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    By: goingcommando117 x Show Full Post
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    So the Kingdoms of Amalur: Reckoning demo is out today. What did everyone think?

    Some quick impressions:

    -The art style and music both remind me a lot of World of Warcraft. Lots of color accompanied by sweeping, epic pieces.

    -The dialogue wheel from Mass Effect is in the game, but the points on the wheel aren't characterized by a "tone." There are persuasion options dictated by a speech skill, which I imagine will become more important later in the game.

    -It took me a minute to get acclimated to the controls, but once I did, the combat was very impressive. Everything works the way you would expect, even without a direct tutorial. It's smooth and flows nicely.

    Overall, I'm both impressed and intrigued.
    Jan 18, 2012 4:10pm PST
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    So the Kingdoms of Amalur: Reckoning demo is out today. What did everyone think? Some quick impression : goingcommando117

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      Demo was pretty good. Positives: the art style is easy to look at, character and weapon designs are pl... : Shadow13th
      • Now that you mention Fable, it really does draw a lot of inspiration from Fable, doesn't it? Fortunately,... : goingcommando117
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      It's definitely not for me. I'm found it pretty boring because every single aspect of the game is so god ... : CptBedlam
      • I was thinking that. The game seems pretty well executed but it's hard to pick a single original idea amo... : Shadow13th
    • I think this is the type of RPG for those people who had issues with Skyrim's open world design and the f... : Wise Men