I wonder how many pirated copys for the 360 ther are? PC game developers should simply design a way so the game(s) can not be pirated. I could care less about the masses whining about it as they did with BioShock becouse it helped keep piracy down. If piracy is not a 'problem' on Consoles, then why can't it be the same for PC? Piracy is everywhere be it, music, movies and games and should be considered by the devs as a budgeted loss. I find it hard to beleive game developers are going out of business do to piracy. If you make a great game they will buy in such large numbers, piracy should not affect the bottom line to any large scale as it's probebly like anything else such as theft in retail stores, ect... It happens and to say "we are not going to make PC games becouse of Piracy" sounds like ther is more to it than that.