• #14
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    By: PDP2600 x Show Full Post
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    God of War 3 was the game which had positional Quick Time Event prompts. As someone who had the same issues with PS3 QTE events as described in the episode, this smoothed over the single point of frustration I had with the previous God of War games.

    It's hard to believe more developers have not utilized this added relational element. After all, isn't the point of QTEs to show cool moments, which can't be done with the regular mechanics, while keeping the player engaged on a minimum game play level? Not annoying "pop quizzes" of the platform's chosen button labeling.
    Oct 05, 2012 1:36pm PDT
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    God of War 3 was the game which had positional Quick Time Event prompts. As someone who had the same iss... : PDP2600

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    • The positional Quick-Time prompts were also used in The Force Unleashed :) : CruelLEGACEY
    • Right GoW 3 did it right for how it can be done. However I still despise QTE, there supposed to show awes... : Mysssss
    • That discussion about the QTE prompts and the difficulty in remembering button positions reminds me of wh... : RidleySaria