by Steve Watts, May 21, 2013 3:15pm PDT
by Steve Watts, May 20, 2013 2:35pm PDT
Kevin Conroy, the voice actor known for his iconic pipes as Batman in the classic animated series and the previous Arkham games, says he just finished a long stint of work on the "next Arkham" game. While he doesn't specifically name Batman: Arkham Origins, he did mention that his 9-10 months of work has gone into a game that has recently been announced, allowing him to talk about it.
Read more: But not Batman? »
by Andrew Yoon, May 20, 2013 1:15pm PDT
by Andrew Yoon, May 20, 2013 1:00pm PDT
Fans feel rightfully cautious whenever a beloved franchise switches developers. Batman Arkham Origins is the first game in the Arkham series developed outside of series progenitor Rocksteady. The newly established WB Montreal assumes development duties on this prequel. Fans are undoubtedly going to question if an untested, unproven team can make a Batman game worthy of the Arkham label. Based on an early hands-on with the game, it appears Montreal doesn't plan on changing the formula too much. Instead, Origins largely follows the blueprint established by Arkham City.
Read more: 'Feels like an expansion pack' »
by Andrew Yoon, May 20, 2013 12:00pm PDT
by John Keefer, May 16, 2013 2:30pm PDT
It's near Christmas, it's snowing, but all is not well in the city of Arkham, as a young Batman will be fending off assassins that want to end his storied career before it even gets started. A new teaser for Batman: Arkham Origins shows the Dark Knight battling perhaps the toughest killer in the group, Deathstroke.
Watch: About 12 seconds of action »
by Steve Watts, May 02, 2013 3:30pm PDT
by Steve Watts, Apr 29, 2013 10:00pm PDT
by Steve Watts, Apr 29, 2013 6:30pm PDT
Kevin Conroy has been the voice of Batman throughout a lot of iterations, but WB Montreal may be using a different actor to play the Dark Knight in the upcoming Batman: Arkham Origins. A report from a South African magazine claims that Conroy is out for this installment, since the game features a younger Bruce Wayne.
Read more: Gordon and Alfred returning »
by Steve Watts, Apr 26, 2013 10:05pm PDT
Batman: Arkham Origins exists in its own universe, the "Arkhamverse" as comic book fans been known to call it. Through Origins, WB Montreal is aiming to make their prequel form the foundations of that universe. Batman has had plenty of origin stories that trace back his crime-fighting roots, so DC Comics' chief creative officer, Geoff Johns, explained the themes of this particular prequel and how it differs from some others.
Read more: 'Arkham evokes a sense of insanity and chaos' »
by Andrew Yoon, Apr 24, 2013 8:15pm PDT
A lot of people still don't really get how FreeFlow works in the Batman: Arkham series. Given its focus on counters, button mashing doesn't get great results. You may be able to get by, but you certainly won't be able to achieve the same combo counts as some of the masters of the game.
"The challenge rooms really taught me a lot," creative director Eric Holmes said. "They teach you more than anything is 'you don't know how to play the game when you're playing the campaign.'"
Read more: Difficulty not changed because Arkham is 'mainstream' »
by Steve Watts, Apr 18, 2013 7:00pm PDT
Batman: Arkham Origins is rolling back to an earlier time in Batman's history, making for a tricky minefield of storytelling. We already know where these characters will end up, which runs the risk of making the plot lack stakes. But WB Montreal has explained more about how it will make this piece of the story stand out, notably by playing with its earlier iterations of characters.
Read more: Crushing Batman and rethinking Alfred »
by Steve Watts, Apr 16, 2013 6:30pm PDT
by Steve Watts, Apr 10, 2013 4:00pm PDT
by Steve Watts, Apr 09, 2013 6:30pm PDT
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