#2
Refresh Thread
By:
Shacknews
x
Show Full Post
Reply
Ozzie Mejia posted a new article,
How Kim Swift changed game design at Airtight Games
.
We chat with the folks at Airtight Games for a closer look inside the studio that created Quantum Conundrum.
Nov 13, 2012 12:30pm PST
toggle
Ozzie Mejia posted a new article,
How Kim Swift changed game design at Airtight Games
.
We chat with the folks at Airtight Games for a closer look inside the studio that created Quantum Conundrum.
:
Shacknews
Thread Truncated. Click to see all
4
replies.
toggle
Huh. was Quantum Conundrum a big success? To be honest, I found the game rather bland and boring.
:
MOOMANiBE
I thought it was quite under rated. I felt like people wanted to backlash because the Portal name was t...
:
abrasion
"...full steam ahead"
:
FesterBlatz