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    By: MeestaNob x Show Full Post
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    Good write up.

    It's impossible to fathom how so many of these multiplatform games fail so abysmally at simple things like server browsers. They seemingly re-invent the wheel every game and fuck it up. Why is it only Valve know how to make a FPS server browser now days?

    The game is distantly related to the Quake 3 engine, which runs at approximately 18,000 fps on most machines on today's hardware. Now, this is much nicer looking than that old thing, however it struggles on fast computers, flies on old ones, and is apparently all over the place. Not only is it a critical lack of QA testing, it's a distinct lack of optimisation for the platform (PC).

    It doesn't matter that it's sales figures don't match it's console relations. PC users shouldn't have to suffer every time they pay for a product that has been spread across every platform with a microchip.

    The PC has been taken for granted by developers for too long, they know it has 5x the power of current consoles, yet they supply it with awful code that requires it to work 10x harder to achieve the same thing. But at least it's actually in HD, I suppose (/shit stir).

    Come on developers and publishers, show some pride in your work. Piracy hasn't hurt gaming, the entitled Inernetz hasn't hurt gaming, in the end it's saving a buck and a callous disregard for the love of your art, CREATING FINE GAMES, that has hurt gaming - but it's the PC that has suffered the most.
    Nov 12, 2010 4:36pm PST
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    Good write up. It's impossible to fathom how so many of these multiplatform games fail so abysmally at : MeestaNob

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      Developers just need to stop developing for console first and then porting to PC, yet instead design for ... : Digital.zin
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        When your primary market is console, the fact is that PC will no longer be the lead platform except in ra... : Brian Leahy
        • ohh.. even ID has fallen. big yelling matches over it right now, based on that they design their levels a... : ironhorse86
        • Brian, RAGE is actually being developed for consoles primarily. As stated by the Carmack himself. : DeathStrikeVirus
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      Exactly. Valve makes great games. They don't make many games, but they take pride in what they do. You... : cookman08
      • I get what you're going for, but Valve also has shareholders... I think the more important thing is th... : athmpsn
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        Im a longtime stockholder and hell I have absolutly nothing to do with it ;). Anyway. Problem is the boar... : nOpe1984
        • didn't they sell $360 million worth of copies or somethign like that? : mobab
        • LOL, "I absolutely CANNOT throw two shits without hitting the fan and getting fiddys hurled back at me!" : GoneCommando
    • I agree that it sucks for consumers, this game was woefully undertested on the PC. As a side note, one... : sweetnutzThis person is cool!