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    By: Shacknews This person is cool! x Show Full Post
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    Alice O'Connor posted a new article, Kojima ponders 'pilot episodes' for next-gen games.

    Game development costs will increase even further for the next generation of consoles, or will amongst developers who want to use all the extra horsepower to push polygons aplenty and tremendous textures. Given that so-called "AAA development" is already pretty dang expensive and risky, this may prove troublesome. Metal Gear creator Hideo Kojima has recently proposed one solution: releasing "pilot episodes" of games to test the waters before plunging fully into development.
    Mar 12, 2013 12:45pm PDT
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    Alice O'Connor posted a new article, Kojima ponders 'pilot episodes' for next-gen games.

    Game development costs will increase even further for the next generation of consoles, or will amongst developers who want to use all the extra horsepower to push polygons aplenty and tremendous textures. Given that so-called "AAA development" is already pretty dang expensive and risky, this may prove troublesome. Metal Gear creator Hideo Kojima has recently proposed one solution: releasing "pilot episodes" of games to test the waters before plunging fully into development. : ShacknewsThis person is cool!

    Thread Truncated. Click to see all 29 replies.

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      Hmm. It's like they're looking for a new way to share these digital wares : geedeckThis person is cool!
      • I wonder what they'd call these "shared wares"? : ArcanumThis person is cool!
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      The gap between the pilot and the full game would be too long for people to keep their excitement, i'd im... : deathofratsThis person is cool!
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        Yeah...I really wanted an episode 2... : lukej1337
        • Seriously : AMikaboshiThis person is cool!
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      PS3 / 360 were the era of AAA games. We need A inflation. I want AAAA games at a minimum for ps4/xbox 470 : boring gegtik
      • Why stop at 4? http://www.theonion.com/articles/fuck-everything-were-doing-five-blades,11056/ : wendigoThis person is cool!
    • As a gamer, I absolutely love this idea. I honestly don't have time for multiple 40 hour game campaigns ... : PenicillinX57This person is cool!
    • I ponder, is Kojima still relevant. : abrasionThis person is cool!
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      "It might only take a year." Versus, what, 2 years for a typical full-blown AAA title? And there will s... : ArcanumThis person is cool!
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        Don't AAA titles take more than 2 years? : sneakyalmond
        • Depends on the game. I think the average is around two years. Longer is arguably worse, since you have ... : ArcanumThis person is cool!
        • AAA is generally 2.5+ years @ 10MM+ budget. The definition varies and AAA is applied sometimes to even m... : NeonGames_Kevin
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      I don't think this is as viable in action as it sounds on paper for "AAA" titles. To finish a chapter... : patdThis person is cool!
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        Isn't it better to have an episode tank at 75% of budget and 1 year of work, instead of a full game tank ... : sneakyalmond
        • It's not quite that simple. Let's assume a 3 year game cycle and throw guesses at the division of dev ... : patdThis person is cool!
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      i know the japanese industry is out of touch, but is Kojima-san so out of touch that he isnt aware of, yo... : vitek r
      • Isn't the Walking Dead a success? : cptincognito
      • I can only think of three examples off the top of my head: Valve - not willing to work on it Ritual -... : ATimson
    • Feel free to scale it back afaic, I got ridiculous value out of Minecraft and FTL, and hell I played Dwar... : yakzThis person is cool!
    • I can't imagine this happening. However I wouldn't be surprised if more big publishers started releasing ... : -JLN-
    • Pilot Episodes of Policenauts. : VegtroThis person is cool!
    • Kickstarter for console games... : FesterBlatz
    • i can see them switching to a two team system to keep development time down. either running it as a te... : scummy12This person is cool!
    • That's just another name for episodic games. And most devs figured out the upfront costs are too high for... : enyakk
    • Wasn't this tried already as episodic content? : joninThis person is cool!
    • "Game development costs will increase even further for the next generation of consoles" why? we've alr... : cptstern
    • Seems like this could be really terrible, or at least really weird. Imagine your favourite game is a p... : Endymion_