I can't believe I'm listening to yet another guy on a podcast complaining about Dark/Demon's Souls difficulty. Can't we just leave that behind us? If the game is not for you or if you don't have more than an hour to spare, don't play it.
For me, personally, the risk/reward-factor in today's games has become so laughably low, that I'm bored by practically all of them (with very few exceptions). If you're never really at risk of losing progress, there's no reward for playing anymore.
For a while I thought I was becoming bored of videogames as a whole but then I realized, that games that have become way too hand-holdy and forgiving are at fault, not me growing up. The Souls games ignited that special spark again that I felt when I was conquering video games in my early youth.