I'm sure I missed this discussion three years ago when it was pertinent, but what's the point of the Vitachambers in Bioshock? Is it just a gameplay conceit? I mean, Save/Load works fine, and my experiences with VitaChambers is that I've lost ammo, and first aid and such, but I've got to go out and kill more stuff! Why??!?!
Dec 11, 2010 7:43am PST