall of Saigon. It's spring 1975, and the NVA are moving quickly to attack Saigon as the USA is finishing the final evacuations from Vietnam. 8 vehicles are new in Patch 1.2: -- The A1 Skyraider in 2 versions; one for anti-infantry (MGs and napalm), and the other for anti-vehicle attacks (bombs and missiles). -- The Ontos is a new USA tank that can fire 1 round from it's 6 cannon sequentially, or it can empty all 6 at once. -- The BRDM Malyutka Complex is an NVA amphibious vehicle that fires wire-guided missiles. Once fired, the player camera is attached to the missile. The control is similar to an airplane. Right-clicking will detonate the missile. -- Quad 0.50 MG is a static machine gun emplacement with 4 powerful cannons. A 360 degree rotation and a thick bullet shield make it a great option for clearing the skies of enemy targets. -- T-72 is a heavy NVA tank. The driver fires tank shells with primary fire, and shoots a machine gun as secondary fire. The gunner fires the canopy machine gun with primary fire, and shoots out smoke grenades with secondary fire. -- AC-47 Gunship. Heavy transport/gunship with coaxial chain guns out the left side. The pilot can drop bombs with primary fire. -- M35A1 Nancy. A flatbed truck with a Quad 0.50 MG mounted in the back, an M60 facing to the front, and a couple armed passengers for good measure. -- BM21 Troop Transport. A BM21 truck with armed passenger positions filling the back.
The
Battlefield Vietnam website notes that updated mod tools will be available soon.
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by Maarten Goldstein, Oct 06, 2004 8:04am PDT
by Maarten Goldstein, Sep 10, 2004 9:49am PDT
The Battlefield Vietnam website has posted the newsletter which was recently sent to subscribers of that list. The developers are gearing up to release the 1.2 patch for the game, which will add three new maps, new weapons and more. Screenshots are included.
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by Maarten Goldstein, Aug 22, 2004 10:17am PDT
by Maarten Goldstein, Aug 20, 2004 10:12am PDT
As promised Electronic Arts has released the World War 2 mod for Battlefield Vietnam. The 300mb download includes three Pacific Theatre maps from Battlefield 1942, using the Battlefield Vietnam engine for improved graphics and also adding a flame thrower.
The WW2 mod is a partial conversion of the original Battlefield 1942 to the updated engine of Battlefield Vietnam. The most popular maps of the Pacific Theater have been transferred to the new engine. This theater comes to life like never before using the overgrowth and undergrowth that made BFV such a hit. All of the characters, weapons, and vehicles have also been redone to make use of the advanced BFV rendering engine. The original BF1942 content married to the gameplay tweaks introduced in BFV combine to create a whole new Battlefield experience.
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by Maarten Goldstein, Aug 20, 2004 6:06am PDT
The official Battlefield Vietnam website now has an in-house Q&A on the World War 2 mod they're releasing for the game later today. Questions are about why they decided to create this mod, the new features in the ported maps thanks to the BFVietnam engine and the flamethrower they are including.
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by Steve Gibson, Aug 18, 2004 9:05am PDT
by Maarten Goldstein, Aug 11, 2004 1:37pm PDT
The official Battlefield Vietnam website has the 18th community update, which offers a link to a debug exe for the game. The EXE helps mod makers and level designers troubleshoot their custom content. It can not be used online, but LAN testing will work.
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by Maarten Goldstein, Aug 06, 2004 3:56pm PDT
by Maarten Goldstein, Aug 03, 2004 6:50am PDT
by Maarten Goldstein, Jul 28, 2004 12:30pm PDT
Electronic Arts has released the long awaited Battlefield Vietnam 1.1 patch. The 130mb update adds new content to the game and also offers a whole bunch of new menu and game features along with bug fixes. Here's what's new content wise
**Maps and Vehicles** -Defense of Con Thien is a head to head battle across the DMZ separating North and South Vietnam.
Defense of Con Thien features 3 new vehicles: -OH-6 Loach is a scout helicopter used by the USMarines. It's fast and agile, armed with chain guns and can be used to spot for artillery strikes. -Ka-25 'Hormone' is an attack helicopter used by the NVA. It carries chain guns and heat seeking missiles, and also benefits from the addition of radar in the nose. -Stationary M60 emplacements with infinite ammo.
A new
Windows dedicated server is available as well.
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by Maarten Goldstein, Jul 16, 2004 12:41pm PDT
In a new community update on the official Battlefield Vietnam website, DICE announces plans to release an official World War 2 mod for the game "in the near future". Thanks n0v4.
Have you ever wondered what Wake Island or Iwo Jima would look and play like with real tropical foliage? Do you love Battlefield Vietnam but you want to be able to relive the classics without having to dig up your 1942 disks?
The WWII Mod includes the classic Wake Island, Invasion of the Philippines and Iwo Jima maps rebuilt to take advantage of all of the new features of the Vietnam rendering engine (normal mapping, undergrowth, overgrowth, etc.), as well as the gameplay tweaks that came with BFV. (capture timer, 3D Map, use of kit weapons from passenger seats, vehicle radios, etc.)
This mod will also include a new flamethrower weapon for Axis and Allied teams, and all Pacific Theatre weapons have been re-animated as well. The community update also mentions that the 1.1 patch for BFVietnam is close to being released.
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