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    By: RedSwirl x Show Full Post
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    The problem with motion controls is that they're mostly being shoehorned into existing genres. I also think you guys (along with most developers) are playing down the advantage of the pointer - that thing was potentially more useful than the motion control.

    If you track down the original TGS 2005 video revealing the Wii Remote, none of the people in it are playing games in established popular genres. They're playing games about fishing, cooking, dentistry, orchestra. One kid in that video was playing a shooter. I think Nintendo really wanted developers to go back to the drawing board with their game ideas around motion control, and most of them didn't.

    That said, a lot of the best stuff on the Wii revolved around the pointer, not the motion control. Trauma Center is an excellent example. That Silent Hill game almost amounted to a classic point n' click adventure with full 3D movement. I also heard a lot of praise for the Wii versions of the Pro Evolution Soccer games and how they used the pointer for more fluid team control. I still wonder why no one at least tried to make an RTS for the Wii.
    Aug 17, 2012 2:44pm PDT
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    The problem with motion controls is that they're mostly being shoehorned into existing genres. I also thi : RedSwirl

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      Little King's Story makes a great example of what you're getting at. It in fact borrows some ideas from s... : Garnett Lee
      • Really great. The fluidity of aiming the Pikmin was awesome. I truly hated most of my experiences wit... : Videosta
      • Have you played Little King's Story? One of the common criticisms was that it did NOT use the pointer cap... : austinthebookworm
      • Damn you Garnett! I'd almost put Little Kings Story off my pile of shame and out of my mind. : Runnermatt
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      I think this is spot on. Sin and Punishment is another good example. I would add, though, that I think... : CampKusoge
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        Since we aren't developers, what we may not know is how hard it is to get certain applications of motion ... : Videosta
        • Yes, but that applies to pantomime as well as non-pantomime applications. The pointer is a somewhat un... : CampKusoge
    • I really like motion controls, but I think the gang this week missed the clearest reason why they haven't... : HockeyJohnston
    • Adventure games, some FPS games, and point and click games (like Trauma Center or Another Code R) all wor... : Wuggyboobeaufuf