#18
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By:
Madwacker
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I can't see it taking overly too long for a small team to pop the high poly models of the HL1 characters into the new engine, and redo a few textures (water) and what not.
Aug 27, 2004 1:41pm PDT
I can't see it taking overly too long for a small team to pop the high poly models of the HL1 characters ...
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Madwacker