Question - In a recent article featured on Edge, N'Gai commented on the segmentation of the market when it comes to comics and TV and how he sees a lot of the same trends coming to the video game industry as it grows with handhelds, online gaming, facebook games, etc.
When you look at the home consoles, the AAA games are the big money makers but they are not always the most innovative as far as gameplay advancements as much as they are graphical flare. Obviously there are exceptions to that (Portal 2 for example. Blue goo, who knew?) but for the most part you see the innovations failing from the big developers (Mirror's Edge being a prime example). So you see independant titles heralding a lot of what could be the games of tomorrow. You have Bioware putting out the Dragon Age game on Facebook along side Farmville.
It is exciting to see how the market is diverging into different entities so the question is do you think that the expectation of innovative gameplay and pushing the medium forward is something we should be looking at the consoles for, the PC, the handhelds, the indie or even the social gaming arena? And how would this fit in the the Lee/Dyak Once Console Principle?