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    By: Shacknews This person is cool! x Show Full Post
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    Steve Watts posted a new article, Oculus Rift dev kits delayed until March.

    The target launch for Oculus Rift developer kits has been pushed back until March, with the company citing the lengthy time required to set up production.
    Nov 29, 2012 9:00am PST
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    Steve Watts posted a new article, Oculus Rift dev kits delayed until March.

    The target launch for Oculus Rift developer kits has been pushed back until March, with the company citing the lengthy time required to set up production. : ShacknewsThis person is cool!

    Thread Truncated. Click to see all 19 replies.

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      As a multiscreen gamer... I hope this tech is a worthy replacement. : dookiebot
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        doubt it seriously. The peripheral vision effect of having the side screens will not be there. The field ... : gaplant
        • Is your multiscreen FOV greater than 110°? : Alexrose
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          That's pretty much the opposite of what everyone who's worn one has said. : Herman Toothrot
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            I don't have a multi screen setup, I do have an oculus rift on order. The multi screen rigs I see online ... : gaplant
            • also, try telling someone like valcan_s about your awesome 1280x800/2 resolution when he's running in 838... : gaplant
            • They're not usually anywhere near 180. I do game on three screens, and it's...maybe 120, at most. : ConanThis person is cool!
            • But the difference here is that with three screens the sides are covering the fact that you might move yo... : GwyndionThis person is cool!
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              All that is fantastic but it's still pretty much the opposite of what people who've used it have said abo... : Herman Toothrot
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                Herman's right ^^^ : TaggartThis person is cool!
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                  I wish I could have tried one out before I ordered it. I just went by the specifications. So there's no p... : gaplant
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                    My understanding is that it's not a linear stretch. They warp the whole image so that you have a higher ... : Herman Toothrot
                    • And by warp, I mean there are optics in this thing that take a warped render and stretch it around your v... : Herman Toothrot
            • My multi screen rig uses 1 42" TV and one 23" monitor, both very angled and spaced apart, and they're les... : Alexrose
        • From what I've read, the screens pretty much cover your entire field of view and the added effect of 3D a... : GwyndionThis person is cool!
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          wtf I am reading. The whole point of the VR is that you can turn around your head, and unlike with a m... : Turin TurambarThis person is cool!
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            Uh, try sticking your eye up to a toilette paper roll and swiveling your head around. FOV is a pretty imp... : Zolimox
            • And if you were really curious, not that you will be judging on your post, humans have almost a 180 degre... : Zolimox