• #162
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    By: Annihlator x Show Full Post
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    Which (pardon the french) ass-tard actually came up with the grand idea to leave the testing of this game for the pc completely out of the loop?
    Exactly, completely out of the loop, except from LAN games. Otherwise the issues couldn't have gotten anywhere near this scale, where even pc's with the recommended specs have the biggest problems ever keeping up.

    No offence, but the PC platform should be equally respected, especially if you want to make well-respected shooters. It's hell easier to compare various 360s to each other and ps3's i know, but don't care.
    There's also plenty of kids owning a PS3 and 360, and their purchase is achieved easy, i know. But that doesnt give you the right to whore a game only to the consoles. (Im just extrapolating the situation, but it's obviously the general direction)

    Point is:
    You're a game-company releasing a title in which it's name has gotten a certain amount of attention, the CoD series. If you can manage to create a multiplayer game that plays well on 360's and PS3s, but that manages to have lag issues where hardware cant even be the issue (I have tested the game on i7's 920 and 960. GTX280, GTX280m and even GTX480m. Paired with up to 100mbit down/ 20mbit up internet and overall direct-server-ping of 10ms or less), then you just have failed.

    The scale, especially at launch day, at which the problems excisted clearly showed that no testing has been done over-the-net for PC.

    So, for the love of anything i hope they can listen to the following suggestion (constructive criticism alert) ;
    Next time, take your head out of your own arse (no offence) and give closed-beta-codes out with pre-purchases. Then you have FREE beta testers, WHOO! (and they need to actually fix their shit, for else everyone will ditch the pre-sale itself.)

    Is it so hard to use a brain, or is it so hard to have it at all? *sigh*
    Game developers managing to miss valuable lessons anyone would've learnt in the first year on game development. That's not even priceless, it's just sad.


    My overall opinion:
    People steadily playing their FPS on PC's like me, don't spend atleast 5 times the cash on a single machine as a console would cost for developers to start slacking when it comes to this platform, actually degrading the playability compared to the way cheaper console. (Don't hate me for preferring a mouse over a controller)
    Nov 16, 2010 6:32am PST
    Which (pardon the french) ass-tard actually came up with the grand idea to leave the testing of this game... : Annihlator