I was thinking about last week's episode talking about how to do MMOs differently; I think a space sim MMO would be brilliant. I know EVE is kinda that, but I'm talking full-on, Wing Commander type space combat rather than the massively interactive spreadsheet that is EVE.
The game could have procedurally generated "go through this jumpgate and kill all the pirates'" missions that would be a cleverly disguised instance. It could have actual aim-based shooting so that player skill is more important than min-maxing. It could get away from standard classes by letting people outfit their craft however they wanted to based on their play style and ability. Plus, the EVE style economy could be worked in (though I'd recommend toning it down a bit to make it more accessible).
Seriously, every time I think about this game, I am amazed that it hasn't been made yet. I have it all planned out in my head if there is a game company out there who wants to hire me.
What do you all think? Would a space sim MMO work?