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DarkWolf5
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This is odd to me because either console has so little ram as it is. It must be a really long game.
Jul 31, 2008 6:46pm PDT
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This is odd to me because either console has so little ram as it is. It must be a really long game.
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DarkWolf5
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It's not about hardware. It's about disc space.
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Chris Faylor
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Was that sarcasm?
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dubiousbrick
Sadly, no.
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FuryVII
I should clarify, it's not about the power of the hardware.
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Chris Faylor
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or the textures are so huge ;)
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BornKiler
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There is only one texture and yes it is huge.
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thejay247
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I've watched videos of Carmack explaining that and I still don't understand it. I do however know that wh...
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natepalm
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IANARenderer, but... The way I've read it, it sounds like culling textures like we already do with pol...
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C@ffine
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Here's how it works: Split your huge massive texture up into small "pages" (e.g. 128x128 or something)...
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navelskrutt
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But that means that you have to get textures pages in and out of the video memory all the time, and that ...
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pillzer
Well, the textures for a single frame need to fit into RAM, you wouldn't be able to swap in from the HDD ...
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jake
There's a very strong coherence from frame to frame. You only stream things in when the view changes. If ...
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navelskrutt