I just have a point to make, maybe for the next episode.
How is it that we've allowed the phrase "lazy developers" into the gaming community's lexicon? Any message board or forum is filled with people casually discounting games due to "sloppy cut and paste programming" and "lazy development".
From what I understand, working more than 40 hours a week is standard in the games industry, and ungodly work hours come around during crunch time. I think it's absolutely unacceptable to allow anyone to call these people lazy. You can say that their finished product wasn't effective, or wasn't right for you, or even showed signs of a lack of a budget, but please let's not call them lazy.
Nov 25, 2012 2:34pm PST