I'm just wondering how companies can automatically include pirated copies as potential sales? I know that if the game was good and I think I would enjoy it for a long period of time I would buy it. I think most of the pirated games people wouldn't even buy in the first place. I'm willing to bet the majority of pirated games downloaded are from people who are basically bored and want to see what the game is about.
It's just mind boggling to automatically assume that the people who are pirating games are actually people who would buy the product.
Aug 02, 2008 5:55am PDT