• #151
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    By: DevSword x Show Full Post
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    Just have to say, Assassin's Creed 2's story is incredibly flawed for a number of reasons. First, the whole format of using the Animus is terrible, because it poses fundamental questions about the "real world" setting that will never be answered. Like, what year does this take place in? What is the underlying purpose of creating this Animus technology?

    If you compare this to say nanomachines in Metal Gear---a lot of the plot elements using nanomachines are really rediculous (ie, Liquid Ocelot's talking arm, remote control of an entire army), but at least the concept of nanomachines is a logical extension of military technology. Its a device to warn us of the perils of war and technology---something Ray Bradbury or George Orwell would be into.

    The Animus has no logical purpose for existing, other than that there is some MacGuffin in the plot having to do with finding details from peoples' memories in historical periods. Its sort of like if all the Harry Potter books were about the Pensieve, but we never even learned like what magic was, about Hogwarts, or anything about trying to find Voldemort's Horcruxes.

    That said it is impossible to become involved with any of the characters in the AC history segments, because we have no clue what the relevance of these Assassins' memories is. If you block out the segments of the game involving the animus then the story is just a poorly written, cheesy adventure.

    Ezio isn't a good character. I mean there is nothing to him. He's just a generic guy with an Italian accent. And like, the games' do things like put Leonardo DaVinci in---but the point isn't to make him a character---its to say "look, how novel! a historical figure from history in your video game!" I mean, to me, at best Assassin's Creed's stories are something akin to old cartoons like The Magic School Bus, or where some kid time travels with a talking animal to learn about history.

    What I'm getting at is there's this really important distinction arising maybe across multiple mediums---but in video games especially---between actual story telling, and franchise construction through layered meta devices, and lore. In AC the Animus doesn't really serve a purpose except to raise questions about the universe itself.
    Jul 07, 2012 8:45pm PDT
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    Just have to say, Assassin's Creed 2's story is incredibly flawed for a number of reasons. First, the wh... : DevSword

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    • The personal drama of Ezio doesn't have any purpose other than distracting you from the relevant question... : DevSword
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      Who plays AC for the story? : ChaosNovaXZ
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        I mean, the draw for me is exploring cool locations and just feeling like a stealth monster. The combat c... : ChaosNovaXZ
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          I'm not sure if this is what Garnett was getting at but I don't like the gameplay, it's a bit iffy when f... : InfernoAblaze
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            Heh, I was totally forgetting about the multiplayer. I forgot how fucking cool it was. I've never had ... : ChaosNovaXZ
            • I hope AC3 turns out great! :) I'm a bit of a completionist so as long as I have the game at home I wo... : InfernoAblaze
      • I do! Not only the arcs of the individual characters, but the entire conspiracy crossing generations o... : MHSilver
      • I certainly wouldn't bother with it if the story wasn't interesting. That is why I got bored with Brothe... : Atanatari165
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      Assassin's Creed II takes place in or around 2012. Serious Assassin's Creed plot spoilers ahead. T... : goingcommando117
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        Saying you like a character because he's "funny, charming, and likable" is poor criteria. That's like sa... : DevSword
        • Either way, Bob Saget should be in Game of Thrones. Now that you've put that thought in my head, it must ... : ChaosNovaXZ
    • As a die hard Assassin's Creed fan, surprisingly, what you say makes a lot of sense, especially the Magic... : Shadow13th
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      I've tried having conversations with people who can't grasp the AC storyline before, and there's really n... : MHSilver
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        Gameplay wise, not all of the systems in AC are polished or balanced to perfection. However, all the d... : MHSilver
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          Nothing about the game is polished, and the game systems don't compliment eachother either. The thing ab... : DevSword
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            If you get nothing out of it, that is your loss. There's plenty of depth to explore there. Comparing U... : MHSilver
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              And, please. The cover system in UC is loose. The shooting is figgity. The climbing is pristine.... : MHSilver
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                Eh from a gameplay perspective Uncharted is better executed hands down. I would rather play the chase sc... : DevSword
                • I agree. Uncharted polishes a much more limited gameplay design to a higher degree than AC polishes a muc... : MHSilver
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          The purpose for Ezio was very clearly explained in the second game. Desmond was thrown into the role o... : MHSilver
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            "The bleeding effect that the assassin's needed out of Desmond didn't happen fast enough, because the onl... : DevSword
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              ""The bleeding effect that the assassin's needed out of Desmond didn't happen fast enough, because the on : MHSilver
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                " Our memories, things we hold most private, are a download away from being used as simple computer data, : MHSilver
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                  Nanomachines are actually a subject of science. Like there are literally articles out there about using ... : DevSword
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                    The notion of using the incredibly simple nanomachines that are currently being investigated, is incredib... : MHSilver
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                      Well there's a difference. One is a thematic device concocted from actual scientific study. The other i... : DevSword
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                        Meh, whatever. Clearly you think the animus brings no thematic weight. I disagree. I think the nano... : MHSilver
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                          Different strokes. You liked Prometheus more than Alien too. Some tings people just aren`t going to ag... : MHSilver
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                            I view Prometheus and Alien as apples and oranges. The same way Alien and Aliens are apples and oranges.... : DevSword
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                              Fair enough. But I think we value different things in games, because for as laughably terrible as the sto... : MHSilver
                              • Different strokes, it would seem. Note - I'm with Andrea on Garnett's free-running problems. Except... : ChaosNovaXZ
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                Why do I care about Desmond "accepting his ancestors"? What the hell is the purpose of that? Again, I d... : DevSword
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                  Well, ideally you would care because Desmond, as one of the few people with the genetic code of the old c... : MHSilver
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                    But again, why would I care about the apocalypse when I have no information on it going into the series? ... : DevSword
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                      Which is really fun to play, and considering it's a game, that's fine. Again, if you're that reductive... : ChaosNovaXZ
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                        uh no we don't have special handicap standards for video games. : DevSword
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                          You're super reductive about the games you don't like, and make the ones you do like sound better than th... : ChaosNovaXZ
                          • I'm not going to forgive flaws because they're in a video game. "Considering its a game that's fine" is ... : DevSword
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                      AC2 is a sequel. There was less Desmond sections in the game than the original, which meant less expos... : MHSilver
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                        It's nearly impossible to convince someone to like or even give a second though to a game when it's obvio... : ChaosNovaXZ
                        • AC3 is the final game in the Desmond arc. I'd wager you won't spend more than 30% of the game outside the... : MHSilver
                        • I think the series is a failure certainly in terms of story telling. To say that Ezio is a good characte : DevSword
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                        How could I play through the 20 hour experience of AC2 and not learn about this apocalypse? If that is t... : DevSword
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                          They do mention repeatedly through AC2, they don't just give you another exposition-heavy primer about it... : MHSilver
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                            So I just rewatched the opening of AC2, and they basically say the Templars want to use the pieces of ede... : DevSword
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                              Also I love Ezio's opening scene. "Your sister seemed satisfied with the handling I gave her earlier!" W... : DevSword
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                                You really seem to have an issue with men enjoying females. : MHSilver
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                                  Both in media, and in real life. Ezio is a womanizer. It's an element of his character, not the entire... : MHSilver
                                  • His "womanizing" might actually be more compelling if there were an actual woman romantic interest involv : DevSword
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      Full disclosure: I firmly believe that Assassin's Creed is the most ambitious, well done, and stylisti... : MHSilver
      • I agree. I think AC is an example of game stories done correctly -- all the mechanical quirks of open wor... : HockeyJohnston
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      Wake up on the wrong side of the bed when you wrote this? ;) Seriously tho, I think you set the table ... : Garnett Lee
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        Well my problem is that the Animus could literally not exist and it wouldn't affect 90% of the game exper... : DevSword
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          In other words, you don't need a virtual reality doo hicky to set a game in ancient Rome or whatever. Ju... : DevSword
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            Actually, the practical purpose of the animus is a game design sense to give Ubisoft free reign to build ... : MHSilver
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              The Animus has nothing to do with Ubisoft's ability to switch settings. Have you heard of Grand Theft Au... : DevSword
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                Grand Theft Auto has not intentions of creating a story-arc across all the games, each one is a self-cont... : MHSilver
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                  Each story arc in Assassin's Creed games are self contained narratives. Very little of the content in th... : DevSword
                  • For that matter if they want to make multiple Ezio games, there is nothing about the Animus that prevents... : DevSword
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                    The personal stories of the Assassins, their motivations for getting into the Assassin/Templar war and th... : MHSilver
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                      In other words the "connective tissue" doesn't really inform the history segments---where you spend most ... : DevSword
                      • Only it's not bad at all. It's a great web of conspiracy theories, wrapped around great personal drama... : MHSilver
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      "Ezio isn't a good character. I mean there is nothing to him. He's just a generic guy with an Italian acc... : Atanatari165
      • I'd judge it against other sand box titles, since that's what its structure most mimics. Its way better ... : DevSword