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    By: Peffse x Show Full Post
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    How in the world can they do a game engine for the iPod, a multimedia device, and not the 3DS, a GAME device.

    Well, he does say he's not sure about it yet.
    Oct 07, 2010 9:44am PDT
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    How in the world can they do a game engine for the iPod, a multimedia device, and not the 3DS, a GAME dev... : Peffse

    Thread Truncated. Click to see all 11 replies.

    • Current iPod/iPhones are pretty advanced actually. And LOTS of texture space. : Snipergen
    • It has to do with hardware performance. Not the class of device. I'm sure they'd love to have their produ... : OMAStiffler
    • Carmack mentioned it a little but it sounds like Nintendo console development isn't as straightforward as... : SchnappleThis person is cool!
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      Because Nintendo's hardware sucks! : freedumb4all
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        This right here. Cheapo hardware mixed with quality marketing. : zehooThis person is cool!
        • Well at it doesn't have the 50% failure rate the 360 had during it's first 3 years of existence in the ma... : ajvitaly
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        Well, you certainly are bringing the free dumb. : ColoradoCNC
        • Que? : freedumb4all
      • Fucking lol. 360s explode left and right, and PS3s are both way too expensive and a pain to develop for. : pillzerThis person is cool!
    • I bet if you really disabled some features and used 8x8 textures it would work. :) : daggotThis person is cool!