Ah, late December. The time when the gaming press gets its members together and tries to convince each other that one awesome game is more awesome than other awesome games â€“also known as the Game of the Year Awards.
When I worked as part of the creative team on GameSpy.com we would lock ourselves in a conference room and argue literally for hours about the minutia surrounding every big title released that year in order to generate our awards. Iâ€™m also listening attentively to the GotY content over on GiantBomb.com, which is dedicating a full week of multi-hour podcasts to the raw debates that generated its lists.
These podcasts are interesting to me because I keep seeing well established psychological phenomenon coming up, but almost as interesting is when a psychological quirk doesnâ€™t manifest itself because the guys seem to be aware of its danger to the process and have taken steps to avoid it. So in this post I present my list of 2010's Top 5 Biases That Affect 2010 Game of the Year Discussions.
This is why I've been avoiding all of the new Bombcasts this week and last week. I listened to Weekend Confirmed 40, but I'm really not in the GOTY mood, so I shifted to catching up on the old Idle Thumbs podcasts from January 2009.