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    By: Shacknews This person is cool! x Show Full Post
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    Ozzie Mejia posted a new article, How Kim Swift changed game design at Airtight Games.

    We chat with the folks at Airtight Games for a closer look inside the studio that created Quantum Conundrum.
    Nov 13, 2012 12:30pm PST
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    Ozzie Mejia posted a new article, How Kim Swift changed game design at Airtight Games.

    We chat with the folks at Airtight Games for a closer look inside the studio that created Quantum Conundrum. : ShacknewsThis person is cool!

    Thread Truncated. Click to see all 4 replies.

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      Huh. was Quantum Conundrum a big success? To be honest, I found the game rather bland and boring. : MOOMANiBE
      • I thought it was quite under rated. I felt like people wanted to backlash because the Portal name was t... : abrasionThis person is cool!
    • "...full steam ahead" : FesterBlatz