Does anyone here think that some developers are missing the value in cooperative multiplayer? I for one would have loved to see a cooperative side story in Bioshock 2 a la Portal 2 or Splinter Cell Conviction, as opposed to a competitive multiplayer suite.
I think this applies especially to those single player 'story' experiences. Publishers may push for a competitive MP mode because apparently you can't release a game without one otherwise it's commercial suicide, but a cooperative experience in the game's universe that ties into the story can deliver the best of both worlds. I'm not telling developers to start throwing coop in Alan Wake or Heavy Rain; but there are certainly games out there that could benefit from a cooperative mode more so than a competitive mode.
Apr 12, 2011 6:31pm PDT