• #6
    Refresh Thread
    By: SpaecKow This person is cool! x Show Full Post
    Reply
    Scale your shit for fucks sake! UGH. It's a dedicated PC port they are making here and developers still refuse to understand that text, icons and so forth should always be about half their size on the PC as they are on console. The way it's laid out now it looks like an old shooter from 1993 or something where the hud was this ginormous edifice and the player was only permitted to view the world through a tiny window at the center of it.

    I'm sorry, it really bothers me :(
    Apr 08, 2008 5:44pm PDT
    toggle
    Scale your shit for fucks sake! UGH. It's a dedicated PC port they are making here and developers still r... : SpaecKowThis person is cool!

    Thread Truncated. Click to see all 19 replies.

    • It looks fine to me. : OverloadUT
    • toggle
      It looks like someone set their PC at 16:10(or 9) on a 4:3 monitor. : SylvanusThis person is cool!
      • toggle
        Or someone just didn't use the correct presentation script. The thumbnails look fine. : SylvanusThis person is cool!
        • toggle
          LINDEEEEEEEE!!!!! : SockMonkehThis person is cool!
          • What'd I do? I just converted them from 4.2mb monster bitmaps to comfy-cozy jpegs. Didn't monkey with res... : Aaron Linde
    • toggle
      uhh, the HUD is scaled down. compared some screenshots. 360: http://masseffect.bioware.com/_commonext/... : pyideThis person is cool!
      • toggle
        Yeah it is, you're right. However, look at those screens you posted again - notice how the text, the, ico... : SpaecKowThis person is cool!
        • toggle
          so you want it smaller but you don't like that it is? i much prefer the PC's pause / selection screen... : pyideThis person is cool!
          • Yeah functionally I'm sure it's a lot better, and I should have said in the first place that I appreciate... : SpaecKowThis person is cool!
    • I agree. I think the HUD sticks out way to much. Infact why do we even need such a large dull hud. I hope... : thewindcriesmary
    • If you'd compare with the 360 version, you'd see that they have scaled the graphics. Maybe not as much a... : bouchert
    • They look fine to me. : razlebol
    • "the player was only permitted to view the world through a tiny window at the center of it" Sounds exa... : MR 9000
    • toggle
      I got to say Playing on only a 22" wide screen, I am kinda sick of squinting to read stuff in my games. ... : IHATEDUST
      • ^^^ old man : dantasticThis person is cool!
    • You've obviously never seen the 360 version's interface, I think. : Autocrawler
    • toggle
      I think they should shrink the interface a bit, start using more normal PC resolutions (1376x900? What t... : fingerThis person is cool!
      • Unreal Engine. No AA : razlebol