I liked the trailer. It seems consistent with a lot of what they're trying to emphasize in gameplay, actually.
- Cartoonish style for visuals, movement, fast paced action
- Variety/customizable of appearances for soldiers on both factions
- So called "SMART" system acrobatics to cross terrain
- Class archetypes, the contrast between the sniper, light recon guy, the heavy gunner, covert
Looking forward to this game a lot, based on SD's past work.