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How in the world can they do a game engine for the iPod, a multimedia device, and not the 3DS, a GAME device.
Well, he does say he's not sure about it yet.
Oct 07, 2010 9:44am PDT
How in the world can they do a game engine for the iPod, a multimedia device, and not the 3DS, a GAME dev...
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Current iPod/iPhones are pretty advanced actually. And LOTS of texture space.
It has to do with hardware performance. Not the class of device. I'm sure they'd love to have their produ...
Carmack mentioned it a little but it sounds like Nintendo console development isn't as straightforward as...
Because Nintendo's hardware sucks!
This right here. Cheapo hardware mixed with quality marketing.
Well at it doesn't have the 50% failure rate the 360 had during it's first 3 years of existence in the ma...
Well, you certainly are bringing the free dumb.
Fucking lol. 360s explode left and right, and PS3s are both way too expensive and a pain to develop for.
I bet if you really disabled some features and used 8x8 textures it would work. :)