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By:
Peffse
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How in the world can they do a game engine for the iPod, a multimedia device, and not the 3DS, a GAME device.
Well, he does say he's not sure about it yet.
Oct 07, 2010 9:44am PDT
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How in the world can they do a game engine for the iPod, a multimedia device, and not the 3DS, a GAME dev...
:
Peffse
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Current iPod/iPhones are pretty advanced actually. And LOTS of texture space.
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Snipergen
It has to do with hardware performance. Not the class of device. I'm sure they'd love to have their produ...
:
OMAStiffler
Carmack mentioned it a little but it sounds like Nintendo console development isn't as straightforward as...
:
Schnapple
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Because Nintendo's hardware sucks!
:
freedumb4all
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This right here. Cheapo hardware mixed with quality marketing.
:
zehoo
Well at it doesn't have the 50% failure rate the 360 had during it's first 3 years of existence in the ma...
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ajvitaly
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Well, you certainly are bringing the free dumb.
:
ColoradoCNC
Que?
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freedumb4all
Fucking lol. 360s explode left and right, and PS3s are both way too expensive and a pain to develop for.
:
pillzer
I bet if you really disabled some features and used 8x8 textures it would work. :)
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daggot