• #178
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    By: alalkoolj x Show Full Post
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    online logging accounts fixes the problem sigh for the billionth time
    Aug 02, 2008 12:58am PDT
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    online logging accounts fixes the problem sigh for the billionth time : alalkoolj

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      see: backlash over phone-home idea on mass effect and spore : xsoulbrothaxThis person is cool!
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        I have no problem with an online login, I use Steam and like it (which believe it or not, I one hated Ste... : Old_FartThis person is cool!
        • As originally planned, ME's phone-home was, in practice, an even more transparent Steam that didn't requi... : xsoulbrothaxThis person is cool!
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      Except it doesn't but it is currently the most effective method. I actually liked the idea of that recen... : Wombat WooThis person is cool!
      • The sad thing is how some consumers effectively hurt themselves and ruin it for everyone else by careless... : yuried
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      Not at all. Single player games that requires a online account are pirated as well. : razlebol
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        Yes but online activation or accounts often take a while to circumvent, helping games in the crucial firs... : yuried
        • Oh for sure. MMos get less pirated because playing on private servers in most of the case is not the same... : razlebol
    • yeah i love online logging especially if they have no dvd disc checks and if they support multiplayer thi... : gyokuro
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      Online logging is a great idea really. It actually works and companies can start getting rid of the far ... : cetra00
      • It doesn't work, unless you have to log-on to play on the server itself (like mmos). You can easily bypas... : paranos