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Banjo Kazooie: Nuts & Bolts

X360 / Platform / Release: Nov 13, 2008 / ESRB: E10+

Banjo Kazooie DLC Adds New Modes on April 7

The first downloadable add-on for Rare's construction-centric Xbox 360 platformer Banjo Kazooie: Nuts & Bolts will arrive on April 7, publisher Microsoft announced today.

Dubbed "L.O.G.'s Lost Challenges," the 400 Microsoft Point ($5) download will include 12 new challenges, 7 new multiplayer modes, and new achievements. The pack also includes some connectivity with the upcoming Xbox Live Arcade release of Banjo Tooie, enabling players of both Tooie and Bolts to unlock seven more vehicle blueprints. Read more »

"I love making things in games, but the demo was completely uninspiring to me. It sucks ..."
- Xevo    See all 3 comments


Banjo Kazooie: Nuts & Bolts Gets Big Text Patch

Rare has belatedly fulfilled its earlier promise to bring bigger text to Banjo Kazooie: Nuts & Bolts, following complaints that the text was too small for SDTV users to read.

Players will be automatically prompted to download the update upon booting the action-adventure vehicle-building Xbox 360 game while connected to Xbox Live. After the update is applied, the ability to enlarge the text size is available within the options menu. Read more »

"So, how is this game? Are people enjoying it? I was actually interested in getting this game.. ..."
- Gwyndion    See all 7 comments


Rare Fixing Unclear SDTV Text in Banjo Kazooie: Nuts & Bolts Despite Being 'Too Expensive'

Flip-flopping from its previous stance, Banjo Kazooie: Nuts & Bolts (360) developer Rare has now pledged to fix the game's small text, which is unreadable on a standard-definition TV set and only legible on a high-definition display.

"We would like to assure you that contrary to earlier reports, we are aware of the issue and currently working on a title update to be released within the next 30 days that will fix it for those with Standard Definition TVs," reads an update from Rare community manager George Kelion on the game's official Banjo Blog. Read more »

"How this managed to be released in this state is beyond me. Stuff like this should be caught ..."
- timmie    See all 20 comments


Rare Calls Unclear SDTV Text in Banjo Kazooie: Nuts & Bolts 'Too Expensive' to Fix

Addressing complaints that text in the Banjo Kazooie: Nuts & Bolts demo was too small for SDTV owners to decipher, developer Rare has admitted that the problem is "simply something that's too expensive in terms of time, resources and money to alter."

"Please don't kill me," begged Rare community manager George Kelion in a NeoGAF post, noticed by CVG. "This *doesn't* mean we don't care about or respect the community. This *does* mean that, when all's said and done, we're only human." Read more »

"Making Duke 3D for XBox Live, we played it daily on SD TV's, specifically just to make sure ..."
- GeorgeB3DR    See all 103 comments


Banjo Kazooie: Nuts & Bolts Demo Released

Along with today's Xbox Live Arcade offerings, the Xbox 360's online Marketplace has been updated with a free downloadable demo for Rare's Banjo Kazooie: Nuts & Bolts.

Weighing in at about 1.08 GB, the demo offers a sample of the game's platforming and vehicle-building elements. The bird-bear duo's third major adventure hits retailers on November 11, with those that pre-order netting a free copy of the Nintendo 64 original.

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"God damnit, why are so many good games coming out in such a small amount of time! I really want ..."
- thetangent    See all 9 comments


Pretty Colors in New Banjo Kazooie: Nuts & Bolts Screenshots, Trailer

Showering us with an abundance of color, publisher Microsoft sends forth a new trailer and screenshots from Rare's vehicle-building/platforming hybrid Banjo Kazooie: Nuts & Bolts, due on Xbox 360 come November 11.

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"That looked pretty good, the music made me think I was playing Doom."
- the_algor    See all 10 comments


New Banjo Kazooie: Nut & Bolts Trailer Released

As developer Rare and publisher Microsoft prepare to unleash Banjo Kazooie: Nuts & Bolts on November 11, the two have provided a new trailer for the Xbox 360 platformer.

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"I'm not sure I'm crazy about their approach to focus on vehicles so much... but the game engine ..."
- Gwyndion    See all 10 comments


Banjo Kazooie: Nuts & Bolts Screenshots

Publisher Microsoft sent over some new screenshots of Rare's upcoming Xbox 360 platformer Banjo Kazooie: Nuts & Bolts.

Focusing on both traditional platforming and a variety of vehicle-based challenges, complete with vehicle customization, Nuts & Bolts arrives on November 14.

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"This game could either be really awesome or terrible, it doesn't seem there is any room for a ..."
- ebok007    See all 8 comments


Banjo Kazooie: Nuts & Bolts Arrives November 14; Pre-order to Get Banjo Kazooie XBLA Early, Free

Rare's long-awaited Xbox 360 revival of its bear-bird platforming duo Banjo Kazooie will hit North American retailers on November 14, publisher Microsoft revealed today. Dubbed Banjo Kazooie: Nuts & Bolts, the new title sports a suggested retail price of $39.99 and marks the first main entry since Banjo Tooie (N64) in 2000.

A free download code for the upcoming Xbox Live Arcade release of the original Banjo Kazooie will be provided to those that pre-order Nuts & Bolts from unspecified "participating retailers," allowing pre-order customers to access the title two weeks before the general public. Read more »

"Now we just need Goldeneye XBLA for free when preordering the Quantum of Solace game. .. yes ..."
- kodt    See all 17 comments


Microsoft E3 Screenshots: Gears of War 2, Fable 2, Lips, New Dashboard, More

In accordance with today's outpouring of announcements, demonstrations and big reveals at Microsoft's E3 press conference, the company has released several new screenshots of the titles included in today's presentation.

Gears of War 2

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"They should give you the "CHOICE" to have the Xbox Wii60 Dashboard and the Current 360 Dashboard."
- jackomack    See all 20 comments


Nuts & Bolts in Banjo Kazooie Trailer

Here's a new trailer for Banjo Kazooie: Nuts & Bolts, offering cinematic and gameplay footage from Rare's Xbox 360 platformer. The game is due out this November.

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"I think it looks awesome. Also great news that the original is coming to Live Aracde. "
- adsriordan    See all 17 comments


Third Party Dev Unveils Xbox 360 Motion Controller

Hardware developer Motus Games today unveiled Darwin (pictured left), a motion-controlled Xbox 360 controller, on its official website.

Capable of breaking down into two parts, the controller makes use of a number of sensors to detect motion and relative movement without the use of an infrared receiver as utilized by the Wii Remote. According to Motus, the Darwin is presently being distributed to developers and publishers, and could be ready for market in less than a year. Read more »

"I love how all these articles about this product oh-so-conveniently forget to mention that the ..."
- NeoChaosX    See all 39 comments