God dammit, look at the fucking polycount on that exoskelton.
I can't actually see a single polygon edge...
There's no way this is a gameplay model. Even for a cinematic-specific model it looks way too heavy on the polygon side. It has to be the hi-res model used for pre-rendered videos that they plopped as-is into the game.
Unless the game is supposed to be release in 3 years (or unless it runs at exactly 3 fps) I call bullshit on that character model.
The rest of those screen looks legit (and looks really great), but I call bullshit on that model. There's no way this will be in the game.
Mar 04, 2010 1:12pm PST