• #2
    Refresh Thread
    By: Shacknews This person is cool! x Show Full Post
    Reply
    Steve Watts posted a new article, 38 Studios misses payroll, gives insufficient check to Rhode Island.

    38 Studios didn't pay employees this week, and delivered a check for the overdue funds to Rhode Island before its CFO warned the state that it had insufficient funds to cover it.
    May 18, 2012 6:45am PDT
    toggle
    Steve Watts posted a new article, 38 Studios misses payroll, gives insufficient check to Rhode Island.

    38 Studios didn't pay employees this week, and delivered a check for the overdue funds to Rhode Island before its CFO warned the state that it had insufficient funds to cover it. : ShacknewsThis person is cool!

    Thread Truncated. Click to see all 46 replies.

    • toggle
      This just isn't going well for them... why doesn't EA help them out in favor of making sure the IP surviv... : otosnede
      • Shit man 100% this I love Kingdoms of Amalur: Reckoning man it better not go under I want more added on t... : valcan_sThis person is cool!
      • EA doesn't hold the IP, they only had the rights for the 1st game. : Sgt_BoomstickThis person is cool!
      • EA's investment in KoA is minimal. The game was released under EA Partners. All the IP and stuff still be... : evildanish
    • toggle
      That is a lot of employees, how do they not have other projects on the go? Just Amalur? : wickoattack
      • toggle
        I thought their plan was to go with a Reckoning MMO after the SP game. That would explain the heavy rete... : melkoreThis person is cool!
        • They have 2 studios. I think the Maryland one did Reckoning, and Rhode Island is doing the MMO. : JMro
      • I agree, it definitely seems like a huge amount for just KoA / Copernicus. But what do I know. : Sab669
    • toggle
      I think Mr. Shilling bit off a bit more than he could chew by trying to make an mmo and still to this day... : snubble100
      • toggle
        yeah. there was a good discussion about it in the last Bombcast. sad. i really wanted to see them go plac... : waxthirteen
        • toggle
          Tera is pretty much everything I would've wanted from an Amalur MMO anyway : electrolyThis person is cool!
          • agreed. : waxthirteen
    • toggle
      I thought KoA sold well? Did they get fucked by EA? : Fred GarvinThis person is cool!
      • toggle
        Sold 410,000. :/ : repeat2k
        • toggle
          Not horrible, but considering all the praise and Macfarlane I thought it was going to do much better. : Fred GarvinThis person is cool!
          • Not enough money made especially for that studio size. They probably only made 12 million on it. I also t... : repeat2k
          • toggle
            I'm kinda surprised that they had Todd McFarlane and ended up with such a generic looking game. I played ... : Kub666
            • toggle
              Have you seen McFarlane's art? It's not really that amazing looking either. : Mecha Tofu Pirate
              • toggle
                I'm not an expert on comics but I did like some of his Spider-Man issues. I thought he will bring some or... : Kub666
                • He actually did a pretty good job with Spider-Man, it's just his designs that are really generic : Mecha Tofu Pirate
        • toggle
          They sold 410,000 the fist month of release. : Saldrin
          • toggle
            Ooops sorry, 410,000 in two months. Damn no edit. : Saldrin
            • Just like life, you must live with your mistakes! : freakynipples69
      • What they earned from KoA probably just offset the cost to acquire big huge games. : Floppygrandma
      • toggle
        Fucked by EA is harsh. It was a mediocre game with an uninspiring new setting that EA marketed accordingl... : nodeThis person is cool!
        • Unfortunately I agree. The game really had nothing special going for it. It was just another RPG. Not sur... : Sab669
      • toggle
        I think it got hurt also by coming out the week after Skyrim. : edge198
        • toggle
          It was a few weeks wasn't it? Skyrim was before Christmas, this was after in a quiet period before ME3. : nodeThis person is cool!
          • toggle
            Looking at wikipedia, Skyrim came out in November I think and KoA came out in February. While that's n... : Sab669
            • This is what I think hurt them the most. : Peanut Fox
    • toggle
      KoA was ok but man it dragged out. I think I had about 100 sidequests when I got near the end, and I just... : judgeThis person is cool!
      • yeah by time i got to the last zone i just wanted it to be over : electrolyThis person is cool!
      • toggle
        So, it's Skyrim Jr.? : Fred GarvinThis person is cool!
        • More tedius and generic, and less unique areas (world is pretty generic). Combat was also mediocre : judgeThis person is cool!
      • i didn't really like it at all : multisyncThis person is cool!
      • That was pretty obvious from the demo IMO. : nodeThis person is cool!
      • After the 2nd area I stopped doing any sidequests at all. Also the combat became easy, there was 1 fight ... : TinyWoodFarmer
    • toggle
      Just updated the story. Update: 10:45 a.m. PST, In a live press conference, Rhode Island Gov. Chafee s... : Keefinator
      • toggle
        I haven't been following this nonsense. What happened? Rhode Island gave them money or tax breaks to op... : multisyncThis person is cool!
        • Basically. They paid them to move TO Rhode Island. Fuck knows why. : nodeThis person is cool!
        • You know how EvE is bigger than Iceland's economy.. : loboca
        • RI gave them a monster loan to move their studios there and bring "jobs" to the state. KoA wasn't even... : PorkasaurusThis person is cool!
    • http://www.bostonglobe.com/business/2012/05/17/high-risk-video-game-venture-has-rhode-island-curt-schilli... : synapse19
    • I played maybe 30 minutes, got very bored, never replayed it. : timaste
    • >379 full-time employees Ouch. Thats a shitload of people, think of this: Valve only has 293.. The ... : et72