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    By: zeejay This person is cool! x Show Full Post
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    What killed this game for me, more then anything else, was the fact that EVERYTHING was instanced. IMO It's not a true MMO if all the players are divided up in different instanced versions of the world.
    Jul 06, 2010 9:46am PDT
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    What killed this game for me, more then anything else, was the fact that EVERYTHING was instanced. IMO It... : zeejayThis person is cool!

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    • I think that was the main reason I decided not to get it on launch, and I'm happy I didn't spend money on... : Johnnsen
    • Agreed 100%. MMO's took a major step backwards when they went heavy instancing everything. : ShadowRamThis person is cool!
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      except for wow .. seem every other mmo is heavily instanced ? .. hell I cant think of one thats not .. m... : Frush81
      • Original Everquest. There were zone lines, but you heard, met and saw everyone in each zone. : mobab