"We're really getting kind of tired competing with our own publishers in terms of how our titles will be featured," Carmack added in a Kotaku interview.
I bet that's a reference to 2005, when Quake 4 was released with little to no fanfare or support from Activision, which chose instead to put all their advertising into GUN, which made them a lot more money, being developed internally.
Jun 24, 2009 9:24am PDT