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LeeMon
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So, still not a single thought about "making games people want to keep," eh? Much easier to construct broken metaphors.
Aug 28, 2008 4:11pm PDT
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So, still not a single thought about "making games people want to keep," eh? Much easier to construct br...
:
LeeMon
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"we're going to solve it with better, more interesting and online offerings going forward."
sounds lik...
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dahanese
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yeah make games 75% done, and sell DLC 5% at a time
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Sixcos
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i'm sorry you think all developers do this. they don't. at least not the good ones.
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dahanese
He's talking about the possible outcome of the suit's comments. EA is a publisher who pays the bills of a...
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sheff
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At the same time, can you picture Hasbro saying, "we're just giving away the rights to play Monopoly, but...
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LeeMon
your reply has nothing to do with what i just said. i'm not talking about the second hand market. no o...
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dahanese
Legally it is like other second hand markets. But with games the situation plays out different because...
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ease one
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There was no metaphor used. A direct comparison was made. You may think it's not a useful comparison, b...
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Chris Remo
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The part of a game you can trade in (the physical copy) is as susceptible to wear, tear, and damage as an...
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LeeMon
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This isn't anything unique to games, there are plenty of people that watch a movie one time and never fee...
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s2jason
^^^^ This.
:
sheff
they also sell more t shirts and posters and other crap for movies. more rentals, tv slots etc.
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ease one
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How many of your friends, parents, yourself etc bought a car and traded that car in less than month after...
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ease one
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How many cars cost $50 bucks and only have 20 hours of "gameplay"
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sheff
none?
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ease one
I can't wait to see yearly or monthly subscriptions for all games!
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Jimbo Ro
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I don't know, I've known many people who, no matter how awesome a game was, once they beat it they sold i...
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Iazu
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Maybe I'm just being an idealist. I would like to spend my effort first and foremost on trying to retain...
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LeeMon
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I knew I recognized your name from some where and saw your profile's link to wirehead studios. Good shit...
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doozer667
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Aw, I've been found out. :) I haven't actively done anything for Wirehead in years, in no small part bec...
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LeeMon
I drove you away didn't I? (j/k). Actually I've been trying to help out lately through the use of my lim...
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Vorlonesque