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    By: DevSword x Show Full Post
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    Not to gloat or anything, but in regards to GTAV, one of the things the developers said in the GI preview was that there would be a lot less side characters, or "mission givers" because of the zapping system they're introducing, and that pretty much coincides exactly with my line of criticism against RE6's co-op design. The more you have dead "game" characters, the more you hurt the narrative and design of the campaign. They said that because they have to constantly keep track of these 3 protagonists, the protagonists themselves tend to propel the thrust of the missions and narrative. As a result, not only will the story be more coherent, but they're going to be designing much more elaborate heist style missions (ie bank robbing)---which is exactly what I loved about GTAIV.
    I will say I'm a little bit disappointed that none of the protagonists will be women. I'm still hoping for a GTA stripper protagonist with a colored past who gets into organised crime on the side. All in all though GTA has become one of the only long running franchises left in this industry that has any credibility with its critical audience. Every successive title in the franchise has featured major advancements creatively and technically. They're also one of the few remaining standard bearers of the single player campaign as a major show case for the medium. So, basically I am super excited for the game. It seems like fall is rapidly becoming the feeding ground for mega giant franchises kind of repeat the same thing every year, and Q1-Q3 is where all the interesting stuff is landing.
    Nov 09, 2012 11:47am PST
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    Not to gloat or anything, but in regards to GTAV, one of the things the developers said in the GI preview... : DevSword

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      The GTA games have made about as little advancement as all the "fall releases that continue to repeat". W... : ChaosNovaXZ
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        What's more different, GTA3 and GTA5, or MW1, and BO2? GTA3 and GTA5, or Halo 1 and Halo 4? : DevSword
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          I'll tell you after I've played GTA V ;) Besides, the GTA franchise has a habit of trading "refinement... : CruelLEGACEY
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            So your argument is now that there are more drastic changes between GTA games, but that they aren't neces... : DevSword
            • I wouldn't say better or worse, just different strokes for different folks. I tend to prefer subltle impr... : CruelLEGACEY
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          Neither set is more different than the other. The main differences in each are mostly graphical improv... : ChaosNovaXZ
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            What about stability improvements and adding entirely new mechanics and vehicles? Also where is the logi... : DevSword
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              Same path is the same path. Reskinning cars to fit a new time period hardly counts as "new vehicles". ... : ChaosNovaXZ
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                Uh wat? Are you even aware of how each GTA games have added new, different vehicles from game to game? ... : DevSword
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                  I thought you were referring to just the overall set of vehicles, of which perhaps they added one or two ... : ChaosNovaXZ
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                    What is a "radical reinvention?" Please don't make a semantic argument. "I would say such and such was ... : DevSword
                    • The only DERP here is your carbon copy of every CoD fanboy's argument year to year. : ChaosNovaXZ
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                      Funny how with all their "super noticable gameplay improvements", Rockstar's games still have some of the... : ChaosNovaXZ
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                        I love how Gears of Wars doesn't even have cars in it! DERP. If you're just going to make silly ad homin... : DevSword
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                          I don't remember saying anything about Gears, speaking of derps. If you're going to make silly ultra-d... : ChaosNovaXZ
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                            The argument at hand is not how GTA games are fun or not fun. It is how are GTA sequels are retreads of ... : DevSword
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                              What's substantive? Uh, how about the fact I didn't think the games changed that much? That's exactly wha... : ChaosNovaXZ
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                                Uh, how about the fact I didn't think the games changed that much? That's exactly the opposite of subst... : DevSword
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                                  That's like saying "explain to me why this food doesn't taste good to you". I played all the games and... : ChaosNovaXZ
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                                    Uh no, its more like asking you to explain why one recipe is better than the other. Really, its more lik... : DevSword
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                                      Neither is fanboyism. Nor is it an excuse for very sad internet antagonism. This whole thread boils do... : ChaosNovaXZ
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                                        Again, I'm not arguing that GTA games are great. You are projecting that onto me because you are too stu : DevSword
                                        • You're the idiot that went all bitchy when I said GTA wasn't anything special, but I'm stupid? Riiiiiight... : ChaosNovaXZ
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                                          Also, it makes you look reall/ smart when you say a bug fix from GTA 3 to Vice City is proof of GTA being... : ChaosNovaXZ
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                                            No, I said, today GTA is the last franchise I can think of, running as long as it has, that truly innovat... : DevSword
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                                              I totally see what you're saying, but I also think your perspective is a little lopsided when it comes to... : CruelLEGACEY
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                                                No, to someone on the inside little changes seem more significant because you're a fan. To a normal pers... : DevSword
                                                • Or could it be that someone who actually plays these games (me) understands that subtle changes to the me... : CruelLEGACEY
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                                                  By the way, I love you're message that anyone who plays multiplayer shooters isn't "normal". The chang... : CruelLEGACEY
                                                  • Any laymen non gamer could tell the difference between most GTA's side by side. Either by technology dif... : DevSword
                                              • If I look at a wall for 300 hours straight, and someone paints a red dot on it, your reaction to the red ... : DevSword
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                          Seriously though, all antagonism aside (don't know why you're so mad bruh :)), what is it that makes each... : ChaosNovaXZ
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                            Well again, uh the movement and shooting in GTAIV were improved. There was actually a cover system and m... : DevSword
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                              Yes, they were improved, but we're talking about going from "the worst shooting mechanics of all time" to... : CruelLEGACEY
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                                So in other words I'm right, but you're contradicting me because you didn't like it. GTA does not have t... : DevSword
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                                  Right...and every GTA game after did the exact same thing. : ChaosNovaXZ
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                                    I can't believe Rockstar didn't turn it into a corridor shooter! Gosh they sure are a bunch of hacks! : DevSword
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                                      Another fail. You're racking them up this week. If you're so convinced (stupidly) that every GTA game ... : ChaosNovaXZ
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                                        From what I gather, you're saying is that GTA didn't change because it didn't change genres. Which is pr... : DevSword
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                                          I'm just arguing against your opinion that GTA makes huge leaps and bounds with each iteration, which is ... : ChaosNovaXZ
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                                            So, no. You said: Yes, they were improved, but we're talking about going from "the worst shooting mecha : DevSword
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                                              Actually, CruelLEGACEY, did. Please tell me you weren't reading both of our posts as the same person a... : ChaosNovaXZ
                                              • That post I did. I didn't expect him to reply in this thread. : DevSword
                                              • But if you have an argument as to how GTAIV did not improve the shooting mechanics significantly---in a w... : DevSword
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                                  Right. What I've been saying this entire time is that Rockstar has slowly been shifting the focus of what... : CruelLEGACEY
                                  • You can still spend hours driving in GTA4, and you have to drive for hours to complete even the main miss... : DevSword
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                                  So your argument is "It does so many things, it's ok if it doesn't do any of them well" ? I actually t... : CruelLEGACEY
                                  • That is the premise of why GTA is successful. It isn't my argument. Its the reality of the 15 million p... : DevSword
                            • So GTA was reinventing the wheel because of some bug fixes? Rofl. : ChaosNovaXZ
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      I'd say Rockstar holds the record for "developer/publisher with the most near-misses" this gen. Red Dead,... : CruelLEGACEY
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        So, San Andreas was the last time Rockstar executed well on any game, because that game had much more pol... : DevSword
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          I think RDR, GTA IV, and LA Noire had far more problems (both mechanical and design related) that prevent... : CruelLEGACEY
          • Yup. The co-op (or PvP, if you wished) free-roam in RDR was fucking awesome. : ChaosNovaXZ
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            How exactly were the more recent Rockstar games "bogged down" outside of undeveloped multiplayer modes th... : DevSword
            • They were "bogged down" by the amount of tedious crap they have players go through. GTA IV's "Cell Phone"... : CruelLEGACEY
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            Maybe I should refine this too, because you went from saying GTA3-SA were well executed to saying that th... : DevSword
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              It's a difference of balance. I say GTA 3, Vice City, and San Andreas were well executed because their st... : CruelLEGACEY
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                What are the flaws of the old RS games vs. the flaws of the new RS games, and how are they balanced diffe... : DevSword
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                  I addressed this in a post above: "In GTA 3 I spent hours crashing my way around the city, hitting ra... : CruelLEGACEY
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                    But that sounds like you chose to do the boring mundane stuff, all that other stuff you are talking about... : Rvancetal
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                      I didn't choose to do it, the game put it all in my way. It made me go to the internet cafe, it made me c... : CruelLEGACEY
                      • No it didn't. The game makes you take the girl bowling once. And if you don't care about the main campa... : DevSword