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recoilfx
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Headtracking for flight sims and racing sims! YEAH!
Feb 22, 2011 6:02am PST
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Headtracking for flight sims and racing sims! YEAH!
:
recoilfx
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How would that work? If you turned your head you'd be looking away from the monitor, which would make pl...
:
Mr Milquetoast
head movements would be slight, and translated into larger proportional movements in-game. search for tra...
:
radio_babylon
TrackIR is an example and it doesn't use 1:1 tracking to achieve a wider range.
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Sailor of Fortune