Garnett has talked about the pricing of games on the 3DS and how that gamers expect mobile games to match the price of games on the iPhone, but where does that put the NGP? The NGP is exactly the handheld device I have been waiting for, a mobile full console experience. As entertaining as Angry Birds or Bejeweled is, it doesn't compare to a GTA, a Mass Effect, or a Call of Duty game. Why not spend your mobile gaming time playing a great game rather than a good game? Would I rather play on my 100" projector at home rather on 5" OLED, sure, but I have a limited amount of gaming time and a mobile system fits into those moments of free time during the day. In fact I would prefer to play Fallout 3 or Skyrim on a mobile device given the amount of time these games demand from you. Or maybe play it on both the PS3 and the NGP at the same time. And why should we expect it to cost less than $60 like its home console brethren? If GTA 5 comes out and is available simultaneously on the PS3, Xbox 360 and the NGP and is identical to others with the exception of the screen size, why should there be a price difference? If I finally get a mobile device with the control scheme I want and I end up getting 99 cent iPhone ports because you lot don't want to spend allot on mobile games, I will be mightily put out. However given that the bestselling games on the PSP were "real" games (GTA, Socom, God of War) I don't think that I am alone.
Apr 14, 2011 11:05am PDT