• #18
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    By: Madwacker This person is cool! x Show Full Post
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    I can't see it taking overly too long for a small team to pop the high poly models of the HL1 characters into the new engine, and redo a few textures (water) and what not.
    Aug 27, 2004 1:41pm PDT
    I can't see it taking overly too long for a small team to pop the high poly models of the HL1 characters ... : MadwackerThis person is cool!