Enjoyed the show.
Glad to hear you guys more open to Dark Souls this week. Frankly, I think you should be. As Jeff indicated, this is a game that does a lot of things different. It doesn't follow the direction gaming has been going and it outright defies many of the "rules" of game design. And until I played it for over 30 hours, I never realized how much I think many of those rules need to be questioned.
A few corrections though:
-The game does explain all the stats (including humanity). In the status screen you can hit the "details" button on any stat and it explains what that stat does.
-You can't pause but you can quit to the title screen at anytime and the game brings you right back to the exact place you were standing.
-It is co-op up to 3 players when you are in human form. However you can't pick who enters your game. You lay down a sign and others see your call for help in their world in the spot you lay it down and select it to join (pretty cool idea, if you ask me).
Oct 14, 2011 8:31pm PDT