1998 - "Sure, a game of this calibre shouldn't be rushed out."
1999 - "I don't care if they need another year. It's the gameplay that counts."
2000 - "Take a year. Take...oh, hell, take three years. Take four years! Don't even work in 2001, so that you can ensure a no-earlier than 2003 release date."
2001 - "If you talk about releasing this game before the end of the first Bush administration, I'm just going to cover my ears and go MMMMMMMMMMMM"
2002 - "Well, September 11 *is* a hard thing to get over. Put all thoughts of shipping out of your heads. Oh, and if you were going to have a level where Duke is piloting a giant boob-shaped airplane in its nipple cockpit straight at the WTC? Er, leave that part out. Have him fly the tit craft into something else. Better yet, just have a giant tit. Who cares if it flies."
2003 - "George, George. We're family here! It's OK! It's REALLY OK! Word up, suburban homey! You just keep POLISHING that diamond, and one day your Dukey Wukey will take his place in the, er, pantheon, hehehehe, of video games that took longer than a college education."