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    By: BaileyAU x Show Full Post
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    I think we as a gamer culture place too much excitement and praise on the name of a game and not enough on the minds behind what makes that game so great, and it has contributed to this plague of sequelitis we've experienced this generation.

    In movies, when I hear the announcement of Monsters University, it's not because it's a sequel to a great movie that I loved, it's because Pixar are making it. If Disney were to give production responsibilities of Monsters University to some random animation studio you can count me out.

    To keep this in the realm of video games:
    Bioshock 2 Announcment = :D
    ...not developed by Irrational = :(

    Homefront 2 Announcement = :|
    ...developed by Crytek = :)

    I think we as a culture need to modify how we communicate our excitement and deliver our praise.
    Let's keep our 'Game of The Year' award, but instead of 'Best Action Game' and 'Best Multiplayer Experience', how about an 'Achievement in Writing Award 2011' presented to Amy Hennig (Uncharted 3).
    Less spotlight on 'Most Anticipated Games of 2013' and more spotlight on 'Developers to Watch and what they're trying to accomplish in 2013'.
    As opposed to a review stating, "_________ is the most beautiful game this year, with an equally impressive score", why not, "_________ and his team of incredible artists have built an amazing world to explore that's made even more enjoyable by composer _______'s atmospheric and emotional score. I cannot wait to see what this team creates next".

    Let's build up more "named talent" in the industry. I'm not saying that every writer, artist, composer and their dog need to be placed on the same pedestal as the likes of Levine, Miyamoto, Chen, Blezinski and Spector. I just believe that by celebrating the talent behind the product, we'd be less likely to see sequel upon sequel thanks to more creative power given to the guys and girls in the blue collars and not the white, so to speak.
    Jul 20, 2012 6:39pm PDT
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    I think we as a gamer culture place too much excitement and praise on the name of a game and not enough o... : BaileyAU

    Thread Truncated. Click to see all 22 replies.

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      I like this post. : ChaosNovaXZ
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        Also, I know a lot of people are like "oh I like video game music! blah blah", but I think game soundtrac : ChaosNovaXZ
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          People don't realize how important the music is to Halo. A lot do people appreciate the main themes, but ... : Shadow13th
          • I agree so much, dude. Halo has one of the best scores out there. Marty knocked that shit out of the park... : ChaosNovaXZ
    • Within gaming culture, devs and artists are well known, we can talk about Schaffer, Blezinski, Jaffe with... : Shadow13th
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      Who works at Pixar that you know of, since you refer to them as Pixar solely. : Mysssss
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        John Lasseter and Brad Bird are the two figureheads that spring to mind. : BaileyAU
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          My point being you would never refer to them and assume the person you were talking to would know you wer... : Mysssss
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            If I understand the point your making, I disagree. I'm much more interested in particular designers than... : Mr.Manager
            • No I agree with you and the information you provided was my point. We don't need to work to educate gamer... : Mysssss
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            Of course we don't "need" to know the sound designer on Bioshock, but wouldn't it be great if we did? Can... : BaileyAU
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              We have both see you know now don't you. Just for most people who work on a game don't effect it's overal... : Mysssss
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                I'm going to go ahead and assume in your last sentence you meant to say the back left guard has less effe... : BaileyAU
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                  No I meant "back up", "2nd string", guy who sits on the bench and when the starter gets hurt might get so... : Mysssss
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                    Haha, sorry I have no knowledge of the NFL, my Aussie-ness is showing right there :) Ok I understand w... : BaileyAU
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                      Yeah I could tell when I read it, I thought that doesn't make any sense and figured it was soccer or rugb... : Mysssss
                      • Also to clarify I'm not saying there aren't difference makers in the specific sub sets. There are, but yo... : Mysssss
      • I'm a massive fan of Pixar movies, as a parent they bring untold amount of joy to my family and we watch ... : Shadow13th
      • The best I can come up with is that the guy who directed The Iron Giant also directed The Incredibles. (i... : CampKusoge
    • The way Pixar is identified is probably the most analogous to the situation with game developers. A major : RedSwirl
    • I've heard a lot of people say what you've said. The difference is that you said it perfectly. It's a gre... : fauljosh