â€œIn the future we plan to adjust our approach to not rely solely on platform security and reduce the ability for this to happen in our games, as has already been displayed by the work Treyarch has done on Call of Duty: Black Ops to prevent similar measures.â€
What, like dedicated servers? *ba-dumm PSHHH!*
No, seriously, what did Treyarch do differently in the 360 and PS3 versions of Call of Duty: Black Ops (besides make the PS3 version look like a PS2 version, judging from the griping of all those who bought it on PS3)?